Player Matchup

Danzaburou
Danzaburou
Lobo_OC
Danzaburou
Level 55
God Stats
2W - 4L
1,160 SR
Queue Stats
7W - 15L
1,124 Elo+
Party 1
Bastet
Bastet
WILLIYANSS
Bastet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,080 Elo+
Party 1
Scylla
Scylla
YoManAsscan
Scylla
Level 20
God Stats
7W - 8L
1,434 SR
Queue Stats
42W - 32L
1,496 Elo+
Solo
Team Averages
Level 41
1,365 SR
1,233 Elo+

VS

Team Averages
Level 51
1,476 SR
1,220 Elo+
Discordia
Discordia
DemonicAngel1992
Discordia
Level 59
God Stats
21W - 41L
1,309 SR
Queue Stats
116W - 212L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
DemonicLegacy123
Cthulhu
Level 67
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 207L
1,241 Elo+
Party 2
Mulan
Mulan
Spitfire aG
Mulan
Level 28
God Stats
0W - 3L
1,418 SR
Queue Stats
4W - 17L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lobo_OC
Danzaburou
16
6 / 3 / 13
13,759
724
10,196
11,750
4,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
WILLIYANSS
Bastet
15
3 / 8 / 14
12,758
671
11,674
17,061
6,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
20 / 1 / 6
15,784
831
36,929
11,095
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
1 / 11 / 5
11,600
611
6,362
22,344
7,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 4
11,064
582
8,760
24,615
15,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 8 / 3
13,813
727
10,851
19,429
16,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
29
Kills
10
12
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
11
5
0.32
L
2
10
4
0.4
W
Danzaburou
Lobo_OC
Danzaburou
6
3
13
4.17
L
7
8
3
1.06
W
Bastet
WILLIYANSS
Bastet
3
8
14
1.25
W
Scylla
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,799
Damage
25,973
39,906
Taken
66,388
15,816
Mitigated
39,806
8,461
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
6,362
1,021
429
1,290
22,344
7,963
33
13,010
9,334
46,295
0
L
8,760
665
53
744
24,615
15,280
0
14,411
10,204
39,412
0
W
Danzaburou
Lobo_OC
Danzaburou
10,196
4,923
306
3,335
11,750
4,669
157
5,491
6,259
0
47,560
L
10,851
1,392
0
3,700
19,429
16,563
0
9,594
9,835
0
49,363
W
Bastet
WILLIYANSS
Bastet
11,674
4,415
0
52
17,061
6,514
28
6,579
10,482
0
57,392
W
Scylla
36,929
4,044
0
4,768
11,095
4,633
2,082
4,072
7,023
111,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
36,477
241
Minions Killed
192
0
Camps Cleared
0
962,873
Distance Traveled
882,347
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,600
611
87
5
0
251,165
0
L
Cthulhu
11,064
582
49
3
0
310,436
3
W
Danzaburou
13,759
724
57
3
0
296,405
1
L
Mulan
13,813
727
56
3
0
320,746
0
W
Bastet
12,758
671
41
2
0
330,484
0
W
Scylla
15,784
831
143
8
0
335,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role