Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ItzzSnaxx
Bacchus
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 270L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Trae510
Nu Wa
Level 27
God Stats
5W - 5L
1,497 SR
Queue Stats
98W - 106L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
gianmarco2426
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,391 Elo+
Party 2
Apollo
Apollo
julian6476
Apollo
Level 18
God Stats
9W - 6L
1,361 SR
Queue Stats
11W - 8L
1,360 Elo+
Party 2
Team Averages
Level 25
1,472 SR
1,433 Elo+

VS

Team Averages
Level 22
1,585 SR
1,397 Elo+
Zeus
Zeus
JoyousClock069
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
NewNewBlueShoe
Gilgamesh
Level 25
God Stats
4W - 5L
1,754 SR
Queue Stats
403W - 388L
1,576 Elo+
Solo
Anubis
Anubis
Tek-Turret
Anubis
Level 25
God Stats
3W - 7L
1,461 SR
Queue Stats
46W - 42L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
Uwildwyd
Kuzenbo
Level 29
God Stats
2W - 4L
1,712 SR
Queue Stats
135W - 184L
1,362 Elo+
Solo
Danzaburou
Danzaburou
yoGoldie
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
2 / 1 / 0
3,869
774
2,446
2,500
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ItzzSnaxx
Bacchus
4
0 / 0 / 0
3,023
605
686
1,674
757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Trae510
Nu Wa
7
1 / 0 / 1
3,900
780
1,693
744
149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
gianmarco2426
Ao Kuang
5
0 / 1 / 1
3,324
665
340
1,767
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
julian6476
Apollo
6
2 / 0 / 0
3,649
730
1,142
2,319
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,590
518
0
158
38
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
NewNewBlueShoe
Gilgamesh
6
1 / 2 / 0
3,423
685
1,414
2,570
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Tek-Turret
Anubis
4
0 / 1 / 0
2,739
548
368
1,918
652
Kuzenbo
Uwildwyd
Kuzenbo
4
1 / 1 / 0
3,328
666
570
3,222
1,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
yoGoldie
Danzaburou
5
0 / 1 / 1
3,231
646
584
2,799
469
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
0
2
W
Bacchus
ItzzSnaxx
Bacchus
0
0
0
0
L
0
0
0
0
L
Gilgamesh
NewNewBlueShoe
Gilgamesh
1
2
0
0.5
L
Anubis
Tek-Turret
Anubis
0
1
0
0
W
Nu Wa
Trae510
Nu Wa
1
0
1
1.5
L
Kuzenbo
Uwildwyd
Kuzenbo
1
1
0
1
W
Ao Kuang
gianmarco2426
Ao Kuang
0
1
1
0.5
W
Apollo
julian6476
Apollo
2
0
0
2
L
Danzaburou
yoGoldie
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,307
Damage
2,936
9,004
Taken
10,667
2,428
Mitigated
3,772
2,281
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,446
1,276
0
962
2,500
556
0
255
2,245
0
12,257
W
Bacchus
ItzzSnaxx
Bacchus
686
101
0
132
1,674
757
0
315
1,359
5,733
0
L
0
0
0
0
158
38
0
108
36
391
0
L
Gilgamesh
NewNewBlueShoe
Gilgamesh
1,414
325
0
134
2,570
1,262
0
446
2,110
0
10,343
L
Anubis
Tek-Turret
Anubis
368
0
0
871
1,918
652
0
1,151
691
4,252
0
W
Nu Wa
Trae510
Nu Wa
1,693
331
0
426
744
149
0
368
376
16,198
0
L
Kuzenbo
Uwildwyd
Kuzenbo
570
294
0
512
3,222
1,351
0
569
2,641
3,505
0
W
Ao Kuang
gianmarco2426
Ao Kuang
340
0
0
178
1,767
436
0
0
1,767
8,130
0
W
Apollo
julian6476
Apollo
1,142
786
0
583
2,319
530
0
0
2,319
0
10,597
L
Danzaburou
yoGoldie
Danzaburou
584
168
0
1,181
2,799
469
0
315
2,470
0
9,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,765
Gold Earned
15,311
111
Minions Killed
51
0
Camps Cleared
0
479,295
Distance Traveled
363,965
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,869
774
29
6
0
84,414
1
W
Bacchus
3,023
605
6
1
0
105,573
0
L
Zeus
2,590
518
0
0
0
20,161
0
L
Gilgamesh
3,423
685
23
5
0
84,523
0
L
Anubis
2,739
548
8
2
0
55,405
0
W
Nu Wa
3,900
780
26
5
0
86,568
0
L
Kuzenbo
3,328
666
7
1
0
105,802
1
W
Ao Kuang
3,324
665
23
5
0
104,791
0
W
Apollo
3,649
730
27
5
0
97,949
0
L
Danzaburou
3,231
646
13
3
0
98,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role