Player Matchup

Loki
Loki
CraftyCrafter
Loki
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 5L
1,544 Elo+
Party 2
Arachne
Arachne
JRKthe3rd
Arachne
Level 27
God Stats
24W - 18L
1,335 SR
Queue Stats
67W - 49L
1,378 Elo+
Solo
Apollo
Apollo
MlGHTYT0ASTER
Apollo
Level 20
God Stats
5W - 1L
1,581 SR
Queue Stats
18W - 13L
1,511 Elo+
Party 2
Ares
Ares
rprater13
Ares
Level 24
God Stats
4W - 0L
1,814 SR
Queue Stats
8W - 8L
1,371 Elo+
Party 2
Hades
Hades
zuthar13
Hades
Level 29
God Stats
2W - 2L
1,270 SR
Queue Stats
22W - 20L
1,451 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,451 Elo+

VS

Team Averages
Level 10
1,460 SR
1,360 Elo+
Zeus
Zeus
DBoy0328
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
IronSide99
Nu Wa
Level 22
God Stats
3W - 14L
1,305 SR
Queue Stats
275W - 313L
1,354 Elo+
Solo
Danzaburou
Danzaburou
Mamer3
Danzaburou
Level 5
God Stats
3W - 1L
1,716 SR
Queue Stats
8W - 11L
1,415 Elo+
Solo
Thanatos
Thanatos
Tahezet
Thanatos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 79L
1,336 Elo+
Solo
Scylla
Scylla
victorshadowBV06
Scylla
Level 3
God Stats
0W - 3L
1,281 SR
Queue Stats
5W - 7L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 18
10,317
573
10,372
9,562
3,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JRKthe3rd
Arachne
19
6 / 2 / 4
12,011
667
4,089
11,956
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
15 / 3 / 23
10,228
568
13,383
10,860
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
13
8 / 1 / 25
9,623
535
8,115
14,090
11,860
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
zuthar13
Hades
15
19 / 2 / 15
10,959
609
16,828
16,689
10,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 16 / 3
6,746
375
1,621
12,841
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
14
5 / 7 / 3
9,919
551
13,646
10,301
3,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mamer3
Danzaburou
11
3 / 9 / 0
8,117
451
6,661
13,266
4,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Tahezet
Thanatos
10
1 / 12 / 3
7,824
435
4,404
16,693
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 16 / 3
7,686
427
2,443
13,514
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
22
58
Kills
10
11
Deaths
60
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
3
18
6.33
L
Zeus
0
16
3
0.09
L
Nu Wa
5
7
3
0.93
W
Arachne
JRKthe3rd
Arachne
6
2
4
4
L
Danzaburou
Mamer3
Danzaburou
3
9
0
0.33
W
15
3
23
8.83
L
Thanatos
Tahezet
Thanatos
1
12
3
0.21
W
Ares
8
1
25
20.5
L
1
16
3
0.16
W
Hades
zuthar13
Hades
19
2
15
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,787
Damage
28,775
63,157
Taken
66,615
36,052
Mitigated
20,600
16,511
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,372
3,353
0
722
9,562
3,740
847
3,579
5,965
0
43,506
L
Zeus
1,621
952
0
203
12,841
3,195
0
4,497
8,344
15,200
0
L
Nu Wa
13,646
4,451
39
776
10,301
3,163
388
3,667
6,634
38,243
0
W
Arachne
JRKthe3rd
Arachne
4,089
2,270
0
4,741
11,956
5,881
2,326
1,571
10,349
0
113,798
L
Danzaburou
Mamer3
Danzaburou
6,661
3,305
0
926
13,266
4,683
263
3,510
9,756
0
26,166
W
13,383
5,856
0
0
10,860
4,471
4,458
1,968
8,882
0
48,338
L
Thanatos
Tahezet
Thanatos
4,404
1,109
0
5,838
16,693
5,717
0
7,376
9,317
0
20,644
W
Ares
8,115
588
0
2,598
14,090
11,860
0
5,539
8,489
19,508
0
L
2,443
794
0
377
13,514
3,842
44
5,893
7,621
22,144
0
W
Hades
zuthar13
Hades
16,828
2,758
301
8,149
16,689
10,100
2,190
4,827
10,901
55,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
40,292
472
Minions Killed
193
0
Camps Cleared
0
1,682,709
Distance Traveled
1,316,208
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,317
573
75
4
0
351,516
3
L
Zeus
6,746
375
32
2
0
227,292
1
L
Nu Wa
9,919
551
41
2
0
229,675
0
W
Arachne
12,011
667
204
11
0
387,972
4
L
Danzaburou
8,117
451
45
3
0
298,145
1
W
Apollo
10,228
568
69
4
0
339,208
2
L
Thanatos
7,824
435
43
2
0
284,247
7
W
Ares
9,623
535
24
1
0
316,059
0
L
Scylla
7,686
427
32
2
0
276,849
0
W
Hades
10,959
609
100
6
0
287,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role