Player Matchup

Merlin
Merlin
Bobby Lewy
Merlin
Level 28
God Stats
17W - 4L
1,702 SR
Queue Stats
325W - 215L
1,630 Elo+
Party 1
King Arthur
King Arthur
Poor Ai
King Arthur
Level 151
God Stats
5W - 5L
1,410 SR
Queue Stats
717W - 462L
1,672 Elo+
Party 1
Hou Yi
Hou Yi
Schankula1989
Hou Yi
Level 16
God Stats
4W - 1L
1,574 SR
Queue Stats
8W - 15L
1,291 Elo+
Solo
Team Averages
Level 65
1,562 SR
1,531 Elo+

VS

Team Averages
Level 30
1,391 SR
1,266 Elo+
Ra
Ra
Flex X Sensei
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,311 Elo+
Party 2
Vulcan
Vulcan
KarmaticBalance
Vulcan
Level 59
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 19L
1,167 Elo+
Solo
Scylla
Scylla
willmarkraft
Scylla
Level 15
God Stats
24W - 27L
1,465 SR
Queue Stats
83W - 92L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bobby Lewy
Merlin
13
8 / 0 / 1
9,308
776
9,439
7,474
4,019
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Poor Ai
King Arthur
11
3 / 1 / 6
8,316
693
7,916
11,292
7,936
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 5
7,512
626
2,068
9,092
2,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
7,851
654
3,158
7,428
2,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 3 / 2
7,373
614
7,602
7,051
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
10
4 / 6 / 0
7,968
664
4,525
8,818
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
4
4
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bobby Lewy
Merlin
8
0
1
8.5
L
0
2
4
1
L
0
3
2
0.33
W
King Arthur
Poor Ai
King Arthur
3
1
6
6
W
0
3
5
0.83
L
Scylla
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
15,285
27,858
Taken
23,297
14,936
Mitigated
7,666
6,664
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bobby Lewy
Merlin
9,439
275
0
2,929
7,474
4,019
0
3,174
4,204
39,821
0
L
3,158
1,054
340
1,323
7,428
2,718
147
3,147
4,281
16,666
0
L
7,602
4,127
855
699
7,051
2,369
502
3,350
3,701
33,837
0
W
King Arthur
Poor Ai
King Arthur
7,916
1,032
0
1,854
11,292
7,936
0
5,497
5,689
0
26,603
W
2,068
508
0
1,881
9,092
2,981
527
6,339
2,585
0
20,328
L
Scylla
4,525
551
0
169
8,818
2,579
46
2,966
5,852
17,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
23,192
122
Minions Killed
111
0
Camps Cleared
0
665,597
Distance Traveled
625,919
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,308
776
57
5
0
225,781
1
L
Ra
7,851
654
22
2
0
220,786
5
L
Vulcan
7,373
614
58
5
0
213,079
0
W
King Arthur
8,316
693
24
2
0
231,580
0
W
Hou Yi
7,512
626
41
3
0
208,236
0
L
Scylla
7,968
664
31
3
0
192,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role