Player Matchup

Heimdallr
Heimdallr
Palach100pro
Heimdallr
Level 26
God Stats
6W - 8L
1,579 SR
Queue Stats
50W - 65L
1,405 Elo+
Solo
Sol
Sol
edler699tourist
Sol
Level 15
God Stats
6W - 3L
1,570 SR
Queue Stats
60W - 65L
1,368 Elo+
Solo
Ares
Ares
icelord202
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
worlffff
Neith
Level 28
God Stats
1W - 1L
1,585 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Nemesis
Nemesis
xlpP
Nemesis
Level 2
God Stats
1W - 8L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,450 Elo+

VS

Team Averages
Level 11
1,394 SR
1,313 Elo+
Medusa
Medusa
CustosDeInferno
Medusa
Level 14
God Stats
4W - 7L
1,138 SR
Queue Stats
50W - 74L
1,084 Elo+
Party 2
Ra
Ra
DejanTheKing
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ILuvDogsSoMuch
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,411 Elo+
Solo
Scylla
Scylla
Kurroy
Scylla
Level 16
God Stats
5W - 8L
1,326 SR
Queue Stats
52W - 75L
1,117 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MARETONAC
Tsukuyomi
Level 4
God Stats
2W - 1L
1,507 SR
Queue Stats
4W - 2L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Palach100pro
Heimdallr
15
5 / 10 / 3
9,702
462
13,338
21,925
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 13 / 3
9,820
468
9,552
19,468
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 6 / 1
7,420
353
2,452
9,754
4,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
worlffff
Neith
15
1 / 11 / 4
10,034
478
7,519
18,538
9,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
xlpP
Nemesis
14
4 / 8 / 2
9,682
461
5,549
13,198
3,958
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 8
10,755
512
12,303
11,514
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 5 / 14
11,757
560
14,196
11,983
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 1 / 7
12,433
592
14,335
15,807
12,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Kurroy
Scylla
15
3 / 5 / 15
9,848
469
7,233
10,559
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MARETONAC
Tsukuyomi
19
17 / 2 / 7
12,468
594
16,758
16,371
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
16
Kills
46
48
Deaths
18
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
W
8
5
14
3
W
9
1
7
12.5
W
Scylla
Kurroy
Scylla
3
5
15
2.1
W
Tsukuyomi
MARETONAC
Tsukuyomi
17
2
7
10.25
L
Heimdallr
Palach100pro
Heimdallr
5
10
3
0.65
L
3
13
3
0.35
L
3
6
1
0.58
L
Neith
worlffff
Neith
1
11
4
0.27
L
Nemesis
xlpP
Nemesis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
64,825
82,883
Taken
66,234
33,884
Mitigated
31,477
13,036
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,303
6,371
0
470
11,514
3,888
1,408
2,845
8,669
0
42,854
W
14,196
2,565
2,513
3,171
11,983
5,323
3,191
2,399
9,584
67,807
0
W
14,335
4,884
0
1,798
15,807
12,200
1,174
1,812
13,995
105
69,121
W
Scylla
Kurroy
Scylla
7,233
1,069
0
562
10,559
3,200
625
1,976
8,583
39,471
0
W
Tsukuyomi
MARETONAC
Tsukuyomi
16,758
4,761
0
5,143
16,371
6,866
2,158
2,669
13,702
0
83,691
L
Heimdallr
Palach100pro
Heimdallr
13,338
3,465
0
4,714
21,925
8,462
0
7,473
14,082
0
55,745
L
9,552
3,798
0
2,877
19,468
7,873
2,934
4,379
14,673
56,387
3,803
L
2,452
259
19
406
9,754
4,360
0
2,226
7,276
9,579
0
L
Neith
worlffff
Neith
7,519
3,600
255
3,805
18,538
9,231
1,948
2,431
16,015
0
50,992
L
Nemesis
xlpP
Nemesis
5,549
2,246
0
960
13,198
3,958
345
3,669
9,303
0
21,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
57,261
323
Minions Killed
472
0
Camps Cleared
0
1,454,532
Distance Traveled
2,045,728
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,755
512
62
3
0
440,842
0
W
Ra
11,757
560
109
5
0
344,608
1
W
Bellona
12,433
592
127
6
0
423,385
9
W
Scylla
9,848
469
62
3
0
438,707
2
W
Tsukuyomi
12,468
594
112
5
0
398,186
0
L
Heimdallr
9,702
462
78
4
0
304,035
0
L
Sol
9,820
468
96
5
0
299,066
1
L
Ares
7,420
353
12
1
0
215,753
2
L
Neith
10,034
478
103
5
0
312,481
2
L
Nemesis
9,682
461
34
2
0
323,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role