Player Matchup

Anhur
Anhur
Deylos
Anhur
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 172L
1,513 Elo+
Solo
Zeus
Zeus
JondoJondo
Zeus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Achilles
Achilles
MonkeyDl4ffy
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,543 Elo+
Solo
Ares
Ares
ПапаСвин
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
Яроша
Jormungandr
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,503 Elo+

VS

Team Averages
Level 16
1,486 SR
1,425 Elo+
Olorun
Olorun
Kirdarox
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,350 Elo+
Solo
Nemesis
Nemesis
Takeda156
Nemesis
Level 7
God Stats
42W - 43L
1,263 SR
Queue Stats
105W - 102L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
mariun1
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,510 Elo+
Solo
Anhur
Anhur
toobaias2000
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
月下幽泉
Baron Samedi
Level 28
God Stats
3W - 2L
1,666 SR
Queue Stats
123W - 102L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deylos
Anhur
20
15 / 6 / 23
17,329
1,238
27,427
22,559
9,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 11 / 25
15,223
1,087
28,271
20,590
8,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
MonkeyDl4ffy
Achilles
20
24 / 8 / 17
19,270
1,376
41,793
30,918
29,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 9 / 33
15,775
1,127
16,435
30,533
45,805
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Яроша
Jormungandr
14
0 / 0 / 0
10,294
735
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kirdarox
Olorun
20
13 / 11 / 10
16,432
1,174
18,134
22,415
8,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Takeda156
Nemesis
20
4 / 8 / 13
14,484
1,035
13,859
21,843
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
mariun1
Sun Wukong
20
1 / 11 / 16
13,107
936
12,447
27,987
25,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 11 / 12
14,134
1,010
9,845
22,415
8,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
月下幽泉
Baron Samedi
20
12 / 9 / 18
17,871
1,277
38,429
25,931
11,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
103
50
Kills
34
34
Deaths
50
98
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anhur
Deylos
Anhur
15
6
23
4.42
W
5
11
25
1.59
L
Olorun
Kirdarox
Olorun
13
11
10
1.64
W
Achilles
MonkeyDl4ffy
Achilles
24
8
17
4.06
L
Nemesis
Takeda156
Nemesis
4
8
13
1.31
L
Sun Wukong
mariun1
Sun Wukong
1
11
16
0.82
L
4
11
12
0.91
W
6
9
33
2.5
W
Jormungandr
Яроша
Jormungandr
0
0
0
0
L
Baron Samedi
月下幽泉
Baron Samedi
12
9
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,926
Damage
92,714
104,600
Taken
120,591
93,743
Mitigated
64,788
7,685
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Deylos
Anhur
27,427
20,835
0
0
22,559
9,892
0
13,681
8,878
0
51,735
W
28,271
4,902
0
2,117
20,590
8,600
0
12,349
8,159
67,337
0
L
Olorun
Kirdarox
Olorun
18,134
12,289
481
3,094
22,415
8,418
0
10,151
12,144
40,721
0
W
Achilles
MonkeyDl4ffy
Achilles
41,793
19,320
0
2,699
30,918
29,446
0
14,608
15,943
0
71,533
L
Nemesis
Takeda156
Nemesis
13,859
7,283
0
1,462
21,843
10,767
0
8,103
13,560
0
53,730
L
Sun Wukong
mariun1
Sun Wukong
12,447
2,852
0
796
27,987
25,277
0
10,785
17,052
0
27,590
L
9,845
3,109
0
636
22,415
8,857
0
5,542
16,571
0
17,859
W
16,435
1,506
1,216
1,653
30,533
45,805
0
15,214
15,057
35,079
0
W
Jormungandr
Яроша
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
月下幽泉
Baron Samedi
38,429
1,798
3,871
5,016
25,931
11,469
0
10,125
15,656
80,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,891
Gold Earned
76,028
223
Minions Killed
255
6
Camps Cleared
11
1,029,482
Distance Traveled
1,158,631
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,329
1,238
41
3
1
253,899
0
W
Zeus
15,223
1,087
80
6
1
218,038
0
L
Olorun
16,432
1,174
43
3
3
173,467
1
W
Achilles
19,270
1,376
68
5
3
283,649
1
L
Nemesis
14,484
1,035
72
5
4
261,643
0
L
Sun Wukong
13,107
936
20
1
1
242,397
1
L
Anhur
14,134
1,010
13
1
1
238,941
0
W
Ares
15,775
1,127
34
2
1
267,871
0
W
Jormungandr
10,294
735
0
0
0
6,025
0
L
Baron Samedi
17,871
1,277
107
8
2
242,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role