Player Matchup

Ares
Ares
ButhakkaMcCracka
Ares
Level 87
God Stats
4W - 2L
1,736 SR
Queue Stats
26W - 12L
1,792 Elo+
Party 1
Thanatos
Thanatos
CrackerAttacker
Thanatos
Level 96
God Stats
2W - 1L
1,409 SR
Queue Stats
34W - 16L
1,730 Elo+
Party 1
Merlin
Merlin
Skinnyjimmy
Merlin
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 62
1,548 SR
1,674 Elo+

VS

Team Averages
Level 119
1,424 SR
1,507 Elo+
Chronos
Chronos
GBN Rose
Chronos
Level 114
God Stats
10W - 17L
1,512 SR
Queue Stats
269W - 313L
1,561 Elo+
Party 2
Nemesis
Nemesis
navajasgold12
Nemesis
Level 86
God Stats
5W - 4L
1,510 SR
Queue Stats
41W - 58L
1,487 Elo+
Solo
Ymir
Ymir
vPooti3T4nGv
Ymir
Level 158
God Stats
6W - 20L
1,249 SR
Queue Stats
828W - 947L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 18
10,251
789
9,373
12,455
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
16
18 / 1 / 3
11,904
916
22,934
13,596
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
13
4 / 3 / 15
9,872
759
7,677
6,022
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GBN Rose
Chronos
12
2 / 7 / 2
8,603
662
6,919
14,815
5,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
10
2 / 9 / 0
8,426
648
3,806
11,844
3,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 7 / 2
8,515
655
5,188
19,393
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
6
7
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
W
Thanatos
18
1
3
19.5
L
Chronos
GBN Rose
Chronos
2
7
2
0.43
W
Merlin
4
3
15
3.83
L
Nemesis
2
9
0
0.22
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
15,913
32,073
Taken
46,052
19,312
Mitigated
19,054
17,039
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,373
302
0
3,588
12,455
10,788
511
4,251
8,204
21,917
0
W
Thanatos
22,934
7,726
0
13,061
13,596
5,901
1,135
4,046
9,550
0
55,736
L
Chronos
GBN Rose
Chronos
6,919
1,237
0
2,654
14,815
5,133
384
5,275
9,264
42,859
0
W
Merlin
7,677
308
0
390
6,022
2,623
941
3,802
2,220
34,827
0
L
Nemesis
3,806
1,969
0
1,063
11,844
3,241
0
1,312
10,466
0
18,413
L
5,188
550
0
697
19,393
10,680
0
9,764
9,148
17,778
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
25,544
144
Minions Killed
116
0
Camps Cleared
0
715,987
Distance Traveled
667,488
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,251
789
21
2
0
236,727
6
W
Thanatos
11,904
916
68
5
0
268,679
5
L
Chronos
8,603
662
67
5
0
236,826
4
W
Merlin
9,872
759
55
4
0
210,581
0
L
Nemesis
8,426
648
26
2
0
218,853
0
L
Ymir
8,515
655
23
2
0
211,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role