Player Matchup

Fafnir
Fafnir
Bronze III
IcyOrphan
Fafnir
Bronze III
Level 128
God Stats
5W - 4L
1,680 SR
Queue Stats
13W - 6L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
MetalDreams
Hou Yi
Platinum V
Level 101
God Stats
8W - 5L
1,814 SR
Queue Stats
83W - 64L
1,893 MMR
Solo
Hercules
Hercules
Platinum III
ςαиfєя
Hercules
Platinum III
Level 158
God Stats
7W - 7L
1,567 SR
Queue Stats
126W - 156L
1,776 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,687 SR
1,723 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,792 SR
1,729 MMR
Set
Set
Diamond I
AutoSpeed
Set
Diamond I
Level 129
God Stats
34W - 2L
2,202 SR
Queue Stats
41W - 3L
2,349 MMR
Solo
Anhur
Anhur
Bronze III
botanyknwlg
Anhur
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Thoth
Thoth
Bronze III
iunm
Thoth
Bronze III
Level 126
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 3L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IcyOrphan
Fafnir
15
3 / 2 / 8
12,837
755
9,487
19,081
23,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
16
4 / 2 / 6
11,743
691
11,719
12,458
6,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
ςαиfєя
Hercules
16
6 / 3 / 6
11,849
697
15,061
20,000
11,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
TiamatChang'eFenrirSobekGilgamesh

VS

Bans
The MorriganAchillesHe BoGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
13,436
790
17,676
22,353
19,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 4
10,582
622
4,851
10,058
3,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
iunm
Thoth
13
0 / 8 / 4
9,886
582
10,040
10,427
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
W
Fafnir
IcyOrphan
Fafnir
3
2
8
3.5
W
Hou Yi
4
2
6
3.5
L
1
5
4
0.6
L
Thoth
iunm
Thoth
0
8
4
0.25
W
Hercules
ςαиfєя
Hercules
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
32,567
51,539
Taken
42,838
41,124
Mitigated
28,149
18,067
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,676
6,733
0
5,868
22,353
19,854
0
6,272
15,818
962
76,325
W
Fafnir
IcyOrphan
Fafnir
9,487
3,161
0
6,126
19,081
23,347
881
4,619
14,462
38,703
0
W
Hou Yi
11,719
6,485
0
4,471
12,458
6,705
2,490
1,518
10,940
470
85,331
L
4,851
3,610
0
914
10,058
3,169
0
2,310
7,654
0
14,659
L
Thoth
iunm
Thoth
10,040
332
0
340
10,427
5,126
0
1,383
9,044
47,068
0
W
Hercules
ςαиfєя
Hercules
15,061
5,664
588
6,882
20,000
11,072
963
4,794
15,206
0
49,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
33,904
219
Minions Killed
187
0
Camps Cleared
0
1,022,046
Distance Traveled
937,298
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,436
790
93
5
0
369,673
3
W
Fafnir
12,837
755
23
1
0
307,412
2
W
Hou Yi
11,743
691
133
8
0
327,194
5
L
Anhur
10,582
622
26
2
0
289,659
0
L
Thoth
9,886
582
68
4
0
277,966
0
W
Hercules
11,849
697
63
4
0
387,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role