Player Matchup

Anhur
Anhur
ChroIIoXV
Anhur
Level 88
God Stats
2W - 3L
1,124 SR
Queue Stats
137W - 122L
1,477 Elo+
Party 1
King Arthur
King Arthur
LobodaMORK
King Arthur
Level 26
God Stats
10W - 13L
1,496 SR
Queue Stats
99W - 103L
1,340 Elo+
Solo
Bakasura
Bakasura
Matt4Patt
Bakasura
Level 28
God Stats
3W - 0L
1,727 SR
Queue Stats
113W - 92L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Rggsebas
Kukulkan
Level 27
God Stats
17W - 23L
1,504 SR
Queue Stats
105W - 141L
1,325 Elo+
Solo
Ares
Ares
cokecancaulk
Ares
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
121W - 52L
1,349 Elo+
Party 1
Team Averages
Level 34
1,470 SR
1,388 Elo+

VS

Team Averages
Level 40
1,456 SR
1,453 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ItzzSnaxx
Loki
Level 21
God Stats
11W - 14L
1,433 SR
Queue Stats
223W - 270L
1,362 Elo+
Party 3
Fenrir
Fenrir
MustyGoosh
Fenrir
Level 116
God Stats
0W - 4L
1,139 SR
Queue Stats
59W - 89L
1,321 Elo+
Party 2
Thanatos
Thanatos
Seriousliii
Thanatos
Level 27
God Stats
41W - 39L
1,709 SR
Queue Stats
217W - 230L
1,399 Elo+
Solo
Ne Zha
Ne Zha
killaliontiger
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChroIIoXV
Anhur
17
7 / 4 / 10
11,712
616
8,443
16,078
7,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LobodaMORK
King Arthur
17
7 / 1 / 2
11,309
595
10,103
20,025
18,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Matt4Patt
Bakasura
19
3 / 3 / 5
12,029
633
3,676
16,450
9,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Rggsebas
Kukulkan
18
15 / 1 / 6
12,085
636
19,103
9,377
4,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
15 / 3 / 11
12,581
662
17,199
19,873
24,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 8 / 2
10,111
532
9,968
15,770
5,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
3 / 8 / 3
8,622
454
6,925
12,937
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
MustyGoosh
Fenrir
11
1 / 7 / 4
7,397
389
8,615
14,732
4,784
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Seriousliii
Thanatos
10
0 / 14 / 2
6,654
350
3,281
16,212
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 10 / 4
8,223
433
8,982
17,463
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
47
Kills
12
12
Deaths
47
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
8
2
0.88
W
Anhur
ChroIIoXV
Anhur
7
4
10
3
L
Loki
3
8
3
0.56
W
King Arthur
LobodaMORK
King Arthur
7
1
2
8
W
Bakasura
Matt4Patt
Bakasura
3
3
5
1.83
L
Fenrir
MustyGoosh
Fenrir
1
7
4
0.43
W
Kukulkan
Rggsebas
Kukulkan
15
1
6
18
L
Thanatos
Seriousliii
Thanatos
0
14
2
0.07
W
15
3
11
6.83
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,524
Damage
37,771
81,803
Taken
77,114
63,258
Mitigated
24,633
22,280
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,968
5,493
0
3,754
15,770
5,539
0
6,521
9,169
0
49,736
W
Anhur
ChroIIoXV
Anhur
8,443
3,707
0
4,958
16,078
7,188
1,845
0
16,078
0
67,954
L
Loki
6,925
1,288
0
405
12,937
4,005
0
6,475
6,355
0
33,912
W
King Arthur
LobodaMORK
King Arthur
10,103
1,337
0
7,300
20,025
18,107
1,607
0
20,025
0
60,001
W
Bakasura
Matt4Patt
Bakasura
3,676
3,255
0
6,611
16,450
9,527
5,456
0
16,450
0
92,590
L
Fenrir
MustyGoosh
Fenrir
8,615
1,158
0
610
14,732
4,784
0
5,408
9,314
0
33,725
W
Kukulkan
Rggsebas
Kukulkan
19,103
3,113
0
1,086
9,377
4,273
1,949
0
9,377
74,887
0
L
Thanatos
Seriousliii
Thanatos
3,281
1,061
0
3,396
16,212
4,737
154
11,986
4,226
0
20,513
W
17,199
2,487
0
2,325
19,873
24,163
506
0
19,873
31,251
0
L
8,982
4,678
0
2,652
17,463
5,568
0
5,912
11,531
0
32,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,716
Gold Earned
41,007
582
Minions Killed
276
0
Camps Cleared
0
1,791,924
Distance Traveled
1,588,618
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,111
532
77
4
0
312,094
4
W
Anhur
11,712
616
122
6
0
339,133
0
L
Loki
8,622
454
56
3
0
378,228
0
W
King Arthur
11,309
595
116
6
0
350,071
4
W
Bakasura
12,029
633
181
10
0
363,115
1
L
Fenrir
7,397
389
47
2
0
326,490
0
W
Kukulkan
12,085
636
132
7
0
359,741
1
L
Thanatos
6,654
350
41
2
0
257,429
0
W
Ares
12,581
662
31
2
0
379,864
1
L
Ne Zha
8,223
433
55
3
0
314,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role