Player Matchup

Sun Wukong
Sun Wukong
Foxy543219
Sun Wukong
Level 77
God Stats
3W - 2L
1,576 SR
Queue Stats
171W - 178L
1,386 Elo+
Solo
Apollo
Apollo
FractalPain
Apollo
Level 136
God Stats
22W - 12L
1,651 SR
Queue Stats
425W - 439L
1,498 Elo+
Solo
Janus
Janus
Unpoly
Janus
Level 101
God Stats
9W - 8L
1,307 SR
Queue Stats
258W - 263L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
boejackman
Ao Kuang
Level 66
God Stats
3W - 4L
1,284 SR
Queue Stats
425W - 405L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
chamerleon
Baron Samedi
Level 69
God Stats
1W - 0L
1,266 SR
Queue Stats
87W - 121L
1,400 Elo+
Solo
Team Averages
Level 90
1,417 SR
1,447 Elo+

VS

Team Averages
Level 92
1,458 SR
1,396 Elo+
Scylla
Scylla
Ashbite
Scylla
Level 89
God Stats
17W - 21L
1,534 SR
Queue Stats
89W - 76L
1,491 Elo+
Solo
Medusa
Medusa
Foodfail
Medusa
Level 81
God Stats
1W - 4L
1,467 SR
Queue Stats
2W - 8L
1,218 Elo+
Solo
Ullr
Ullr
JusGiveUp_
Ullr
Level 107
God Stats
29W - 36L
1,460 SR
Queue Stats
312W - 283L
1,519 Elo+
Solo
Vamana
Vamana
RangerrxD
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 151L
1,423 Elo+
Solo
Ra
Ra
Saberr420
Ra
Level 78
God Stats
5W - 9L
1,330 SR
Queue Stats
132W - 161L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Foxy543219
Sun Wukong
20
7 / 4 / 16
15,439
515
19,018
22,613
19,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
10 / 7 / 15
15,550
518
14,761
21,190
8,862
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Unpoly
Janus
20
2 / 6 / 8
13,550
452
8,831
17,560
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
boejackman
Ao Kuang
20
21 / 1 / 11
17,880
596
33,973
30,031
12,956
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
chamerleon
Baron Samedi
19
4 / 9 / 13
12,988
433
11,231
16,869
13,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashbite
Scylla
19
8 / 10 / 4
13,339
445
16,989
21,471
7,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Foodfail
Medusa
18
2 / 11 / 6
12,159
405
12,855
20,523
8,217
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 8 / 4
14,818
494
21,746
25,440
12,020
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
RangerrxD
Vamana
19
2 / 9 / 5
12,707
424
13,256
30,933
18,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 6 / 6
11,872
396
9,536
18,900
12,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
44
Kills
26
27
Deaths
44
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ashbite
Scylla
8
10
4
1
L
Medusa
Foodfail
Medusa
2
11
6
0.45
W
Sun Wukong
Foxy543219
Sun Wukong
7
4
16
3.75
W
Apollo
10
7
15
2.5
L
12
8
4
1.75
L
Vamana
RangerrxD
Vamana
2
9
5
0.5
L
2
6
6
0.83
W
Janus
Unpoly
Janus
2
6
8
1
W
Ao Kuang
boejackman
Ao Kuang
21
1
11
26.5
W
Baron Samedi
chamerleon
Baron Samedi
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,814
Damage
74,382
108,263
Taken
117,267
60,460
Mitigated
59,316
31,334
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ashbite
Scylla
16,989
281
0
1,786
21,471
7,686
252
12,637
8,494
62,653
0
L
Medusa
Foodfail
Medusa
12,855
3,369
0
500
20,523
8,217
669
6,955
13,368
0
67,637
W
Sun Wukong
Foxy543219
Sun Wukong
19,018
3,524
0
6,530
22,613
19,442
540
6,226
16,387
0
80,496
W
Apollo
14,761
6,697
0
5,130
21,190
8,862
2,050
3,861
17,329
0
97,778
L
21,746
9,344
0
3,391
25,440
12,020
208
7,953
17,267
0
116,187
L
Vamana
RangerrxD
Vamana
13,256
5,905
0
3,570
30,933
18,952
571
14,883
15,742
0
77,431
L
9,536
335
3,483
6,643
18,900
12,441
796
9,908
8,361
66,629
0
W
Janus
Unpoly
Janus
8,831
309
0
1,869
17,560
5,388
329
4,047
13,513
86,691
0
W
Ao Kuang
boejackman
Ao Kuang
33,973
12,106
0
15,946
30,031
12,956
1,092
6,490
23,541
153,052
0
W
Baron Samedi
chamerleon
Baron Samedi
11,231
317
618
1,241
16,869
13,812
464
5,901
10,968
45,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,407
Gold Earned
64,895
652
Minions Killed
575
0
Camps Cleared
0
2,661,192
Distance Traveled
2,498,528
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,339
445
93
3
0
491,961
9
L
Medusa
12,159
405
93
3
0
469,649
3
W
Sun Wukong
15,439
515
128
4
0
494,512
2
W
Apollo
15,550
518
163
5
0
545,262
4
L
Ullr
14,818
494
154
5
0
509,336
6
L
Vamana
12,707
424
119
4
0
531,080
5
L
Ra
11,872
396
116
4
0
496,502
2
W
Janus
13,550
452
148
5
0
528,943
12
W
Ao Kuang
17,880
596
151
5
0
626,613
10
W
Baron Samedi
12,988
433
62
2
0
465,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role