Player Matchup

Nemesis
Nemesis
DemonicNachos
Nemesis
Level 124
God Stats
32W - 25L
1,695 SR
Queue Stats
681W - 644L
1,537 Elo+
Solo
Athena
Athena
SB Dr Pepper
Athena
Level 120
God Stats
12W - 2L
1,340 SR
Queue Stats
204W - 177L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
SB Mountain Dew
Gilgamesh
Level 123
God Stats
7W - 2L
1,358 SR
Queue Stats
213W - 168L
1,604 Elo+
Party 2
Neith
Neith
Shadowshia
Neith
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,563 Elo+
Party 2
Anubis
Anubis
TiredGhosti
Anubis
Level 122
God Stats
6W - 2L
1,614 SR
Queue Stats
281W - 222L
1,594 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,578 Elo+

VS

Team Averages
Level 137
1,447 SR
1,536 Elo+
Aphrodite
Aphrodite
OscarTheAJAJAJA
Aphrodite
Level 155
God Stats
6W - 4L
1,298 SR
Queue Stats
166W - 148L
1,513 Elo+
Party 1
Tiamat
Tiamat
ShadeKhan
Tiamat
Level 149
God Stats
51W - 34L
1,676 SR
Queue Stats
812W - 813L
1,516 Elo+
Solo
Poseidon
Poseidon
VileSeance
Poseidon
Level 121
God Stats
2W - 2L
1,560 SR
Queue Stats
229W - 206L
1,500 Elo+
Solo
Hou Yi
Hou Yi
YoamMcLovin
Hou Yi
Level 146
God Stats
1W - 2L
1,351 SR
Queue Stats
117W - 96L
1,536 Elo+
Party 1
Nemesis
Nemesis
nomis379
Nemesis
Level 113
God Stats
25W - 24L
1,350 SR
Queue Stats
941W - 671L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
4 / 6 / 5
12,999
500
15,750
21,815
12,060
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
17
4 / 7 / 11
11,918
458
10,687
32,091
41,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
SB Mountain Dew
Gilgamesh
17
4 / 6 / 7
12,082
465
14,089
25,327
25,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
3 / 8 / 11
13,509
520
9,665
19,829
8,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
20
14 / 7 / 3
14,425
555
22,359
21,363
12,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OscarTheAJAJAJA
Aphrodite
19
5 / 6 / 17
13,972
537
15,779
24,800
33,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
ShadeKhan
Tiamat
20
1 / 7 / 9
15,063
579
17,280
23,004
14,816
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
VileSeance
Poseidon
20
3 / 5 / 8
15,361
591
16,081
17,666
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
9 / 6 / 13
14,876
572
19,443
25,229
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
nomis379
Nemesis
20
16 / 5 / 9
16,914
651
25,335
22,736
14,669
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
90
29
Kills
34
34
Deaths
29
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
6
5
1.08
W
Aphrodite
OscarTheAJAJAJA
Aphrodite
5
6
17
2.25
L
Athena
4
7
11
1.36
L
Gilgamesh
SB Mountain Dew
Gilgamesh
4
6
7
1.25
W
Tiamat
ShadeKhan
Tiamat
1
7
9
0.79
L
Neith
3
8
11
1.06
L
Anubis
14
7
3
2.21
W
Poseidon
VileSeance
Poseidon
3
5
8
1.4
W
Hou Yi
9
6
13
2.58
W
Nemesis
nomis379
Nemesis
16
5
9
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,550
Damage
93,918
120,425
Taken
113,435
99,436
Mitigated
78,793
21,721
Healing
50,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
15,750
8,657
0
2,179
21,815
12,060
0
8,689
13,126
0
108,839
W
Aphrodite
OscarTheAJAJAJA
Aphrodite
15,779
2,091
7,436
13,119
24,800
33,250
678
11,908
12,570
57,044
0
L
Athena
10,687
2,360
0
1,795
32,091
41,153
456
13,562
18,529
31,971
0
L
Gilgamesh
SB Mountain Dew
Gilgamesh
14,089
3,188
0
3,759
25,327
25,388
0
11,676
13,651
0
76,750
W
Tiamat
ShadeKhan
Tiamat
17,280
3,471
493
11,947
23,004
14,816
622
6,111
16,603
99,062
0
L
Neith
9,665
3,924
0
6,023
19,829
8,065
1,136
3,524
16,305
0
96,237
L
Anubis
22,359
71
0
7,965
21,363
12,770
174
11,689
9,674
85,853
0
W
Poseidon
VileSeance
Poseidon
16,081
2,102
0
6,772
17,666
6,496
4,148
5,719
11,761
126,477
0
W
Hou Yi
19,443
12,550
0
7,140
25,229
9,562
2,981
7,616
17,429
0
106,360
W
Nemesis
nomis379
Nemesis
25,335
15,119
0
3,322
22,736
14,669
1,140
4,822
17,730
0
121,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,933
Gold Earned
76,186
684
Minions Killed
655
0
Camps Cleared
0
2,283,434
Distance Traveled
2,327,548
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,999
500
185
7
0
512,583
3
W
Aphrodite
13,972
537
80
3
0
431,565
6
L
Athena
11,918
458
48
2
0
504,085
0
L
Gilgamesh
12,082
465
144
6
0
447,983
1
W
Tiamat
15,063
579
160
6
0
414,960
4
L
Neith
13,509
520
150
6
0
415,847
0
L
Anubis
14,425
555
157
6
0
402,936
2
W
Poseidon
15,361
591
198
8
0
510,986
10
W
Hou Yi
14,876
572
102
4
0
436,245
1
W
Nemesis
16,914
651
115
4
0
533,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role