Player Matchup

Fenrir
Fenrir
Apex_939
Fenrir
Level 21
God Stats
0W - 3L
1,120 SR
Queue Stats
22W - 28L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
Epsilon_939_
Jormungandr
Level 15
God Stats
5W - 3L
1,719 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 2
Tyr
Tyr
JohnnyGhost1357
Tyr
Level 6
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Cthulhu
Cthulhu
RGBJokEr809
Cthulhu
Level 4
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Zeus
Zeus
Wolf kaiser7870
Zeus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 45L
1,513 Elo+
Solo
Team Averages
Level 12
1,389 SR
1,387 Elo+

VS

Team Averages
Level 22
1,525 SR
1,434 Elo+
Hades
Hades
A_N_75
Hades
Level 29
God Stats
18W - 13L
1,500 SR
Queue Stats
57W - 85L
1,385 Elo+
Party 3
Anubis
Anubis
Remlap_von_gamer
Anubis
Level 19
God Stats
17W - 10L
1,532 SR
Queue Stats
23W - 24L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
i-BoMBeR_99
Gilgamesh
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
60W - 86L
1,801 Elo+
Party 3
Cabrakan
Cabrakan
ispy-_-1q
Cabrakan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,307 Elo+
Party 3
Neith
Neith
jaymesthecooles4
Neith
Level 28
God Stats
7W - 2L
1,593 SR
Queue Stats
56W - 51L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apex_939
Fenrir
13
5 / 7 / 3
8,431
422
7,152
17,451
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Epsilon_939_
Jormungandr
13
3 / 6 / 6
8,482
424
8,070
15,187
8,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 3
7,555
378
5,680
17,703
10,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
RGBJokEr809
Cthulhu
12
0 / 6 / 2
7,862
393
2,917
15,590
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 2 / 1
13,212
661
26,479
6,856
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A_N_75
Hades
16
7 / 4 / 9
10,211
511
16,426
15,251
6,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
11 / 7 / 1
10,626
531
11,476
15,176
6,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
i-BoMBeR_99
Gilgamesh
16
3 / 4 / 2
9,388
469
5,042
16,208
7,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
ispy-_-1q
Cabrakan
13
2 / 4 / 7
8,287
414
6,352
11,488
11,507
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 4 / 8
10,684
534
11,854
13,106
4,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
23
Kills
29
30
Deaths
23
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
A_N_75
Hades
7
4
9
2.88
L
Fenrir
Apex_939
Fenrir
5
7
3
0.93
L
Jormungandr
Epsilon_939_
Jormungandr
3
6
6
1
L
0
9
3
0.17
L
Cthulhu
RGBJokEr809
Cthulhu
0
6
2
0.17
W
11
7
1
1.64
L
15
2
1
7.75
W
Gilgamesh
i-BoMBeR_99
Gilgamesh
3
4
2
1
W
Cabrakan
ispy-_-1q
Cabrakan
2
4
7
1.38
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
51,150
72,787
Taken
71,229
39,777
Mitigated
36,174
13,850
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
A_N_75
Hades
16,426
1,782
1,397
5,847
15,251
6,200
502
9,257
5,844
57,178
0
L
Fenrir
Apex_939
Fenrir
7,152
1,470
0
4,658
17,451
6,784
758
9,126
8,325
0
33,733
L
Jormungandr
Epsilon_939_
Jormungandr
8,070
2,343
732
3,744
15,187
8,601
195
9,048
6,139
50,258
0
L
5,680
1,813
0
2,566
17,703
10,398
275
7,413
10,290
0
28,710
L
Cthulhu
RGBJokEr809
Cthulhu
2,917
226
50
961
15,590
11,505
231
7,053
8,537
32,752
0
W
11,476
1,176
0
4,633
15,176
6,343
1,272
9,421
5,695
54,603
0
L
26,479
1,470
0
1,139
6,856
2,489
262
1,614
5,242
107,162
0
W
Gilgamesh
i-BoMBeR_99
Gilgamesh
5,042
2,039
621
5,319
16,208
7,320
282
6,352
9,856
0
53,885
W
Cabrakan
ispy-_-1q
Cabrakan
6,352
1,118
258
1,293
11,488
11,507
78
5,265
6,111
22,328
0
W
11,854
5,997
0
610
13,106
4,804
1,908
6,819
6,257
0
64,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
49,196
429
Minions Killed
412
0
Camps Cleared
0
1,726,847
Distance Traveled
1,703,084
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,211
511
103
5
0
378,190
4
L
Fenrir
8,431
422
58
3
0
372,675
0
L
Jormungandr
8,482
424
71
4
0
338,097
3
L
Tyr
7,555
378
38
2
0
308,671
0
L
Cthulhu
7,862
393
75
4
0
343,867
1
W
Anubis
10,626
531
80
4
0
285,914
1
L
Zeus
13,212
661
187
9
0
363,537
3
W
Gilgamesh
9,388
469
96
5
0
359,390
2
W
Cabrakan
8,287
414
26
1
0
320,102
1
W
Neith
10,684
534
107
5
0
359,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role