Player Matchup

Arachne
Arachne
FiflannTv
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Lakeflower
Jormungandr
Level 23
God Stats
10W - 14L
1,547 SR
Queue Stats
22W - 24L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Rayuga
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Resuky
Medusa
Level 3
God Stats
18W - 15L
1,302 SR
Queue Stats
93W - 77L
1,251 Elo+
Solo
Zeus
Zeus
Sn0wChaser
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,523 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,435 Elo+

VS

Team Averages
Level 21
1,499 SR
1,517 Elo+
Zeus
Zeus
DKamina
Zeus
Level 29
God Stats
1W - 0L
1,245 SR
Queue Stats
130W - 120L
1,551 Elo+
Solo
Bellona
Bellona
Dallens1
Bellona
Level 16
God Stats
2W - 0L
1,685 SR
Queue Stats
12W - 9L
1,560 Elo+
Solo
Apollo
Apollo
JammyPanda
Apollo
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 29L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
Palach100pro
Heimdallr
Level 26
God Stats
6W - 8L
1,562 SR
Queue Stats
50W - 65L
1,394 Elo+
Solo
Loki
Loki
Zispostar
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FiflannTv
Arachne
16
4 / 3 / 2
9,479
592
4,806
10,979
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Lakeflower
Jormungandr
12
1 / 5 / 6
6,937
434
6,060
13,356
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Rayuga
Jing Wei
12
3 / 6 / 4
7,552
472
7,808
11,995
3,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Resuky
Medusa
14
6 / 2 / 0
8,839
552
9,012
6,477
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 2 / 2
6,979
436
4,410
3,835
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DKamina
Zeus
17
4 / 4 / 2
10,789
674
8,972
10,636
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Dallens1
Bellona
12
3 / 4 / 7
7,992
500
8,070
10,099
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
JammyPanda
Apollo
12
3 / 1 / 6
7,828
489
3,490
8,949
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Palach100pro
Heimdallr
14
1 / 6 / 3
8,431
527
5,328
11,691
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
6 / 3 / 3
9,196
575
5,217
10,114
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
18
Kills
17
18
Deaths
18
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
DKamina
Zeus
4
4
2
1.25
W
Bellona
Dallens1
Bellona
3
4
7
1.63
L
Arachne
FiflannTv
Arachne
4
3
2
1.67
W
Apollo
JammyPanda
Apollo
3
1
6
6
L
Jormungandr
Lakeflower
Jormungandr
1
5
6
0.8
W
Heimdallr
Palach100pro
Heimdallr
1
6
3
0.42
L
Jing Wei
Rayuga
Jing Wei
3
6
4
0.83
L
Medusa
Resuky
Medusa
6
2
0
3
L
4
2
2
2.5
W
Loki
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
31,077
46,642
Taken
51,489
21,467
Mitigated
21,638
11,452
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DKamina
Zeus
8,972
2,354
0
2,120
10,636
4,034
1,829
2,294
8,342
79,844
0
W
Bellona
Dallens1
Bellona
8,070
3,085
0
616
10,099
7,494
494
3,141
6,718
0
27,937
L
Arachne
FiflannTv
Arachne
4,806
3,056
0
3,263
10,979
4,923
0
4,846
6,133
0
62,369
W
Apollo
JammyPanda
Apollo
3,490
1,981
0
3,867
8,949
2,546
2,271
2,270
6,379
0
35,193
L
Jormungandr
Lakeflower
Jormungandr
6,060
1,546
252
2,138
13,356
8,947
108
274
13,082
25,746
0
W
Heimdallr
Palach100pro
Heimdallr
5,328
1,172
0
3,886
11,691
4,320
1,057
478
11,183
0
39,552
L
Jing Wei
Rayuga
Jing Wei
7,808
6,923
0
3,532
11,995
3,667
496
865
11,130
0
49,183
L
Medusa
Resuky
Medusa
9,012
3,397
0
1,475
6,477
2,814
488
1,647
4,830
0
54,722
L
4,410
1,435
0
792
3,835
1,116
0
1,340
2,495
20,875
0
W
Loki
5,217
855
0
3,400
10,114
3,244
723
1,627
8,397
0
37,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,786
Gold Earned
44,236
381
Minions Killed
408
0
Camps Cleared
0
1,322,590
Distance Traveled
1,420,617
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,789
674
155
10
0
270,966
3
W
Bellona
7,992
500
44
3
0
319,662
2
L
Arachne
9,479
592
125
8
0
320,972
1
W
Apollo
7,828
489
70
4
0
253,055
0
L
Jormungandr
6,937
434
48
3
0
283,134
7
W
Heimdallr
8,431
527
75
5
0
258,415
1
L
Jing Wei
7,552
472
72
5
0
302,304
6
L
Medusa
8,839
552
90
6
0
275,432
5
L
Zeus
6,979
436
46
3
0
140,748
0
W
Loki
9,196
575
64
4
0
318,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role