Player Matchup

Ganesha
Ganesha
ColdSerenity
Ganesha
Level 27
God Stats
35W - 45L
1,500 SR
Queue Stats
61W - 80L
1,607 Elo+
Solo
Fenrir
Fenrir
FoxykNyan
Fenrir
Level 8
God Stats
16W - 20L
1,558 SR
Queue Stats
19W - 20L
1,514 Elo+
Solo
Izanami
Izanami
KuBa19pl
Izanami
Level 29
God Stats
3W - 5L
1,286 SR
Queue Stats
34W - 68L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
serstri
Gilgamesh
Level 6
God Stats
1W - 1L
1,337 SR
Queue Stats
4W - 10L
1,370 Elo+
Solo
Olorun
Olorun
昌宝我儿
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,369 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,460 Elo+

VS

Team Averages
Level 25
1,514 SR
1,474 Elo+
Kukulkan
Kukulkan
Cherri123
Kukulkan
Level 29
God Stats
27W - 30L
1,542 SR
Queue Stats
185W - 241L
1,425 Elo+
Solo
Olorun
Olorun
ChinmAyy
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,559 Elo+
Solo
Thanatos
Thanatos
Dooper23
Thanatos
Level 15
God Stats
14W - 11L
1,654 SR
Queue Stats
19W - 19L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Yahx
Cthulhu
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 92L
1,524 Elo+
Solo
Xbalanque
Xbalanque
刀链喧嚣
Xbalanque
Level 28
God Stats
5W - 6L
1,376 SR
Queue Stats
93W - 80L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ColdSerenity
Ganesha
17
0 / 6 / 9
11,193
1,018
11,336
21,849
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
FoxykNyan
Fenrir
17
7 / 8 / 4
12,099
1,100
13,282
20,320
13,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
KuBa19pl
Izanami
13
1 / 4 / 0
8,750
795
1,421
4,702
1,481
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
serstri
Gilgamesh
17
2 / 6 / 7
10,876
989
12,770
16,549
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
16
3 / 9 / 5
11,024
1,002
11,559
16,469
6,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cherri123
Kukulkan
18
5 / 1 / 11
11,838
1,076
14,603
8,941
3,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
ChinmAyy
Olorun
18
5 / 3 / 13
11,445
1,040
8,366
7,655
2,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Dooper23
Thanatos
17
10 / 5 / 11
12,293
1,118
14,944
12,223
4,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Yahx
Cthulhu
18
1 / 1 / 22
10,967
997
12,629
15,800
12,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
刀链喧嚣
Xbalanque
19
12 / 3 / 11
13,432
1,221
20,607
12,997
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
13
Kills
33
33
Deaths
13
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cherri123
Kukulkan
5
1
11
10.5
W
Olorun
ChinmAyy
Olorun
5
3
13
3.83
L
Ganesha
ColdSerenity
Ganesha
0
6
9
0.75
W
Thanatos
Dooper23
Thanatos
10
5
11
3.1
L
Fenrir
FoxykNyan
Fenrir
7
8
4
1.13
L
Izanami
KuBa19pl
Izanami
1
4
0
0.25
W
Cthulhu
Yahx
Cthulhu
1
1
22
12
L
Gilgamesh
serstri
Gilgamesh
2
6
7
0.92
W
Xbalanque
刀链喧嚣
Xbalanque
12
3
11
5.83
L
Olorun
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
71,149
79,889
Taken
57,616
55,450
Mitigated
28,851
8,212
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cherri123
Kukulkan
14,603
1,636
0
408
8,941
3,583
0
3,278
5,663
33,719
0
W
Olorun
ChinmAyy
Olorun
8,366
4,919
673
2,836
7,655
2,459
0
3,182
4,473
32,642
0
L
Ganesha
ColdSerenity
Ganesha
11,336
1,054
0
606
21,849
25,170
0
10,917
10,932
24,410
0
W
Thanatos
Dooper23
Thanatos
14,944
6,454
0
6,397
12,223
4,887
0
4,248
7,975
0
23,800
L
Fenrir
FoxykNyan
Fenrir
13,282
5,297
0
2,817
20,320
13,550
0
7,642
12,678
0
29,994
L
Izanami
KuBa19pl
Izanami
1,421
1,038
0
76
4,702
1,481
0
2,061
2,641
0
2,950
W
Cthulhu
Yahx
Cthulhu
12,629
1,969
413
3,381
15,800
12,845
0
6,275
9,525
19,842
0
L
Gilgamesh
serstri
Gilgamesh
12,770
2,756
0
785
16,549
8,702
0
10,013
6,536
0
28,270
W
Xbalanque
刀链喧嚣
Xbalanque
20,607
16,087
0
4,363
12,997
5,077
0
5,912
7,085
0
51,858
L
Olorun
11,559
8,348
409
3,519
16,469
6,547
0
4,965
11,504
31,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
59,975
142
Minions Killed
222
6
Camps Cleared
12
771,868
Distance Traveled
946,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,838
1,076
55
5
0
211,021
0
W
Olorun
11,445
1,040
57
5
4
174,021
2
L
Ganesha
11,193
1,018
4
0
0
154,044
0
W
Thanatos
12,293
1,118
30
3
2
182,547
0
L
Fenrir
12,099
1,100
45
4
0
202,504
0
L
Izanami
8,750
795
6
1
0
59,794
0
W
Cthulhu
10,967
997
18
2
0
198,189
0
L
Gilgamesh
10,876
989
35
3
2
222,996
0
W
Xbalanque
13,432
1,221
62
6
6
180,778
1
L
Olorun
11,024
1,002
52
5
4
132,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role