Player Matchup

Nu Wa
Nu Wa
Silver III
DonLon361
Nu Wa
Silver III
Level 159
God Stats
11W - 20L
1,465 SR
Queue Stats
168W - 174L
922 MMR
Solo
Apollo
Apollo
Silver I
HabibiHamood
Apollo
Silver I
Level 54
God Stats
7W - 2L
1,500 SR
Queue Stats
471W - 463L
1,139 MMR
Solo
Ymir
Ymir
Silver II
daR0LY
Ymir
Silver II
Level 69
God Stats
11W - 9L
1,669 SR
Queue Stats
152W - 158L
1,106 MMR
Solo
Loki
Loki
Silver III
illadelphkilly
Loki
Silver III
Level 83
God Stats
15W - 16L
1,459 SR
Queue Stats
214W - 247L
962 MMR
Solo
Susano
Susano
Silver I
w7xa62
Susano
Silver I
Level 109
God Stats
8W - 3L
1,802 SR
Queue Stats
612W - 617L
1,129 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,579 SR
1,051 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,486 SR
1,048 MMR
Anhur
Anhur
Bronze III
DankOIL
Anhur
Bronze III
Level 30
God Stats
8W - 13L
1,367 SR
Queue Stats
13W - 36L
1,500 MMR
Solo
King Arthur
King Arthur
Silver V
SmileyCo
King Arthur
Silver V
Level 63
God Stats
2W - 5L
1,639 SR
Queue Stats
119W - 137L
628 MMR
Solo
Hun Batz
Hun Batz
Bronze I
XVDARKWOLF
Hun Batz
Bronze I
Level 47
God Stats
0W - 1L
1,300 SR
Queue Stats
19W - 42L
822 MMR
Solo
He Bo
He Bo
Silver II
d0inkmeister
He Bo
Silver II
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 389L
1,008 MMR
Solo
Terra
Terra
Silver I
zergest
Terra
Silver I
Level 127
God Stats
20W - 13L
1,624 SR
Queue Stats
36W - 41L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DonLon361
Nu Wa
18
7 / 2 / 6
12,608
600
16,755
10,251
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
19
8 / 0 / 5
12,985
618
14,956
18,585
8,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
daR0LY
Ymir
16
3 / 0 / 10
11,880
566
6,110
12,841
14,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 0 / 4
12,475
594
12,913
18,725
10,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
w7xa62
Susano
18
4 / 3 / 7
11,865
565
14,026
19,719
13,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
TiamatGilgameshAthenaJanus

VS

Bans
SetKukulkanScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DankOIL
Anhur
14
0 / 8 / 0
8,242
392
6,610
16,821
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SmileyCo
King Arthur
15
0 / 6 / 2
8,838
421
7,943
24,970
13,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
XVDARKWOLF
Hun Batz
16
3 / 4 / 0
9,843
469
8,256
18,089
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 5 / 0
7,600
362
4,464
11,955
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
zergest
Terra
15
1 / 3 / 0
8,997
428
7,851
14,963
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
26
Kills
4
5
Deaths
26
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
DankOIL
Anhur
0
8
0
0
W
Nu Wa
DonLon361
Nu Wa
7
2
6
5
W
Apollo
8
0
5
10.5
L
King Arthur
SmileyCo
King Arthur
0
6
2
0.17
L
Hun Batz
XVDARKWOLF
Hun Batz
3
4
0
0.75
L
0
5
0
0
W
Ymir
daR0LY
Ymir
3
0
10
8
W
4
0
4
6
W
Susano
w7xa62
Susano
4
3
7
2.5
L
Terra
zergest
Terra
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,760
Damage
35,124
80,121
Taken
86,798
51,406
Mitigated
41,868
36,134
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DankOIL
Anhur
6,610
2,971
0
3,637
16,821
4,972
0
5,319
11,322
0
50,566
W
Nu Wa
DonLon361
Nu Wa
16,755
3,436
167
1,883
10,251
4,515
1,812
3,415
6,723
89,058
0
W
Apollo
14,956
11,341
0
10,235
18,585
8,134
6,415
5,590
12,952
0
106,005
L
King Arthur
SmileyCo
King Arthur
7,943
1,108
0
7,504
24,970
13,144
39
4,247
20,536
0
48,774
L
Hun Batz
XVDARKWOLF
Hun Batz
8,256
1,475
0
3,356
18,089
8,051
0
4,701
13,222
0
57,059
L
4,464
198
0
446
11,955
3,303
0
4,536
7,161
42,206
0
W
Ymir
daR0LY
Ymir
6,110
1,494
0
3,740
12,841
14,247
187
3,515
9,283
29,257
0
W
12,913
4,682
0
12,113
18,725
10,527
1,259
2,179
16,429
0
97,704
W
Susano
w7xa62
Susano
14,026
3,586
0
7,996
19,719
13,983
403
885
18,834
0
67,897
L
Terra
zergest
Terra
7,851
125
537
4,142
14,963
12,398
0
3,860
10,934
41,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,813
Gold Earned
43,520
639
Minions Killed
418
0
Camps Cleared
0
2,044,030
Distance Traveled
1,869,426
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,242
392
94
4
0
330,497
4
W
Nu Wa
12,608
600
143
7
0
361,623
6
W
Apollo
12,985
618
172
8
0
414,015
2
L
King Arthur
8,838
421
97
5
0
351,918
1
L
Hun Batz
9,843
469
100
5
0
408,481
1
L
He Bo
7,600
362
67
3
0
386,325
7
W
Ymir
11,880
566
32
2
0
368,725
8
W
Loki
12,475
594
160
8
0
494,158
9
W
Susano
11,865
565
132
6
0
405,509
7
L
Terra
8,997
428
60
3
0
392,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role