Player Matchup

Cu Chulainn
Cu Chulainn
Armed21
Cu Chulainn
Level 128
God Stats
5W - 10L
1,641 SR
Queue Stats
463W - 489L
1,509 Elo+
Solo
Tiamat
Tiamat
Ilovesans
Tiamat
Level 69
God Stats
4W - 2L
1,326 SR
Queue Stats
209W - 184L
1,377 Elo+
Solo
Bacchus
Bacchus
Sheeptoaster
Bacchus
Level 78
God Stats
7W - 7L
1,480 SR
Queue Stats
599W - 603L
1,507 Elo+
Solo
Bastet
Bastet
TDemonRC
Bastet
Level 90
God Stats
3W - 0L
1,466 SR
Queue Stats
311W - 311L
1,498 Elo+
Solo
Ullr
Ullr
hareh
Ullr
Level 160
God Stats
27W - 25L
1,504 SR
Queue Stats
305W - 314L
1,533 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,485 Elo+

VS

Team Averages
Level 92
1,508 SR
1,450 Elo+
Arachne
Arachne
HookyV2
Arachne
Level 109
God Stats
0W - 3L
1,239 SR
Queue Stats
161W - 164L
1,492 Elo+
Solo
Hou Yi
Hou Yi
KadenMarz
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,331 Elo+
Solo
Persephone
Persephone
Pearsos
Persephone
Level 77
God Stats
1W - 2L
1,594 SR
Queue Stats
344W - 385L
1,484 Elo+
Party 1
Hades
Hades
SwerveaTron
Hades
Level 66
God Stats
16W - 13L
1,516 SR
Queue Stats
93W - 143L
1,436 Elo+
Party 1
Fenrir
Fenrir
TheLingLingV1
Fenrir
Level 107
God Stats
6W - 4L
1,693 SR
Queue Stats
346W - 327L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Armed21
Cu Chulainn
15
0 / 3 / 7
9,389
494
6,018
14,961
12,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Ilovesans
Tiamat
16
5 / 3 / 8
10,198
537
10,839
10,118
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sheeptoaster
Bacchus
15
7 / 3 / 5
10,176
536
10,530
19,948
20,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
TDemonRC
Bastet
17
7 / 2 / 3
10,716
564
9,504
16,201
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
hareh
Ullr
19
5 / 2 / 6
11,904
627
6,558
11,504
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HookyV2
Arachne
16
4 / 6 / 3
9,798
516
12,143
19,637
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
KadenMarz
Hou Yi
15
2 / 5 / 5
9,678
509
9,476
9,903
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Pearsos
Persephone
13
1 / 4 / 6
8,565
451
11,489
9,558
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 3
8,684
457
3,180
9,306
4,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 6 / 1
8,276
436
3,834
10,768
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
24
Kills
13
13
Deaths
24
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Armed21
Cu Chulainn
0
3
7
1.17
L
Arachne
HookyV2
Arachne
4
6
3
0.92
W
Tiamat
Ilovesans
Tiamat
5
3
8
3
L
Hou Yi
KadenMarz
Hou Yi
2
5
5
0.9
L
Persephone
Pearsos
Persephone
1
4
6
1
W
Bacchus
Sheeptoaster
Bacchus
7
3
5
3.17
L
3
3
3
1.5
W
Bastet
TDemonRC
Bastet
7
2
3
4.25
L
3
6
1
0.58
W
Ullr
hareh
Ullr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,449
Damage
40,122
72,732
Taken
59,172
49,896
Mitigated
22,441
23,398
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Armed21
Cu Chulainn
6,018
1,245
0
2,645
14,961
12,421
153
3,732
11,009
0
49,064
L
Arachne
HookyV2
Arachne
12,143
8,473
0
3,900
19,637
8,205
0
7,050
12,587
0
72,794
W
Tiamat
Ilovesans
Tiamat
10,839
740
0
2,276
10,118
5,816
213
3,675
6,138
58,391
0
L
Hou Yi
KadenMarz
Hou Yi
9,476
4,602
0
2,430
9,903
3,028
0
3,155
6,748
0
46,520
L
Persephone
Pearsos
Persephone
11,489
1,001
0
1,674
9,558
3,291
360
5,330
4,224
48,889
0
W
Bacchus
Sheeptoaster
Bacchus
10,530
1,846
0
4,928
19,948
20,838
411
3,834
15,887
43,099
0
L
3,180
1,138
218
3,319
9,306
4,549
0
2,404
6,902
29,049
0
W
Bastet
TDemonRC
Bastet
9,504
2,401
0
7,606
16,201
6,058
938
2,135
13,900
0
75,688
L
3,834
1,174
0
1,935
10,768
3,368
0
3,428
7,340
0
11,208
W
Ullr
hareh
Ullr
6,558
3,376
0
5,943
11,504
4,763
2,012
435
10,905
0
99,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
45,001
582
Minions Killed
361
0
Camps Cleared
0
1,870,842
Distance Traveled
1,662,241
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,389
494
105
6
0
337,848
7
L
Arachne
9,798
516
115
6
0
406,398
2
W
Tiamat
10,198
537
110
6
0
403,156
7
L
Hou Yi
9,678
509
87
5
0
355,149
0
L
Persephone
8,565
451
77
4
0
374,114
4
W
Bacchus
10,176
536
55
3
0
376,497
8
L
Hades
8,684
457
69
4
0
318,375
2
W
Bastet
10,716
564
131
7
0
408,486
4
L
Fenrir
8,276
436
13
1
0
208,205
2
W
Ullr
11,904
627
181
10
0
344,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role