Player Matchup

Cabrakan
Cabrakan
Bluen
Cabrakan
Level 24
God Stats
1W - 0L
1,314 SR
Queue Stats
1W - 3L
1,101 Elo+
Solo
Tyr
Tyr
Golazen
Tyr
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 15L
1,406 Elo+
Party 2
Skadi
Skadi
MIlky69God
Skadi
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 13L
1,445 Elo+
Party 2
Hera
Hera
MicrobicMoon
Hera
Level 28
God Stats
20W - 15L
1,589 SR
Queue Stats
44W - 52L
1,390 Elo+
Solo
Pele
Pele
QueenYuri
Pele
Level 44
God Stats
13W - 16L
1,475 SR
Queue Stats
30W - 30L
1,480 Elo+
Party 2
Team Averages
Level 28
1,476 SR
1,364 Elo+

VS

Team Averages
Level 29
1,465 SR
1,437 Elo+
Chronos
Chronos
CtrlKing
Chronos
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 54L
1,758 Elo+
Solo
Chang'e
Chang'e
SquirlyGoose
Chang'e
Level 85
God Stats
4W - 3L
1,567 SR
Queue Stats
4W - 5L
1,236 Elo+
Party 1
Sol
Sol
fergyhotcake
Sol
Level 28
God Stats
11W - 16L
1,260 SR
Queue Stats
94W - 112L
1,453 Elo+
Solo
Olorun
Olorun
ohmydodd808
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
tofuholu
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bluen
Cabrakan
8
0 / 3 / 7
5,561
506
1,491
4,591
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
12
6 / 0 / 0
7,098
645
5,078
5,641
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
13 / 1 / 1
7,242
658
11,732
5,330
1,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 2
5,995
545
1,594
2,797
901
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
12
5 / 0 / 1
6,928
630
5,467
7,412
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CtrlKing
Chronos
10
1 / 3 / 0
5,554
505
4,509
7,026
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
SquirlyGoose
Chang'e
6
0 / 7 / 1
4,318
393
2,425
9,485
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 0
4,826
439
2,928
6,890
2,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
7
0 / 6 / 2
4,696
427
1,269
6,323
1,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
tofuholu
King Arthur
6
0 / 5 / 0
4,304
391
384
5,414
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
25
Kills
2
5
Deaths
25
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bluen
Cabrakan
0
3
7
1.17
L
Chronos
CtrlKing
Chronos
1
3
0
0.33
W
Tyr
6
0
0
6
W
Skadi
13
1
1
13.5
W
1
1
2
2
W
Pele
5
0
1
5.5
L
Chang'e
SquirlyGoose
Chang'e
0
7
1
0.07
L
1
4
0
0.25
L
Olorun
0
6
2
0.17
L
King Arthur
tofuholu
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,362
Damage
11,515
25,771
Taken
35,138
10,539
Mitigated
9,565
7,979
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bluen
Cabrakan
1,491
423
210
857
4,591
2,553
87
1,912
2,679
5,667
0
L
Chronos
CtrlKing
Chronos
4,509
1,490
147
2,196
7,026
1,597
248
189
6,837
29,802
0
W
Tyr
5,078
609
0
1,369
5,641
2,947
506
2,248
3,363
0
35,294
W
Skadi
11,732
7,202
0
1,460
5,330
1,761
1,919
2,425
2,877
0
35,764
W
1,594
587
0
0
2,797
901
822
1,966
831
27,144
0
W
Pele
5,467
1,229
0
4,083
7,412
2,377
0
2,417
4,995
0
44,387
L
Chang'e
SquirlyGoose
Chang'e
2,425
188
555
1,635
9,485
1,794
121
986
8,499
16,338
0
L
2,928
931
0
2,056
6,890
2,050
90
1,143
5,747
18,351
2,520
L
Olorun
1,269
745
45
356
6,323
1,816
277
618
5,705
12,517
0
L
King Arthur
tofuholu
King Arthur
384
218
87
147
5,414
2,308
8
149
5,265
0
7,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
23,698
281
Minions Killed
148
0
Camps Cleared
0
991,689
Distance Traveled
1,027,462
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,561
506
5
0
0
196,740
0
L
Chronos
5,554
505
49
4
0
207,765
1
W
Tyr
7,098
645
69
6
0
242,070
2
W
Skadi
7,242
658
52
5
0
191,946
0
W
Hera
5,995
545
62
6
0
147,559
0
W
Pele
6,928
630
93
8
0
213,374
1
L
Chang'e
4,318
393
22
2
0
223,362
1
L
Sol
4,826
439
42
4
0
209,613
1
L
Olorun
4,696
427
16
1
0
199,461
0
L
King Arthur
4,304
391
19
2
0
187,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role