Player Matchup

Gilgamesh
Gilgamesh
DEXFOE
Gilgamesh
Level 141
God Stats
89W - 72L
1,617 SR
Queue Stats
252W - 240L
1,546 Elo+
Party 2
Bacchus
Bacchus
Shoovier
Bacchus
Level 117
God Stats
3W - 0L
1,801 SR
Queue Stats
54W - 54L
1,559 Elo+
Party 2
He Bo
He Bo
So Moku
He Bo
Level 29
God Stats
1W - 1L
1,577 SR
Queue Stats
20W - 15L
1,503 Elo+
Party 2
Fenrir
Fenrir
boobear509
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 337L
1,397 Elo+
Party 3
Freya
Freya
elitecus
Freya
Level 160
God Stats
13W - 16L
1,428 SR
Queue Stats
324W - 428L
1,417 Elo+
Party 3
Team Averages
Level 121
1,585 SR
1,484 Elo+

VS

Team Averages
Level 55
1,347 SR
1,271 Elo+
Scylla
Scylla
AirDevil2000
Scylla
Level 83
God Stats
1W - 1L
1,276 SR
Queue Stats
29W - 59L
1,255 Elo+
Party 1
Freya
Freya
MikakisSmol
Freya
Level 23
God Stats
1W - 2L
1,318 SR
Queue Stats
9W - 6L
1,381 Elo+
Solo
Thanatos
Thanatos
Zayaya-
Thanatos
Level 15
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Achilles
Achilles
druntyism
Achilles
Level 85
God Stats
7W - 7L
1,443 SR
Queue Stats
29W - 59L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
ultrablueflame
Gilgamesh
Level 67
God Stats
10W - 17L
1,433 SR
Queue Stats
29W - 58L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEXFOE
Gilgamesh
19
9 / 2 / 4
12,989
812
17,967
12,161
9,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Shoovier
Bacchus
18
4 / 4 / 11
11,061
691
13,181
19,850
24,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
So Moku
He Bo
18
3 / 1 / 7
10,495
656
6,694
6,106
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
boobear509
Fenrir
17
0 / 0 / 2
9,573
598
2,394
4,987
2,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
elitecus
Freya
18
0 / 0 / 11
12,048
753
8,731
7,496
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 2 / 4
9,858
616
7,016
8,456
3,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
0 / 0 / 7
10,286
643
13,251
9,453
4,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Zayaya-
Thanatos
13
2 / 9 / 3
9,419
589
5,502
12,583
5,216
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
druntyism
Achilles
18
2 / 4 / 4
10,518
657
5,950
15,919
13,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
ultrablueflame
Gilgamesh
17
2 / 1 / 3
10,065
629
5,459
10,644
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
16
Kills
7
7
Deaths
16
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
4
1.5
W
Gilgamesh
DEXFOE
Gilgamesh
9
2
4
5.5
L
0
0
7
3.5
W
Bacchus
Shoovier
Bacchus
4
4
11
2.38
W
He Bo
So Moku
He Bo
3
1
7
6.5
L
Thanatos
Zayaya-
Thanatos
2
9
3
0.39
W
Fenrir
boobear509
Fenrir
0
0
2
1
L
Achilles
druntyism
Achilles
2
4
4
1
W
Freya
elitecus
Freya
0
0
11
5.5
L
Gilgamesh
ultrablueflame
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,967
Damage
37,178
50,600
Taken
57,055
41,452
Mitigated
34,018
9,481
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,016
511
1,347
2,758
8,456
3,434
345
3,846
4,462
35,529
0
W
Gilgamesh
DEXFOE
Gilgamesh
17,967
3,910
0
375
12,161
9,374
226
6,662
5,499
694
47,484
L
13,251
3,995
0
5,740
9,453
4,501
380
4,939
4,382
58,830
0
W
Bacchus
Shoovier
Bacchus
13,181
1,237
297
2,083
19,850
24,017
42
8,417
11,433
30,353
0
W
He Bo
So Moku
He Bo
6,694
176
307
2,561
6,106
2,334
0
1,592
4,514
33,525
0
L
Thanatos
Zayaya-
Thanatos
5,502
733
0
1,906
12,583
5,216
0
5,359
7,000
0
8,029
W
Fenrir
boobear509
Fenrir
2,394
887
0
738
4,987
2,724
0
1,764
3,223
0
27,061
L
Achilles
druntyism
Achilles
5,950
1,254
1,382
3,692
15,919
13,172
228
10,169
5,286
0
31,011
W
Freya
elitecus
Freya
8,731
2,091
0
3,120
7,496
3,003
502
2,993
4,503
47,071
0
L
Gilgamesh
ultrablueflame
Gilgamesh
5,459
1,527
910
1,721
10,644
7,695
450
4,488
5,898
0
23,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
50,146
370
Minions Killed
297
10
Camps Cleared
6
1,396,875
Distance Traveled
1,425,472
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,858
616
85
5
1
298,198
0
W
Gilgamesh
12,989
812
92
6
2
295,027
0
L
Freya
10,286
643
102
6
3
319,178
1
W
Bacchus
11,061
691
40
3
1
253,140
2
W
He Bo
10,495
656
69
4
1
288,489
0
L
Thanatos
9,419
589
9
1
0
201,234
0
W
Fenrir
9,573
598
72
5
1
269,795
2
L
Achilles
10,518
657
44
3
0
287,177
1
W
Freya
12,048
753
97
6
5
290,424
4
L
Gilgamesh
10,065
629
57
4
2
319,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role