Player Matchup

Cerberus
Cerberus
Killerzeo
Cerberus
Level 48
God Stats
5W - 4L
1,562 SR
Queue Stats
400W - 415L
1,558 Elo+
Solo
Rama
Rama
aldo96
Rama
Level 145
God Stats
2W - 3L
1,510 SR
Queue Stats
132W - 146L
1,571 Elo+
Party 2
Nox
Nox
xxRecap015xx
Nox
Level 13
God Stats
0W - 4L
1,509 SR
Queue Stats
5W - 11L
1,120 Elo+
Party 2
Team Averages
Level 69
1,527 SR
1,416 Elo+

VS

Team Averages
Level 99
1,523 SR
1,506 Elo+
Artemis
Artemis
MathIsGreat113
Artemis
Level 125
God Stats
14W - 7L
1,546 SR
Queue Stats
405W - 467L
1,496 Elo+
Party 1
Discordia
Discordia
RoseDuEspagne
Discordia
Level 144
God Stats
16W - 21L
1,411 SR
Queue Stats
407W - 468L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
ShockCollarKid
Jormungandr
Level 27
God Stats
40W - 30L
1,611 SR
Queue Stats
199W - 157L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Killerzeo
Cerberus
11
2 / 5 / 2
9,960
623
9,315
22,989
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
aldo96
Rama
13
1 / 5 / 1
9,343
584
4,119
14,180
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 1
8,700
544
3,475
11,804
3,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
10,392
650
9,920
9,496
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
RoseDuEspagne
Discordia
14
2 / 0 / 13
10,781
674
12,232
7,438
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ShockCollarKid
Jormungandr
16
11 / 0 / 4
12,039
752
19,055
9,582
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Killerzeo
Cerberus
2
5
2
0.6
W
3
4
8
1.75
W
Discordia
RoseDuEspagne
Discordia
2
0
13
8.5
W
Jormungandr
ShockCollarKid
Jormungandr
11
0
4
13
L
Rama
aldo96
Rama
1
5
1
0.3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
41,207
48,973
Taken
26,516
26,395
Mitigated
11,619
5,957
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Killerzeo
Cerberus
9,315
1,112
0
3,854
22,989
18,260
0
13,340
9,649
27,904
0
W
9,920
4,143
808
730
9,496
4,558
1,404
4,171
5,325
0
41,833
W
Discordia
RoseDuEspagne
Discordia
12,232
514
472
1,624
7,438
2,063
1,095
3,435
4,003
53,283
0
W
Jormungandr
ShockCollarKid
Jormungandr
19,055
2,575
2
2,440
9,582
4,998
316
5,267
4,315
63,190
0
L
Rama
aldo96
Rama
4,119
3,335
0
2,103
14,180
4,266
0
9,896
4,284
0
48,427
L
3,475
565
0
0
11,804
3,869
0
8,142
3,662
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
33,212
133
Minions Killed
187
0
Camps Cleared
0
732,964
Distance Traveled
896,811
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,960
623
23
1
0
271,458
5
W
Artemis
10,392
650
39
2
0
274,364
5
W
Discordia
10,781
674
67
4
0
295,465
2
W
Jormungandr
12,039
752
81
5
0
326,982
0
L
Rama
9,343
584
89
6
0
240,478
3
L
Nox
8,700
544
21
1
0
221,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role