Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dehesive
Bakasura
Level 49
God Stats
4W - 1L
1,712 SR
Queue Stats
82W - 65L
1,610 Elo+
Party 1
Izanami
Izanami
JUNGLEDlFF
Izanami
Level 55
God Stats
3W - 0L
1,710 SR
Queue Stats
231W - 154L
1,687 Elo+
Party 1
Janus
Janus
edgarvl13fe
Janus
Level 134
God Stats
19W - 19L
1,603 SR
Queue Stats
667W - 612L
1,525 Elo+
Solo
Sobek
Sobek
kodaih
Sobek
Level 41
God Stats
6W - 5L
1,572 SR
Queue Stats
240W - 172L
1,645 Elo+
Party 1
Team Averages
Level 80
1,619 SR
1,593 Elo+

VS

Team Averages
Level 111
1,513 SR
1,512 Elo+
Anubis
Anubis
Alzy232
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
Jxvial
Hachiman
Level 149
God Stats
4W - 3L
1,285 SR
Queue Stats
145W - 122L
1,574 Elo+
Party 3
Pele
Pele
RedoReinkoto 77
Pele
Level 124
God Stats
9W - 7L
1,713 SR
Queue Stats
318W - 315L
1,488 Elo+
Party 2
Olorun
Olorun
T Scythek T
Olorun
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
330W - 327L
1,479 Elo+
Party 2
Chaac
Chaac
juzsSh1zted0nU
Chaac
Level 106
God Stats
34W - 32L
1,568 SR
Queue Stats
46W - 41L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 1
5,781
578
4,366
5,952
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Dehesive
Bakasura
9
3 / 2 / 7
5,868
587
2,540
5,501
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
JUNGLEDlFF
Izanami
11
6 / 2 / 1
7,025
703
4,661
5,771
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 5
5,809
581
5,976
2,500
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
kodaih
Sobek
8
2 / 0 / 7
5,153
515
2,879
5,730
3,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alzy232
Anubis
8
1 / 4 / 1
4,777
478
1,638
4,033
1,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Jxvial
Hachiman
10
0 / 2 / 1
5,193
519
1,735
4,620
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 2 / 1
6,213
621
2,699
6,415
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
8
0 / 2 / 0
4,803
480
749
6,441
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 5 / 0
4,191
419
3,942
8,157
3,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
5
5
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
Anubis
Alzy232
Anubis
1
4
1
0.38
W
Bakasura
Dehesive
Bakasura
3
2
7
3.25
W
Izanami
JUNGLEDlFF
Izanami
6
2
1
3.25
L
Hachiman
Jxvial
Hachiman
0
2
1
0.25
L
4
2
1
2.25
L
Olorun
0
2
0
0
W
1
0
5
3.5
L
0
5
0
0
W
Sobek
kodaih
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
10,763
25,454
Taken
29,666
10,137
Mitigated
9,163
8,688
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,366
1,726
0
2,278
5,952
2,401
0
128
5,824
0
22,855
L
Anubis
Alzy232
Anubis
1,638
337
0
345
4,033
1,328
0
1,294
2,655
11,474
0
W
Bakasura
Dehesive
Bakasura
2,540
1,706
0
1,382
5,501
2,113
160
475
5,026
0
16,026
W
Izanami
JUNGLEDlFF
Izanami
4,661
3,161
0
1,678
5,771
1,704
350
468
5,303
0
42,842
L
Hachiman
Jxvial
Hachiman
1,735
721
0
2,002
4,620
963
0
295
4,305
0
28,993
L
2,699
828
0
579
6,415
1,509
0
723
5,373
0
25,974
L
Olorun
749
341
83
2,957
6,441
2,017
0
3,842
2,228
25,414
0
W
5,976
451
51
890
2,500
712
0
578
1,922
36,845
0
L
3,942
1,262
0
1,459
8,157
3,346
0
2,259
5,745
0
15,842
W
Sobek
kodaih
Sobek
2,879
416
276
2,133
5,730
3,207
633
738
4,992
10,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
25,177
266
Minions Killed
208
0
Camps Cleared
0
883,409
Distance Traveled
871,427
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,781
578
38
4
0
161,244
2
L
Anubis
4,777
478
25
3
0
175,172
1
W
Bakasura
5,868
587
55
6
0
182,273
0
W
Izanami
7,025
703
93
9
0
171,883
0
L
Hachiman
5,193
519
49
5
0
165,066
2
L
Pele
6,213
621
53
5
0
198,006
0
L
Olorun
4,803
480
59
6
0
159,638
1
W
Janus
5,809
581
59
6
0
180,010
2
L
Chaac
4,191
419
22
2
0
173,545
0
W
Sobek
5,153
515
21
2
0
187,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role