Player Matchup

Janus
Janus
Cleodonttouchh20
Janus
Level 29
God Stats
5W - 17L
1,265 SR
Queue Stats
182W - 213L
1,429 Elo+
Solo
Loki
Loki
FireballFBA
Loki
Level 29
God Stats
3W - 3L
1,731 SR
Queue Stats
95W - 93L
1,403 Elo+
Solo
Medusa
Medusa
Resuky
Medusa
Level 2
God Stats
18W - 15L
1,500 SR
Queue Stats
93W - 77L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SORBINKA
Guan Yu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
eldestructor90
Cthulhu
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
155W - 174L
1,314 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,429 Elo+

VS

Team Averages
Level 47
1,558 SR
1,458 Elo+
Thanatos
Thanatos
LinaSpammer
Thanatos
Level 64
God Stats
6W - 2L
1,594 SR
Queue Stats
48W - 44L
1,457 Elo+
Party 1
Anhur
Anhur
NAZUKO228
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Shersh65
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
cherrytail
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
БесполезныйДимa
Cu Chulainn
Level 127
God Stats
3W - 0L
1,698 SR
Queue Stats
105W - 85L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,721
472
1,147
4,962
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
6 / 4 / 0
5,880
588
4,329
8,433
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Resuky
Medusa
9
3 / 3 / 2
5,479
548
4,308
4,657
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
SORBINKA
Guan Yu
6
0 / 7 / 1
4,203
420
1,428
6,589
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 4
5,058
506
3,011
5,703
2,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LinaSpammer
Thanatos
11
6 / 2 / 4
6,814
681
5,931
7,950
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
NAZUKO228
Anhur
8
2 / 3 / 2
5,250
525
2,199
5,743
1,130
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Shersh65
Cthulhu
8
1 / 3 / 3
5,394
539
2,485
6,173
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
6 / 1 / 4
6,834
683
5,354
4,269
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 0 / 2
8,133
813
5,169
6,134
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
21
22
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
6
4
0
1.5
W
Thanatos
LinaSpammer
Thanatos
6
2
4
4
W
Anhur
NAZUKO228
Anhur
2
3
2
1
L
Medusa
Resuky
Medusa
3
3
2
1.33
L
Guan Yu
SORBINKA
Guan Yu
0
7
1
0.07
W
Cthulhu
Shersh65
Cthulhu
1
3
3
0.83
W
6
1
4
8
L
0
3
4
0.67
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
21,138
30,344
Taken
30,269
10,487
Mitigated
11,043
3,205
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,147
123
0
250
4,962
1,045
0
811
4,017
17,613
0
L
4,329
967
0
1,042
8,433
2,263
0
1,255
7,088
0
21,174
W
Thanatos
LinaSpammer
Thanatos
5,931
2,655
0
6,945
7,950
2,346
458
759
7,091
0
30,590
W
Anhur
NAZUKO228
Anhur
2,199
1,014
0
1,770
5,743
1,130
0
656
4,907
0
13,278
L
Medusa
Resuky
Medusa
4,308
2,211
0
0
4,657
1,131
152
1,819
2,786
0
19,801
L
Guan Yu
SORBINKA
Guan Yu
1,428
731
100
280
6,589
3,734
63
1,863
4,550
0
7,454
W
Cthulhu
Shersh65
Cthulhu
2,485
347
150
734
6,173
2,896
0
1,520
4,365
9,765
0
W
5,354
592
655
2,159
4,269
1,267
518
533
3,548
31,246
0
L
3,011
283
135
1,398
5,703
2,314
215
1,631
4,064
19,402
0
W
5,169
1,482
0
1,264
6,134
3,404
1,824
100
5,930
0
47,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
32,425
157
Minions Killed
278
0
Camps Cleared
0
887,599
Distance Traveled
1,007,235
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,721
472
25
3
0
169,091
3
L
Loki
5,880
588
44
4
0
190,560
0
W
Thanatos
6,814
681
58
6
0
224,210
4
W
Anhur
5,250
525
27
3
0
198,299
2
L
Medusa
5,479
548
40
4
0
179,986
3
L
Guan Yu
4,203
420
19
2
0
138,808
3
W
Cthulhu
5,394
539
17
2
0
158,675
0
W
Ra
6,834
683
63
6
0
216,783
0
L
Cthulhu
5,058
506
29
3
0
209,154
0
W
Cu Chulainn
8,133
813
113
11
0
209,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role