Player Matchup

Nike
Nike
Easy Sample
Nike
Level 18
God Stats
2W - 2L
1,322 SR
Queue Stats
128W - 191L
1,512 Elo+
Party 1
Hel
Hel
HEIDASH
Hel
Level 29
God Stats
136W - 118L
1,669 SR
Queue Stats
321W - 337L
1,458 Elo+
Solo
Hades
Hades
JeezLaWeezkeegz
Hades
Level 29
God Stats
15W - 16L
1,467 SR
Queue Stats
73W - 113L
1,377 Elo+
Party 1
Neith
Neith
lTreelTreel
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,500 Elo+
Party 1
Skadi
Skadi
turkeyfishsoup
Skadi
Level 82
God Stats
128W - 129L
1,410 SR
Queue Stats
324W - 400L
1,418 Elo+
Party 1
Team Averages
Level 32
1,473 SR
1,453 Elo+

VS

Team Averages
Level 15
1,439 SR
1,468 Elo+
Loki
Loki
DistantRea1ity
Loki
Level 7
God Stats
30W - 21L
1,642 SR
Queue Stats
40W - 26L
1,405 Elo+
Solo
Cupid
Cupid
DrUnKwHiTeBoI69
Cupid
Level 27
God Stats
2W - 3L
1,330 SR
Queue Stats
19W - 18L
1,391 Elo+
Solo
Nemesis
Nemesis
FreshAndChrisB
Nemesis
Level 15
God Stats
10W - 8L
1,392 SR
Queue Stats
10W - 10L
1,399 Elo+
Solo
Yemoja
Yemoja
SuperNova702
Yemoja
Level 6
God Stats
5W - 6L
1,450 SR
Queue Stats
47W - 60L
1,738 Elo+
Solo
Artemis
Artemis
Youngblood405
Artemis
Level 22
God Stats
18W - 27L
1,379 SR
Queue Stats
61W - 81L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 10
11,597
1,160
17,101
12,771
5,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
19
7 / 2 / 18
12,336
1,234
12,764
12,206
10,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 4 / 14
12,223
1,222
13,154
12,377
6,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 2 / 14
10,988
1,099
10,781
10,960
5,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 2 / 16
11,305
1,131
13,801
7,229
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 11 / 3
12,659
1,266
14,140
17,529
6,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
6,540
654
0
0
0
14
1 / 5 / 2
8,909
891
5,964
14,698
5,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
17
1 / 4 / 7
11,006
1,101
9,416
18,669
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
17
2 / 13 / 9
10,785
1,079
20,660
23,389
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
33
Kills
14
14
Deaths
33
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
10
11
3
1.05
L
0
0
0
0
W
9
4
10
3.5
L
1
5
2
0.4
W
Hel
7
2
18
8
W
8
4
14
3.75
L
Yemoja
1
4
7
1.13
L
Artemis
2
13
9
0.5
W
5
2
14
6
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,601
Damage
50,180
55,543
Taken
74,285
30,380
Mitigated
43,201
19,173
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,140
3,356
0
0
17,529
6,661
0
5,111
12,418
0
28,359
L
0
0
0
0
0
0
0
0
0
0
0
W
17,101
4,066
0
54
12,771
5,742
0
1,804
10,967
0
27,011
L
5,964
2,418
0
749
14,698
5,843
0
5,422
9,167
0
10,158
W
Hel
12,764
335
5,414
6,766
12,206
10,054
0
2,183
10,023
30,461
0
W
13,154
1,615
540
2,510
12,377
6,319
0
1,737
10,640
36,553
0
L
Yemoja
9,416
1,344
676
732
18,669
21,962
0
5,469
13,149
33,478
0
L
Artemis
20,660
12,248
0
3,208
23,389
8,735
0
9,916
13,473
0
32,996
W
10,781
5,425
0
3,121
10,960
5,191
0
2,060
8,900
0
20,349
W
13,801
8,222
0
768
7,229
3,074
0
1,632
5,597
0
34,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,449
Gold Earned
49,899
187
Minions Killed
123
4
Camps Cleared
4
899,723
Distance Traveled
727,145
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,659
1,266
37
4
3
216,399
0
L
Cupid
6,540
654
0
0
0
0
0
W
Nike
11,597
1,160
23
2
0
178,598
0
L
Nemesis
8,909
891
7
1
0
193,312
0
W
Hel
12,336
1,234
37
4
1
196,411
0
W
Hades
12,223
1,222
53
5
2
177,019
0
L
Yemoja
11,006
1,101
43
4
0
165,902
0
L
Artemis
10,785
1,079
36
4
1
151,532
3
W
Neith
10,988
1,099
21
2
1
149,192
1
W
Skadi
11,305
1,131
53
5
0
198,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role