Player Matchup

Fenrir
Fenrir
Wolf kaiser7870
Fenrir
Level 13
God Stats
3W - 3L
1,474 SR
Queue Stats
21W - 14L
1,605 Elo+
Solo
Kumbhakarna
Kumbhakarna
iJuxo
Kumbhakarna
Level 89
God Stats
2W - 2L
1,565 SR
Queue Stats
98W - 89L
1,563 Elo+
Party 1
Ullr
Ullr
xTrendell
Ullr
Level 89
God Stats
1W - 1L
1,559 SR
Queue Stats
121W - 120L
1,599 Elo+
Party 1
Team Averages
Level 64
1,533 SR
1,589 Elo+

VS

Team Averages
Level 47
1,403 SR
1,531 Elo+
Cthulhu
Cthulhu
NvHburghh
Cthulhu
Level 64
God Stats
16W - 16L
1,506 SR
Queue Stats
88W - 103L
1,379 Elo+
Party 2
Zeus
Zeus
SlimeDaddy
Zeus
Level 66
God Stats
0W - 1L
1,204 SR
Queue Stats
118W - 184L
1,399 Elo+
Party 2
Izanami
Izanami
Wip3MyAsi
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
9,100
650
5,592
11,117
8,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
iJuxo
Kumbhakarna
14
4 / 2 / 9
10,310
736
6,843
13,234
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
8 / 1 / 5
10,445
746
11,283
8,001
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NvHburghh
Cthulhu
12
1 / 3 / 3
8,662
619
8,843
9,286
5,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 8 / 2
8,363
597
5,824
9,216
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Wip3MyAsi
Izanami
12
2 / 5 / 2
9,386
670
6,721
9,016
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
5
5
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
NvHburghh
Cthulhu
1
3
3
0.83
L
2
8
2
0.38
L
Izanami
Wip3MyAsi
Izanami
2
5
2
0.6
W
4
2
6
3.5
W
Kumbhakarna
iJuxo
Kumbhakarna
4
2
9
4.25
W
Ullr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
21,388
32,352
Taken
27,518
22,814
Mitigated
11,890
7,665
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
NvHburghh
Cthulhu
8,843
773
443
1,575
9,286
5,997
0
1,737
7,549
39,012
0
L
5,824
765
0
879
9,216
2,839
0
2,945
6,271
15,332
0
L
Izanami
Wip3MyAsi
Izanami
6,721
5,501
0
1,112
9,016
3,054
1,395
2,413
6,603
0
49,016
W
5,592
1,189
0
3,162
11,117
8,886
144
3,983
7,134
273
17,391
W
Kumbhakarna
iJuxo
Kumbhakarna
6,843
599
0
4,175
13,234
11,006
406
6,183
7,051
39,170
0
W
Ullr
11,283
3,687
0
328
8,001
2,922
939
4,594
3,407
0
49,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
26,411
151
Minions Killed
164
0
Camps Cleared
0
805,021
Distance Traveled
698,510
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,662
619
59
4
0
265,081
3
L
Zeus
8,363
597
20
1
0
199,763
0
L
Izanami
9,386
670
85
6
0
233,666
3
W
Fenrir
9,100
650
25
2
0
307,637
2
W
Kumbhakarna
10,310
736
55
4
0
230,255
3
W
Ullr
10,445
746
71
5
0
267,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role