Player Matchup

Nemesis
Nemesis
Besmer2
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
Takeda156
Kuzenbo
Level 7
God Stats
1W - 3L
1,436 SR
Queue Stats
177W - 217L
1,168 Elo+
Solo
Anubis
Anubis
WildeHarte
Anubis
Level 104
God Stats
0W - 4L
1,323 SR
Queue Stats
30W - 41L
1,406 Elo+
Solo
Team Averages
Level 43
1,420 SR
1,327 Elo+

VS

Team Averages
Level 22
1,568 SR
1,363 Elo+
Ganesha
Ganesha
ChinmAyy
Ganesha
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Janus
Janus
Hichinami
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
TwilightHunter07
Pele
Level 12
God Stats
12W - 8L
1,501 SR
Queue Stats
21W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Besmer2
Nemesis
10
1 / 5 / 4
7,687
641
6,127
9,029
3,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Takeda156
Kuzenbo
10
1 / 4 / 2
7,499
625
3,229
10,131
11,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
WildeHarte
Anubis
12
3 / 6 / 2
8,691
724
6,371
9,052
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChinmAyy
Ganesha
11
0 / 2 / 10
7,803
650
4,306
8,299
4,248
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Hichinami
Janus
13
6 / 0 / 6
9,464
789
9,141
5,668
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 3 / 4
9,579
798
8,721
8,331
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
15
15
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Besmer2
Nemesis
1
5
4
0.6
W
Ganesha
ChinmAyy
Ganesha
0
2
10
2.5
W
Janus
Hichinami
Janus
6
0
6
9
L
Kuzenbo
Takeda156
Kuzenbo
1
4
2
0.5
W
9
3
4
3.67
L
Anubis
WildeHarte
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
22,168
28,212
Taken
22,298
19,373
Mitigated
8,533
2,935
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Besmer2
Nemesis
6,127
3,306
0
1,394
9,029
3,215
0
4,906
3,915
0
21,666
W
Ganesha
ChinmAyy
Ganesha
4,306
357
0
750
8,299
4,248
146
3,985
4,314
13,946
0
W
Janus
Hichinami
Janus
9,141
635
0
1,386
5,668
1,889
429
1,576
4,092
42,326
0
L
Kuzenbo
Takeda156
Kuzenbo
3,229
1,504
0
0
10,131
11,841
36
3,770
5,953
11,871
0
W
8,721
2,709
0
1,322
8,331
2,396
0
4,071
4,260
0
26,174
L
Anubis
WildeHarte
Anubis
6,371
360
0
1,541
9,052
4,317
0
4,061
4,831
39,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,877
Gold Earned
26,846
118
Minions Killed
137
0
Camps Cleared
0
600,792
Distance Traveled
651,034
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,687
641
28
2
0
228,130
1
W
Ganesha
7,803
650
0
0
0
212,881
4
W
Janus
9,464
789
83
7
0
211,044
1
L
Kuzenbo
7,499
625
15
1
0
180,884
0
W
Pele
9,579
798
54
5
0
227,109
0
L
Anubis
8,691
724
75
6
0
191,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role