Player Matchup

Tyr
Tyr
DoctorWars86
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,375 Elo+
Solo
Artemis
Artemis
GANKme69
Artemis
Level 123
God Stats
11W - 6L
1,426 SR
Queue Stats
95W - 115L
1,421 Elo+
Party 1
Hel
Hel
Juggalotis204
Hel
Level 121
God Stats
23W - 25L
1,492 SR
Queue Stats
354W - 449L
1,463 Elo+
Party 1
Team Averages
Level 92
1,473 SR
1,420 Elo+

VS

Team Averages
Level 72
1,492 SR
1,455 Elo+
Persephone
Persephone
Damsel Hyde
Persephone
Level 67
God Stats
91W - 110L
1,400 SR
Queue Stats
503W - 747L
1,357 Elo+
Party 2
Hercules
Hercules
HazelRain919
Hercules
Level 137
God Stats
3W - 1L
1,574 SR
Queue Stats
235W - 228L
1,489 Elo+
Party 2
Arachne
Arachne
Nijhna
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
12,069
575
8,650
25,921
24,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
GANKme69
Artemis
13
1 / 7 / 3
10,878
518
11,942
15,614
5,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 6 / 4
12,491
595
17,194
19,175
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Damsel Hyde
Persephone
18
1 / 1 / 10
13,467
641
28,196
9,228
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
HazelRain919
Hercules
15
5 / 1 / 7
12,694
604
5,254
11,712
12,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Nijhna
Arachne
19
13 / 3 / 4
15,242
726
20,415
33,943
17,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
19
19
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Damsel Hyde
Persephone
1
1
10
6
L
3
6
1
0.58
L
Artemis
GANKme69
Artemis
1
7
3
0.36
W
Hercules
HazelRain919
Hercules
5
1
7
8.5
L
1
6
4
0.5
W
Arachne
Nijhna
Arachne
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
53,865
60,710
Taken
54,883
38,276
Mitigated
34,260
20,707
Healing
34,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Damsel Hyde
Persephone
28,196
1,334
0
4,054
9,228
3,554
881
2,359
6,868
102,116
0
L
8,650
1,301
792
2,624
25,921
24,712
0
13,536
12,385
6,544
43,375
L
Artemis
GANKme69
Artemis
11,942
3,311
0
1,746
15,614
5,139
0
7,741
7,873
0
31,344
W
Hercules
HazelRain919
Hercules
5,254
1,641
0
5,400
11,712
12,919
242
3,882
7,830
0
19,161
L
17,194
1,380
6,512
9,033
19,175
8,425
0
6,951
12,224
82,084
0
W
Arachne
Nijhna
Arachne
20,415
16,378
0
25,109
33,943
17,787
1,444
12,061
21,882
0
104,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
41,403
241
Minions Killed
248
0
Camps Cleared
0
1,072,528
Distance Traveled
1,007,922
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,467
641
119
6
0
320,913
1
L
Tyr
12,069
575
82
4
0
405,444
0
L
Artemis
10,878
518
56
3
0
295,652
13
W
Hercules
12,694
604
26
1
0
264,820
0
L
Hel
12,491
595
103
5
0
371,432
3
W
Arachne
15,242
726
103
5
0
422,189
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role