Player Matchup

Cu Chulainn
Cu Chulainn
Masters
IBathoryy
Cu Chulainn
Masters
Level 159
God Stats
5W - 10L
1,818 SR
Queue Stats
110W - 108L
2,072 MMR
Solo
Yemoja
Yemoja
Diamond III
RapidCarnation
Yemoja
Diamond III
Level 157
God Stats
3W - 14L
1,503 SR
Queue Stats
265W - 232L
2,101 MMR
Solo
Pele
Pele
Diamond IV
Sqouki
Pele
Diamond IV
Level 117
God Stats
60W - 67L
1,347 SR
Queue Stats
208W - 198L
2,059 MMR
Solo
Anubis
Anubis
Diamond V
captainx34
Anubis
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond III
prepairthycheeks
Loki
Diamond III
Level 155
God Stats
14W - 13L
1,427 SR
Queue Stats
154W - 129L
2,156 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,519 SR
1,978 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,704 SR
1,972 MMR
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond II
Hristoalex
Hel
Diamond II
Level 149
God Stats
9W - 4L
1,732 SR
Queue Stats
368W - 360L
2,220 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Jose321gg
Heimdallr
Platinum I
Level 126
God Stats
1W - 0L
1,519 SR
Queue Stats
85W - 68L
1,976 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Monito90
Erlang Shen
Diamond IV
Level 160
God Stats
20W - 14L
1,820 SR
Queue Stats
1,071W - 1,064L
2,056 MMR
Solo
Ganesha
Ganesha
Diamond IV
Nepopro
Ganesha
Diamond IV
Level 154
God Stats
9W - 6L
1,948 SR
Queue Stats
199W - 184L
2,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IBathoryy
Cu Chulainn
14
0 / 5 / 1
9,439
410
6,244
16,438
8,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 3
11,123
484
6,959
18,158
15,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Sqouki
Pele
17
2 / 8 / 0
10,659
463
10,483
18,956
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
captainx34
Anubis
17
1 / 9 / 3
11,259
490
10,381
18,582
8,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 0
10,721
466
10,536
12,485
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatSetDanzaburouKing ArthurHades

VS

Bans
AthenaApolloTsukuyomiJanusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 1 / 13
14,748
641
20,622
22,625
22,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 4
13,890
604
11,537
14,547
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Jose321gg
Heimdallr
20
7 / 2 / 6
13,697
596
10,465
13,847
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Monito90
Erlang Shen
20
12 / 1 / 7
14,792
643
14,107
18,365
10,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nepopro
Ganesha
18
0 / 1 / 19
12,445
541
6,767
24,432
23,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
31
31
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
13
11.5
W
7
3
4
3
L
Cu Chulainn
IBathoryy
Cu Chulainn
0
5
1
0.1
W
Heimdallr
Jose321gg
Heimdallr
7
2
6
5
W
Erlang Shen
Monito90
Erlang Shen
12
1
7
15.5
W
Ganesha
Nepopro
Ganesha
0
1
19
9.5
L
0
4
3
0.38
L
Pele
Sqouki
Pele
2
8
0
0.25
L
Anubis
captainx34
Anubis
1
9
3
0.28
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,603
Damage
63,498
84,619
Taken
93,816
43,649
Mitigated
67,601
16,507
Healing
50,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,622
2,016
3,952
14,668
22,625
22,420
2,592
5,306
16,999
100,382
0
W
11,537
1,365
8,904
8,482
14,547
6,570
929
3,520
10,781
99,410
0
L
Cu Chulainn
IBathoryy
Cu Chulainn
6,244
1,219
0
4,062
16,438
8,194
0
6,426
9,960
0
58,696
W
Heimdallr
Jose321gg
Heimdallr
10,465
5,733
0
3,507
13,847
4,988
2,060
3,751
9,004
0
84,947
W
Erlang Shen
Monito90
Erlang Shen
14,107
7,975
0
3,622
18,365
10,141
7,849
2,224
14,541
0
114,895
W
Ganesha
Nepopro
Ganesha
6,767
695
0
7,375
24,432
23,482
829
3,263
18,462
37,099
0
L
6,959
1,282
1,506
1,392
18,158
15,947
160
8,968
9,024
43,122
0
L
Pele
Sqouki
Pele
10,483
2,984
0
3,828
18,956
6,881
756
6,033
12,818
0
85,408
L
Anubis
captainx34
Anubis
10,381
915
0
5,314
18,582
8,304
808
10,946
7,400
79,521
0
L
10,536
4,057
0
405
12,485
4,323
0
5,895
6,490
0
69,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
69,572
608
Minions Killed
698
0
Camps Cleared
0
1,902,862
Distance Traveled
2,231,852
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,748
641
200
9
0
418,954
2
W
Hel
13,890
604
177
8
0
440,459
11
L
Cu Chulainn
9,439
410
122
5
0
347,393
1
W
Heimdallr
13,697
596
150
7
0
414,093
0
W
Erlang Shen
14,792
643
164
7
0
493,132
3
W
Ganesha
12,445
541
7
0
0
465,214
5
L
Yemoja
11,123
484
82
4
0
398,430
6
L
Pele
10,659
463
130
6
0
464,948
3
L
Anubis
11,259
490
163
7
0
328,632
4
L
Loki
10,721
466
111
5
0
363,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role