Player Matchup

Guan Yu
Guan Yu
Nulljam
Guan Yu
Level 16
God Stats
12W - 10L
1,487 SR
Queue Stats
38W - 31L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
SquidSmasher
Ah Puch
Level 15
God Stats
1W - 1L
1,807 SR
Queue Stats
24W - 21L
1,513 Elo+
Party 2
Bastet
Bastet
TinaTwist
Bastet
Level 4
God Stats
1W - 2L
1,190 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
grimtollis
Danzaburou
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 2
Ymir
Ymir
organiclockworks
Ymir
Level 15
God Stats
9W - 7L
1,710 SR
Queue Stats
18W - 17L
1,526 Elo+
Party 2
Team Averages
Level 11
1,539 SR
1,506 Elo+

VS

Team Averages
Level 23
1,616 SR
1,580 Elo+
Apollo
Apollo
Dizra
Apollo
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
5W - 4L
1,614 Elo+
Solo
Anubis
Anubis
Naringer420
Anubis
Level 59
God Stats
65W - 77L
1,520 SR
Queue Stats
209W - 293L
1,496 Elo+
Party 1
Bacchus
Bacchus
Stinkbird
Bacchus
Level 7
God Stats
14W - 7L
1,660 SR
Queue Stats
63W - 92L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
madc0ckzwag
Danzaburou
Level 25
God Stats
4W - 5L
1,795 SR
Queue Stats
52W - 71L
1,593 Elo+
Party 1
Cabrakan
Cabrakan
oongaboonga0922
Cabrakan
Level 15
God Stats
5W - 3L
1,834 SR
Queue Stats
201W - 264L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nulljam
Guan Yu
18
1 / 6 / 5
11,738
489
7,618
18,922
19,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SquidSmasher
Ah Puch
19
5 / 7 / 2
13,617
567
14,211
13,888
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
TinaTwist
Bastet
18
7 / 4 / 8
12,700
529
11,700
20,126
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
grimtollis
Danzaburou
20
13 / 6 / 4
14,846
619
21,701
19,051
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 10
12,621
526
6,101
16,501
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dizra
Apollo
11
1 / 6 / 5
8,703
363
4,268
12,009
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
12 / 5 / 2
12,406
517
19,250
17,671
9,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Stinkbird
Bacchus
16
2 / 7 / 10
10,788
450
8,096
20,578
28,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
madc0ckzwag
Danzaburou
20
8 / 4 / 4
12,921
538
16,736
19,294
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
16
3 / 6 / 7
10,500
438
9,450
16,420
11,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
28
Kills
26
27
Deaths
28
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dizra
Apollo
1
6
5
0.58
L
Anubis
12
5
2
2.6
W
Guan Yu
Nulljam
Guan Yu
1
6
5
0.58
W
Ah Puch
SquidSmasher
Ah Puch
5
7
2
0.86
L
Bacchus
Stinkbird
Bacchus
2
7
10
1
W
Bastet
TinaTwist
Bastet
7
4
8
2.75
W
Danzaburou
grimtollis
Danzaburou
13
6
4
2.5
L
Danzaburou
madc0ckzwag
Danzaburou
8
4
4
2.5
L
Cabrakan
3
6
7
1.08
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,331
Damage
57,800
88,488
Taken
85,972
56,347
Mitigated
58,989
22,901
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dizra
Apollo
4,268
2,335
0
3,569
12,009
3,174
808
861
11,148
0
36,266
L
Anubis
19,250
590
0
7,136
17,671
9,074
325
7,390
10,034
81,988
0
W
Guan Yu
Nulljam
Guan Yu
7,618
1,244
2,879
4,895
18,922
19,347
2,817
7,188
11,734
0
58,238
W
Ah Puch
SquidSmasher
Ah Puch
14,211
1,279
197
2,101
13,888
5,599
3,891
5,560
8,328
78,653
0
L
Bacchus
Stinkbird
Bacchus
8,096
816
0
3,591
20,578
28,727
438
3,522
17,056
33,907
0
W
Bastet
TinaTwist
Bastet
11,700
4,394
0
5,761
20,126
7,117
1,318
8,432
11,694
0
63,542
W
Danzaburou
grimtollis
Danzaburou
21,701
12,420
0
4,814
19,051
7,188
5,422
7,667
11,384
0
97,481
L
Danzaburou
madc0ckzwag
Danzaburou
16,736
8,616
0
7,024
19,294
6,979
886
4,227
15,067
0
103,385
L
Cabrakan
9,450
1,618
0
2,068
16,420
11,035
229
4,312
12,108
54,943
0
W
6,101
573
0
2,254
16,501
17,096
1,680
7,949
8,552
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
55,318
550
Minions Killed
509
0
Camps Cleared
0
2,114,748
Distance Traveled
1,797,482
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,703
363
68
3
0
222,387
1
L
Anubis
12,406
517
127
5
0
371,529
1
W
Guan Yu
11,738
489
106
4
0
425,439
0
W
Ah Puch
13,617
567
144
6
0
388,663
0
L
Bacchus
10,788
450
43
2
0
445,492
1
W
Bastet
12,700
529
106
4
0
459,126
2
W
Danzaburou
14,846
619
142
6
0
420,740
4
L
Danzaburou
12,921
538
159
7
0
399,516
1
L
Cabrakan
10,500
438
112
5
0
358,558
6
W
Ymir
12,621
526
52
2
0
420,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role