Player Matchup

Medusa
Medusa
Carnage2g
Medusa
Level 26
God Stats
9W - 2L
1,817 SR
Queue Stats
85W - 63L
1,501 Elo+
Solo
Sol
Sol
OneLastOutcast
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 55L
1,703 Elo+
Solo
Persephone
Persephone
WaldoMo
Persephone
Level 28
God Stats
4W - 0L
1,837 SR
Queue Stats
11W - 7L
1,547 Elo+
Solo
Sobek
Sobek
Yoko-Arika115
Sobek
Level 28
God Stats
4W - 4L
1,279 SR
Queue Stats
277W - 304L
1,512 Elo+
Solo
Ne Zha
Ne Zha
thanhmiu9
Ne Zha
Level 12
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 5L
1,593 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,571 Elo+

VS

Team Averages
Level 27
1,646 SR
1,602 Elo+
Ullr
Ullr
DedicatedFate
Ullr
Level 27
God Stats
1W - 2L
1,572 SR
Queue Stats
44W - 43L
1,568 Elo+
Solo
Guan Yu
Guan Yu
TheAjinator
Guan Yu
Level 29
God Stats
3W - 2L
1,696 SR
Queue Stats
34W - 40L
1,800 Elo+
Solo
Anubis
Anubis
Tuxxiey
Anubis
Level 26
God Stats
5W - 3L
1,616 SR
Queue Stats
10W - 7L
1,583 Elo+
Solo
Athena
Athena
juanchy503
Athena
Level 28
God Stats
2W - 1L
1,922 SR
Queue Stats
92W - 77L
1,674 Elo+
Solo
Thor
Thor
maglalasoo
Thor
Level 27
God Stats
13W - 17L
1,425 SR
Queue Stats
76W - 87L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carnage2g
Medusa
20
7 / 3 / 12
14,114
565
15,308
14,873
5,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 2 / 11
16,062
642
36,627
23,352
9,615
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
WaldoMo
Persephone
20
13 / 4 / 14
15,499
620
34,211
20,229
7,946
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 12
11,828
473
9,988
23,488
21,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
thanhmiu9
Ne Zha
18
3 / 3 / 12
12,525
501
5,759
18,235
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 6
11,385
455
19,767
20,689
7,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TheAjinator
Guan Yu
17
0 / 9 / 2
10,517
421
7,380
26,861
24,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Tuxxiey
Anubis
19
6 / 9 / 1
12,613
505
15,701
24,635
12,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
juanchy503
Athena
15
3 / 8 / 7
10,314
413
7,884
36,322
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 9 / 5
11,371
455
9,450
20,805
7,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
45
Kills
17
17
Deaths
45
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Carnage2g
Medusa
7
3
12
4.33
L
5
10
6
0.8
W
19
2
11
12.25
L
Guan Yu
TheAjinator
Guan Yu
0
9
2
0.11
L
Anubis
Tuxxiey
Anubis
6
9
1
0.72
W
Persephone
WaldoMo
Persephone
13
4
14
5
W
3
5
12
1.8
L
Athena
juanchy503
Athena
3
8
7
0.81
L
3
9
5
0.61
W
Ne Zha
thanhmiu9
Ne Zha
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,893
Damage
60,182
100,177
Taken
129,312
52,016
Mitigated
70,041
43,184
Healing
29,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Carnage2g
Medusa
15,308
5,555
0
6,183
14,873
5,947
5,688
4,088
10,785
0
88,492
L
19,767
10,818
0
472
20,689
7,195
0
10,886
9,501
0
85,476
W
36,627
9,521
452
14,021
23,352
9,615
3,810
7,160
16,192
136,966
0
L
Guan Yu
TheAjinator
Guan Yu
7,380
1,342
340
8,569
26,861
24,455
690
16,159
10,047
0
56,786
L
Anubis
Tuxxiey
Anubis
15,701
423
0
8,197
24,635
12,056
488
15,389
8,538
92,527
0
W
Persephone
WaldoMo
Persephone
34,211
1,853
524
5,642
20,229
7,946
464
6,303
13,922
91,724
0
W
9,988
1,494
0
6,655
23,488
21,882
186
5,745
17,743
26,789
0
L
Athena
juanchy503
Athena
7,884
2,029
0
8,998
36,322
18,575
474
23,414
12,458
33,208
0
L
9,450
2,273
459
2,894
20,805
7,760
0
12,507
7,942
0
67,248
W
Ne Zha
thanhmiu9
Ne Zha
5,759
2,212
0
9,707
18,235
6,626
1,192
2,202
16,033
0
57,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,028
Gold Earned
56,200
547
Minions Killed
531
0
Camps Cleared
0
2,361,802
Distance Traveled
2,028,022
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,114
565
125
5
0
474,451
6
L
Ullr
11,385
455
116
5
0
395,229
1
W
Sol
16,062
642
181
7
0
488,345
10
L
Guan Yu
10,517
421
100
4
0
407,356
0
L
Anubis
12,613
505
152
6
0
375,921
6
W
Persephone
15,499
620
121
5
0
489,188
1
W
Sobek
11,828
473
36
1
0
477,635
4
L
Athena
10,314
413
48
2
0
458,337
7
L
Thor
11,371
455
115
5
0
391,179
1
W
Ne Zha
12,525
501
84
3
0
432,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role