Player Matchup

Guan Yu
Guan Yu
Silver I
HabibiHamood
Guan Yu
Silver I
Level 54
God Stats
8W - 9L
1,797 SR
Queue Stats
471W - 463L
1,143 MMR
Solo
Apollo
Apollo
Silver II
LSDweeb
Apollo
Silver II
Level 137
God Stats
17W - 22L
1,439 SR
Queue Stats
294W - 304L
1,075 MMR
Solo
Janus
Janus
Silver I
NotoriousLegend
Janus
Silver I
Level 124
God Stats
43W - 81L
1,408 SR
Queue Stats
743W - 754L
1,033 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Sreyes77
Kuzenbo
Silver II
Level 149
God Stats
4W - 5L
1,509 SR
Queue Stats
238W - 253L
1,127 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
mundoViventem
Ao Kuang
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,530 SR
1,176 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,573 SR
1,091 MMR
Kali
Kali
Silver II
BongXiloma
Kali
Silver II
Level 81
God Stats
1W - 5L
1,492 SR
Queue Stats
60W - 85L
1,110 MMR
Solo
Fenrir
Fenrir
Gold V
CAL3571
Fenrir
Gold V
Level 157
God Stats
3W - 6L
1,652 SR
Queue Stats
190W - 190L
1,134 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
XVDARKWOLF
Sylvanus
Bronze I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
916 MMR
Solo
Freya
Freya
Silver II
XxZarre
Freya
Silver II
Level 160
God Stats
20W - 10L
1,722 SR
Queue Stats
711W - 746L
1,093 MMR
Solo
Izanami
Izanami
Silver I
littleno
Izanami
Silver I
Level 119
God Stats
20W - 17L
1,499 SR
Queue Stats
198W - 206L
1,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HabibiHamood
Guan Yu
18
4 / 3 / 5
12,781
609
12,288
18,114
19,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
LSDweeb
Apollo
20
5 / 0 / 4
13,647
650
10,266
17,591
7,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 2 / 6
13,035
621
11,860
9,492
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Sreyes77
Kuzenbo
15
0 / 6 / 7
10,394
495
6,367
18,628
20,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
mundoViventem
Ao Kuang
19
12 / 5 / 6
13,736
654
18,532
19,342
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TiamatSetAthenaGilgameshTsukuyomi

VS

Bans
Cu ChulainnSobekYmirScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,376
351
3,990
9,724
2,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
CAL3571
Fenrir
16
7 / 9 / 2
10,885
518
7,241
17,826
10,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
XVDARKWOLF
Sylvanus
14
2 / 2 / 3
9,301
443
5,615
16,559
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
XxZarre
Freya
15
2 / 12 / 5
9,839
469
10,048
18,966
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
littleno
Izanami
18
5 / 3 / 1
11,027
525
8,616
14,441
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
29
Kills
16
16
Deaths
29
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Fenrir
CAL3571
Fenrir
7
9
2
0.89
W
Guan Yu
HabibiHamood
Guan Yu
4
3
5
2.17
W
Apollo
LSDweeb
Apollo
5
0
4
7
W
8
2
6
5.5
W
Kuzenbo
Sreyes77
Kuzenbo
0
6
7
0.58
L
Sylvanus
XVDARKWOLF
Sylvanus
2
2
3
1.75
L
Freya
XxZarre
Freya
2
12
5
0.38
L
Izanami
littleno
Izanami
5
3
1
1.83
W
Ao Kuang
mundoViventem
Ao Kuang
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,313
Damage
35,510
83,167
Taken
77,516
60,746
Mitigated
38,511
32,612
Healing
22,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,990
1,831
0
3,766
9,724
2,185
0
1,965
7,339
0
23,299
L
Fenrir
CAL3571
Fenrir
7,241
1,543
0
2,463
17,826
10,505
0
9,655
7,791
0
36,335
W
Guan Yu
HabibiHamood
Guan Yu
12,288
2,971
1,368
9,245
18,114
19,341
1,671
1,798
16,316
0
71,518
W
Apollo
LSDweeb
Apollo
10,266
8,260
0
11,046
17,591
7,262
10,085
1,855
15,736
0
125,686
W
11,860
1,501
0
1,374
9,492
3,590
2,068
4,194
5,298
77,423
0
W
Kuzenbo
Sreyes77
Kuzenbo
6,367
2,393
244
2,282
18,628
20,699
8
3,584
15,044
33,434
0
L
Sylvanus
XVDARKWOLF
Sylvanus
5,615
1,605
2,030
6,968
16,559
12,840
195
7,065
9,251
20,598
0
L
Freya
XxZarre
Freya
10,048
3,697
0
4,080
18,966
7,544
0
11,243
7,499
44,760
4,011
L
Izanami
littleno
Izanami
8,616
6,340
0
3,075
14,441
5,437
1,047
5,686
8,707
0
80,732
W
Ao Kuang
mundoViventem
Ao Kuang
18,532
6,099
0
7,053
19,342
9,854
3,952
4,203
15,139
87,019
8,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,593
Gold Earned
48,428
642
Minions Killed
385
0
Camps Cleared
0
2,058,259
Distance Traveled
1,616,929
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,376
351
47
2
0
207,161
1
L
Fenrir
10,885
518
60
3
0
403,678
1
W
Guan Yu
12,781
609
131
6
0
427,774
1
W
Apollo
13,647
650
176
8
0
395,367
5
W
Janus
13,035
621
145
7
0
425,947
7
W
Kuzenbo
10,394
495
51
2
0
408,914
11
L
Sylvanus
9,301
443
27
1
0
351,601
4
L
Freya
9,839
469
91
4
0
302,112
0
L
Izanami
11,027
525
160
8
0
352,377
4
W
Ao Kuang
13,736
654
139
7
0
400,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role