Player Matchup

Danzaburou
Danzaburou
ItsBisco
Danzaburou
Level 18
God Stats
28W - 18L
1,036 SR
Queue Stats
161W - 132L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Nghecon
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,315 Elo+
Solo
Neith
Neith
XxNahumXx2325
Neith
Level 15
God Stats
9W - 7L
1,464 SR
Queue Stats
36W - 32L
1,351 Elo+
Solo
Kali
Kali
barbperiod
Kali
Level 15
God Stats
4W - 6L
1,352 SR
Queue Stats
33W - 49L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
在下御风
Sun Wukong
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,352 Elo+

VS

Team Averages
Level 17
1,466 SR
1,326 Elo+
Hou Yi
Hou Yi
SaihaXxX
Hou Yi
Level 29
God Stats
43W - 42L
1,580 SR
Queue Stats
480W - 561L
1,422 Elo+
Solo
Thanatos
Thanatos
Shadow X Flames
Thanatos
Level 23
God Stats
3W - 7L
1,249 SR
Queue Stats
33W - 41L
1,375 Elo+
Solo
Ra
Ra
box_like_win
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,325 Elo+
Solo
Loki
Loki
stenskill
Loki
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
75W - 62L
1,278 Elo+
Solo
Cthulhu
Cthulhu
tahir-Zeynalov
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsBisco
Danzaburou
20
14 / 3 / 17
16,126
1,240
30,918
11,834
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Nghecon
Cthulhu
20
8 / 8 / 13
13,767
1,059
17,043
27,627
32,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 3 / 21
14,892
1,146
26,521
15,468
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 9 / 15
12,151
935
2,482
19,887
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
在下御风
Sun Wukong
19
7 / 9 / 11
13,639
1,049
10,627
23,407
12,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SaihaXxX
Hou Yi
20
14 / 2 / 6
16,144
1,242
29,817
14,234
7,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
20
6 / 8 / 19
14,462
1,112
24,120
24,689
12,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 7 / 19
14,904
1,146
24,647
18,120
9,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
19
5 / 12 / 10
13,844
1,065
14,305
20,059
9,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 12 / 2
10,101
777
598
17,565
8,854

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
88
41
Kills
32
32
Deaths
41
77
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ItsBisco
Danzaburou
14
3
17
7.5
W
Cthulhu
Nghecon
Cthulhu
8
8
13
1.81
L
Hou Yi
SaihaXxX
Hou Yi
14
2
6
8.5
L
Thanatos
6
8
19
1.94
W
10
3
21
6.83
W
2
9
15
1.06
L
7
7
19
2.36
L
Loki
5
12
10
0.83
L
0
12
2
0.08
W
Sun Wukong
在下御风
Sun Wukong
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,591
Damage
93,487
98,223
Taken
94,667
62,885
Mitigated
46,545
9,788
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ItsBisco
Danzaburou
30,918
18,025
0
3,667
11,834
4,871
0
4,227
7,607
0
72,029
W
Cthulhu
Nghecon
Cthulhu
17,043
1,949
0
0
27,627
32,191
0
11,233
16,394
31,192
0
L
Hou Yi
SaihaXxX
Hou Yi
29,817
17,130
0
1,438
14,234
7,020
0
2,892
11,342
0
78,470
L
Thanatos
24,120
5,541
0
8,140
24,689
12,312
0
4,098
20,591
0
38,231
W
26,521
11,965
243
3,421
15,468
6,121
0
2,308
13,160
0
50,157
W
2,482
1,121
0
560
19,887
7,551
0
4,326
15,561
0
5,207
L
24,647
2,333
2,722
2,805
18,120
9,080
0
6,015
12,105
46,777
0
L
Loki
14,305
6,534
0
365
20,059
9,279
0
3,230
16,829
0
31,849
L
598
598
0
0
17,565
8,854
0
1,401
16,164
1,316
0
W
Sun Wukong
在下御风
Sun Wukong
10,627
3,143
0
1,897
23,407
12,151
0
3,151
20,256
593
27,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,575
Gold Earned
69,455
227
Minions Killed
209
8
Camps Cleared
10
1,114,317
Distance Traveled
1,139,425
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,126
1,240
98
8
0
234,442
0
W
Cthulhu
13,767
1,059
35
3
0
254,699
3
L
Hou Yi
16,144
1,242
98
8
6
249,045
0
L
Thanatos
14,462
1,112
33
3
1
236,823
2
W
Neith
14,892
1,146
52
4
1
245,084
0
W
Kali
12,151
935
6
0
2
180,918
0
L
Ra
14,904
1,146
45
3
1
262,918
0
L
Loki
13,844
1,065
32
2
2
239,019
0
L
Cthulhu
10,101
777
1
0
0
151,620
0
W
Sun Wukong
13,639
1,049
36
3
5
199,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role