Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fumi_Tokoyami
Chang'e
Level 141
God Stats
2W - 1L
1,566 SR
Queue Stats
80W - 88L
1,461 Elo+
Solo
Nemesis
Nemesis
Griffann
Nemesis
Level 34
God Stats
32W - 33L
1,532 SR
Queue Stats
464W - 435L
1,449 Elo+
Solo
Ymir
Ymir
Lil_Billy63
Ymir
Level 68
God Stats
23W - 11L
1,774 SR
Queue Stats
234W - 211L
1,458 Elo+
Solo
Ares
Ares
PREDITOR-24
Ares
Level 84
God Stats
105W - 90L
1,609 SR
Queue Stats
471W - 471L
1,447 Elo+
Solo
Team Averages
Level 83
1,596 SR
1,463 Elo+

VS

Team Averages
Level 81
1,434 SR
1,389 Elo+
Medusa
Medusa
Cozy_AF
Medusa
Level 44
God Stats
0W - 1L
1,480 SR
Queue Stats
54W - 57L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
GAMEOVER_ME234
Ao Kuang
Level 104
God Stats
13W - 21L
1,300 SR
Queue Stats
731W - 761L
1,463 Elo+
Solo
King Arthur
King Arthur
JustSayMacklunky
King Arthur
Level 97
God Stats
0W - 1L
1,304 SR
Queue Stats
66W - 79L
1,359 Elo+
Solo
Khepri
Khepri
batman12112Xx
Khepri
Level 124
God Stats
70W - 67L
1,586 SR
Queue Stats
772W - 774L
1,493 Elo+
Solo
Persephone
Persephone
ezekxel
Persephone
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 48L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 3
6,864
458
4,457
11,191
5,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
14
4 / 1 / 1
8,358
557
6,178
6,399
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Griffann
Nemesis
14
5 / 1 / 3
8,038
536
4,204
8,542
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 5
6,862
457
4,636
8,198
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 2
8,696
580
11,774
8,414
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cozy_AF
Medusa
11
3 / 3 / 2
6,851
457
6,284
8,339
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
4 / 1 / 0
8,130
542
6,701
10,882
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JustSayMacklunky
King Arthur
9
0 / 7 / 0
5,743
383
4,052
11,332
8,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 4
6,184
412
5,180
8,030
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
ezekxel
Persephone
10
0 / 4 / 1
6,283
419
2,645
4,538
1,179
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
7
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
3
0.83
L
Medusa
Cozy_AF
Medusa
3
3
2
1.33
W
Chang'e
4
1
1
4.5
L
Ao Kuang
4
1
0
4
W
Nemesis
Griffann
Nemesis
5
1
3
6.5
L
King Arthur
JustSayMacklunky
King Arthur
0
7
0
0
W
0
2
5
1.25
W
7
0
2
8
L
0
2
4
1
L
Persephone
ezekxel
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
24,862
42,744
Taken
43,121
20,717
Mitigated
21,579
11,598
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,457
682
0
2,680
11,191
5,248
0
4,677
6,514
0
32,537
L
Medusa
Cozy_AF
Medusa
6,284
3,531
0
380
8,339
3,032
245
2,883
5,382
0
31,503
W
Chang'e
6,178
489
501
2,699
6,399
2,215
76
3,340
3,059
50,790
0
L
Ao Kuang
6,701
1,154
0
3,361
10,882
3,883
0
4,550
6,084
60,152
0
W
Nemesis
Griffann
Nemesis
4,204
1,929
0
1,088
8,542
3,171
0
1,890
6,652
0
57,868
L
King Arthur
JustSayMacklunky
King Arthur
4,052
773
0
516
11,332
8,251
70
8,717
2,135
0
18,622
W
4,636
689
0
1,765
8,198
3,830
0
3,071
5,127
31,618
0
W
11,774
755
0
2,865
8,414
6,253
480
1,548
6,241
39,215
0
L
5,180
436
942
1,039
8,030
5,234
34
3,846
4,066
28,363
0
L
Persephone
ezekxel
Persephone
2,645
208
0
701
4,538
1,179
0
1,512
2,864
25,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
33,191
401
Minions Killed
294
0
Camps Cleared
0
1,377,598
Distance Traveled
1,297,048
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,864
458
76
5
0
233,902
0
L
Medusa
6,851
457
63
4
0
255,765
3
W
Chang'e
8,358
557
110
7
0
285,376
4
L
Ao Kuang
8,130
542
107
7
0
291,132
4
W
Nemesis
8,038
536
110
7
0
314,464
1
L
King Arthur
5,743
383
30
2
0
246,493
5
W
Ymir
6,862
457
43
3
0
268,578
1
W
Ares
8,696
580
62
4
0
275,278
5
L
Khepri
6,184
412
50
3
0
278,471
7
L
Persephone
6,283
419
44
3
0
225,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role