Player Matchup

Zeus
Zeus
aldo96
Zeus
Level 145
God Stats
6W - 10L
1,645 SR
Queue Stats
132W - 146L
1,605 Elo+
Party 1
Anhur
Anhur
readyman614
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
884 Elo+
Solo
Sun Wukong
Sun Wukong
xxRecap015xx
Sun Wukong
Level 12
God Stats
3W - 7L
1,584 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Team Averages
Level 61
1,576 SR
1,330 Elo+

VS

Team Averages
Level 87
1,508 SR
1,395 Elo+
Gilgamesh
Gilgamesh
AwnKur
Gilgamesh
Level 124
God Stats
2W - 0L
1,544 SR
Queue Stats
127W - 200L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
PapaChanus
Baron Samedi
Level 24
God Stats
13W - 14L
1,500 SR
Queue Stats
13W - 14L
1,314 Elo+
Party 2
Ra
Ra
XxDONT 31INKxXX
Ra
Level 114
God Stats
7W - 9L
1,480 SR
Queue Stats
78W - 108L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
aldo96
Zeus
20
13 / 2 / 0
18,518
686
40,517
17,741
7,688
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 5 / 5
12,313
456
1,625
6,073
1,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
xxRecap015xx
Sun Wukong
18
0 / 5 / 10
15,458
573
9,242
27,950
30,933
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwnKur
Gilgamesh
17
4 / 4 / 3
15,581
577
10,330
21,899
21,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
PapaChanus
Baron Samedi
18
2 / 5 / 7
14,839
550
9,410
21,373
17,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 4 / 4
17,526
649
14,467
17,989
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
12
12
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwnKur
Gilgamesh
4
4
3
1.38
W
Baron Samedi
PapaChanus
Baron Samedi
2
5
7
1.1
W
6
4
4
2
L
Zeus
aldo96
Zeus
13
2
0
6.5
L
0
5
5
0.5
L
Sun Wukong
xxRecap015xx
Sun Wukong
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,384
Damage
34,207
51,764
Taken
61,261
40,495
Mitigated
45,494
10,608
Healing
23,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwnKur
Gilgamesh
10,330
3,102
201
4,158
21,899
21,952
826
11,460
10,439
0
43,751
W
Baron Samedi
PapaChanus
Baron Samedi
9,410
633
834
7,230
21,373
17,896
810
17,272
4,101
38,816
0
W
14,467
317
2,986
8,206
17,989
5,646
1,534
11,835
6,154
147,855
0
L
Zeus
aldo96
Zeus
40,517
3,930
0
7,962
17,741
7,688
1,323
9,618
8,123
186,392
0
L
1,625
539
0
0
6,073
1,874
0
3,023
3,050
0
8,901
L
Sun Wukong
xxRecap015xx
Sun Wukong
9,242
1,662
0
2,646
27,950
30,933
159
11,371
16,579
0
47,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
47,946
283
Minions Killed
287
0
Camps Cleared
0
1,036,036
Distance Traveled
1,433,411
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,581
577
40
1
0
492,409
4
W
Baron Samedi
14,839
550
54
2
0
468,035
0
W
Ra
17,526
649
193
7
0
472,967
0
L
Zeus
18,518
686
230
9
0
444,142
3
L
Anhur
12,313
456
10
0
0
120,619
1
L
Sun Wukong
15,458
573
43
2
0
471,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role