Player Matchup

Yemoja
Yemoja
BlackcherryVodka
Yemoja
Level 11
God Stats
4W - 3L
1,555 SR
Queue Stats
10W - 11L
1,374 Elo+
Party 1
Anhur
Anhur
BreakingHoriz0n
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 148L
1,412 Elo+
Party 1
King Arthur
King Arthur
NotKresh
King Arthur
Level 49
God Stats
18W - 18L
1,569 SR
Queue Stats
230W - 231L
1,436 Elo+
Party 1
Thanatos
Thanatos
TheRigs065
Thanatos
Level 66
God Stats
4W - 5L
1,639 SR
Queue Stats
290W - 317L
1,407 Elo+
Party 1
Poseidon
Poseidon
electrisonic16
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,347 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,395 Elo+

VS

Team Averages
Level 91
1,493 SR
1,459 Elo+
Ymir
Ymir
Deadlymann
Ymir
Level 28
God Stats
22W - 22L
1,530 SR
Queue Stats
124W - 133L
1,399 Elo+
Party 2
King Arthur
King Arthur
Doomstryker
King Arthur
Level 36
God Stats
19W - 23L
1,467 SR
Queue Stats
84W - 101L
1,382 Elo+
Party 2
Scylla
Scylla
SGriDemonzK
Scylla
Level 122
God Stats
28W - 38L
1,467 SR
Queue Stats
374W - 445L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
UkanaDali
Gilgamesh
Level 125
God Stats
7W - 10L
1,499 SR
Queue Stats
459W - 465L
1,567 Elo+
Solo
Cernunnos
Cernunnos
bananananananas
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,651
391
4,482
11,114
4,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 3 / 0
7,322
431
3,189
10,902
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
NotKresh
King Arthur
13
3 / 5 / 2
8,174
481
9,228
14,431
9,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
TheRigs065
Thanatos
14
3 / 6 / 1
8,622
507
7,040
13,578
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
13
0 / 5 / 0
7,732
455
5,446
8,040
2,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,820
519
7,619
10,116
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Doomstryker
King Arthur
14
0 / 3 / 3
7,895
464
5,404
11,822
8,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
5 / 1 / 3
10,022
590
6,735
9,215
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UkanaDali
Gilgamesh
17
9 / 0 / 4
10,196
600
10,098
12,043
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
bananananananas
Cernunnos
17
9 / 0 / 3
10,525
619
9,472
9,032
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
25
25
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
0
0
W
2
2
11
3.75
W
King Arthur
Doomstryker
King Arthur
0
3
3
0.5
L
King Arthur
NotKresh
King Arthur
3
5
2
0.8
W
Scylla
5
1
3
6.5
L
Thanatos
TheRigs065
Thanatos
3
6
1
0.58
W
Gilgamesh
UkanaDali
Gilgamesh
9
0
4
11
W
Cernunnos
bananananananas
Cernunnos
9
0
3
10.5
L
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
39,328
58,065
Taken
52,228
25,253
Mitigated
29,604
17,212
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,482
1,177
617
665
11,114
4,714
0
3,375
7,739
25,587
0
L
3,189
1,010
0
2,897
10,902
3,159
0
2,296
8,606
0
41,961
W
7,619
2,493
0
1,660
10,116
8,618
583
1,324
8,792
26,933
0
W
King Arthur
Doomstryker
King Arthur
5,404
389
0
2,360
11,822
8,297
165
0
11,822
0
39,513
L
King Arthur
NotKresh
King Arthur
9,228
1,578
0
2,765
14,431
9,713
214
3,558
10,873
0
46,619
W
Scylla
6,735
0
0
2,258
9,215
3,001
594
5,232
3,983
64,730
0
L
Thanatos
TheRigs065
Thanatos
7,040
2,068
0
9,667
13,578
4,838
0
775
12,803
0
46,752
W
Gilgamesh
UkanaDali
Gilgamesh
10,098
3,712
0
399
12,043
6,606
0
842
11,201
0
71,037
W
Cernunnos
bananananananas
Cernunnos
9,472
3,805
0
5,306
9,032
3,082
2,506
2,530
6,502
0
70,548
L
Poseidon
5,446
588
0
601
8,040
2,829
650
4,350
3,690
44,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
47,458
384
Minions Killed
492
0
Camps Cleared
0
1,490,303
Distance Traveled
1,637,487
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,651
391
43
3
0
285,528
0
L
Anhur
7,322
431
82
5
0
280,333
5
W
Ymir
8,820
519
51
3
0
336,701
3
W
King Arthur
7,895
464
79
5
0
318,621
0
L
King Arthur
8,174
481
80
5
0
307,935
2
W
Scylla
10,022
590
125
7
0
311,604
3
L
Thanatos
8,622
507
91
5
0
307,484
0
W
Gilgamesh
10,196
600
117
7
0
379,223
3
W
Cernunnos
10,525
619
120
7
0
291,338
3
L
Poseidon
7,732
455
88
5
0
309,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role