Player Matchup

Sobek
Sobek
Clumsy Corteza
Sobek
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 71L
1,478 Elo+
Solo
Mulan
Mulan
LustyLeopard69
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2
Chaac
Chaac
ResupineStorm03
Chaac
Level 42
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
SenorBanana5
Hou Yi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2
Chang'e
Chang'e
TSPM_TAKESHY
Chang'e
Level 104
God Stats
0W - 1L
1,790 SR
Queue Stats
160W - 181L
1,452 Elo+
Solo
Team Averages
Level 75
1,601 SR
1,491 Elo+

VS

Team Averages
Level 110
1,500 SR
1,487 Elo+
Hel
Hel
CaptainChaos1911
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,435 Elo+
Party 1
He Bo
He Bo
CriZem
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 86L
1,512 Elo+
Party 1
Mercury
Mercury
MecVanilla
Mercury
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 50L
1,568 Elo+
Party 1
Zeus
Zeus
SHucO_81
Zeus
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 210L
1,410 Elo+
Solo
The Morrigan
The Morrigan
Varjackz
The Morrigan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
8,620
663
8,066
19,204
19,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 10
9,747
750
7,568
14,468
8,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 10
9,135
703
12,493
19,820
12,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
16
3 / 5 / 6
9,636
741
11,310
14,776
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TSPM_TAKESHY
Chang'e
18
6 / 5 / 8
10,859
835
15,141
16,173
8,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 19
9,592
738
6,070
11,882
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
CriZem
He Bo
18
9 / 3 / 17
11,025
848
16,130
15,137
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mercury
MecVanilla
Mercury
19
7 / 2 / 19
10,760
828
14,699
15,720
7,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
19
9 / 4 / 16
11,265
867
25,132
15,611
6,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Varjackz
The Morrigan
15
1 / 6 / 18
9,353
719
8,739
8,999
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
17
Kills
28
29
Deaths
17
40
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
1
8
6
0.5
W
He Bo
CriZem
He Bo
9
3
17
5.83
L
4
6
10
1.5
W
Mercury
MecVanilla
Mercury
7
2
19
8.25
L
3
5
10
1.6
W
Zeus
9
4
16
4.25
L
Hou Yi
3
5
6
1.2
L
Chang'e
TSPM_TAKESHY
Chang'e
6
5
8
2
W
The Morrigan
Varjackz
The Morrigan
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
70,770
84,441
Taken
67,349
54,359
Mitigated
29,647
32,604
Healing
41,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,070
729
16,593
6,530
11,882
5,357
237
4,255
7,627
11,453
0
L
8,066
256
1,860
3,031
19,204
19,029
74
10,188
8,754
23,519
0
W
He Bo
CriZem
He Bo
16,130
1,890
3,753
3,034
15,137
6,277
818
6,572
8,565
26,722
0
L
7,568
1,017
1,541
1,166
14,468
8,019
351
11,396
2,872
0
15,416
W
Mercury
MecVanilla
Mercury
14,699
6,683
2,873
1,963
15,720
7,584
2,052
5,034
10,686
0
27,148
L
12,493
1,049
828
6,228
19,820
12,874
256
13,923
5,701
0
20,052
W
Zeus
25,132
2,532
2,616
2,509
15,611
6,631
1,073
4,690
10,921
51,088
0
L
Hou Yi
11,310
2,954
765
2,501
14,776
5,923
208
8,470
6,148
0
35,314
L
Chang'e
TSPM_TAKESHY
Chang'e
15,141
631
7,840
6,844
16,173
8,514
882
10,785
5,190
35,009
0
W
The Morrigan
Varjackz
The Morrigan
8,739
1,357
454
992
8,999
3,798
212
2,656
6,254
18,476
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
51,995
128
Minions Killed
130
0
Camps Cleared
0
1,084,200
Distance Traveled
1,184,645
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,592
738
10
1
0
238,255
0
L
Sobek
8,620
663
21
2
0
223,277
5
W
He Bo
11,025
848
24
2
0
240,078
1
L
Mulan
9,747
750
10
1
0
207,364
1
W
Mercury
10,760
828
32
2
0
288,378
0
L
Chaac
9,135
703
16
1
0
207,684
0
W
Zeus
11,265
867
42
3
0
205,391
2
L
Hou Yi
9,636
741
46
4
0
206,428
0
L
Chang'e
10,859
835
35
3
0
239,447
0
W
The Morrigan
9,353
719
22
2
0
212,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role