Player Matchup

Cthulhu
Cthulhu
Debaser King
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Kronospro11
Artemis
Level 9
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 3L
1,603 Elo+
Solo
Ah Puch
Ah Puch
MattFromEC
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Jing Wei
Jing Wei
Seanixe
Jing Wei
Level 29
God Stats
1W - 2L
1,904 SR
Queue Stats
70W - 58L
1,626 Elo+
Solo
Pele
Pele
WaldoMo
Pele
Level 28
God Stats
2W - 2L
1,824 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
Team Averages
Level 22
1,648 SR
1,524 Elo+

VS

Team Averages
Level 26
1,591 SR
1,489 Elo+
Medusa
Medusa
Carnage2g
Medusa
Level 26
God Stats
9W - 2L
1,671 SR
Queue Stats
85W - 63L
1,491 Elo+
Solo
Ares
Ares
WeTraditional
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
kovaiu
Hera
Level 28
God Stats
8W - 4L
1,719 SR
Queue Stats
172W - 132L
1,519 Elo+
Solo
Cthulhu
Cthulhu
maglalasoo
Cthulhu
Level 27
God Stats
14W - 16L
1,389 SR
Queue Stats
76W - 87L
1,370 Elo+
Solo
Thanatos
Thanatos
丶TuTou
Thanatos
Level 29
God Stats
18W - 10L
1,677 SR
Queue Stats
160W - 137L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Debaser King
Cthulhu
11
0 / 7 / 2
6,373
398
6,897
14,902
6,564
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Kronospro11
Artemis
10
0 / 9 / 1
6,402
400
2,736
14,212
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
MattFromEC
Ah Puch
10
0 / 9 / 3
6,214
388
3,155
9,646
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Seanixe
Jing Wei
13
3 / 4 / 1
8,245
515
4,870
9,707
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
WaldoMo
Pele
11
4 / 8 / 1
7,419
464
4,605
13,196
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carnage2g
Medusa
15
8 / 1 / 4
9,246
578
9,327
6,061
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 11
8,243
515
6,637
8,362
6,337
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
kovaiu
Hera
14
6 / 2 / 7
9,177
574
8,945
5,281
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
maglalasoo
Cthulhu
13
1 / 1 / 6
7,916
495
6,281
9,040
5,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
丶TuTou
Thanatos
18
17 / 3 / 5
11,149
697
17,985
15,681
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
37
37
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Carnage2g
Medusa
8
1
4
10
L
Cthulhu
Debaser King
Cthulhu
0
7
2
0.14
L
Artemis
Kronospro11
Artemis
0
9
1
0.06
L
Ah Puch
MattFromEC
Ah Puch
0
9
3
0.17
L
Jing Wei
Seanixe
Jing Wei
3
4
1
0.88
L
Pele
WaldoMo
Pele
4
8
1
0.56
W
5
0
11
10.5
W
Hera
kovaiu
Hera
6
2
7
4.75
W
Cthulhu
maglalasoo
Cthulhu
1
1
6
4
W
Thanatos
丶TuTou
Thanatos
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
49,175
61,663
Taken
44,425
18,219
Mitigated
22,381
6,628
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Carnage2g
Medusa
9,327
3,395
0
2,515
6,061
2,201
2,086
1,344
4,717
0
52,662
L
Cthulhu
Debaser King
Cthulhu
6,897
785
132
1,284
14,902
6,564
248
5,821
8,997
25,607
0
L
Artemis
Kronospro11
Artemis
2,736
1,187
0
0
14,212
4,406
168
6,684
7,412
0
15,503
L
Ah Puch
MattFromEC
Ah Puch
3,155
282
0
510
9,646
2,021
0
2,489
6,957
24,698
0
L
Jing Wei
Seanixe
Jing Wei
4,870
4,612
0
2,226
9,707
2,678
0
2,924
6,755
0
47,383
L
Pele
WaldoMo
Pele
4,605
1,085
0
2,476
13,196
2,550
0
3,337
9,679
0
26,384
W
6,637
246
521
1,683
8,362
6,337
843
882
7,480
26,246
0
W
Hera
kovaiu
Hera
8,945
1,866
0
1,117
5,281
1,602
543
1,261
4,020
47,458
0
W
Cthulhu
maglalasoo
Cthulhu
6,281
312
872
2,491
9,040
5,869
654
3,222
5,818
35,621
0
W
Thanatos
丶TuTou
Thanatos
17,985
6,414
0
16,257
15,681
6,372
467
3,343
12,338
0
80,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
45,731
238
Minions Killed
449
0
Camps Cleared
0
1,324,285
Distance Traveled
1,585,608
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,246
578
105
7
0
312,132
5
L
Cthulhu
6,373
398
38
2
0
259,950
1
L
Artemis
6,402
400
19
1
0
214,941
1
L
Ah Puch
6,214
388
45
3
0
280,270
0
L
Jing Wei
8,245
515
81
5
0
289,471
1
L
Pele
7,419
464
55
3
0
279,653
1
W
Ares
8,243
515
40
3
0
325,954
0
W
Hera
9,177
574
91
6
0
319,023
2
W
Cthulhu
7,916
495
68
4
0
301,450
1
W
Thanatos
11,149
697
145
9
0
327,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role