Player Matchup

Scylla
Scylla
Broex
Scylla
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 38L
1,572 Elo+
Party 1
Arachne
Arachne
DeraileDesperado
Arachne
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 95L
1,669 Elo+
Solo
Apollo
Apollo
JD4D
Apollo
Level 15
God Stats
52W - 26L
1,778 SR
Queue Stats
134W - 100L
1,663 Elo+
Party 1
Zeus
Zeus
SirBannedA_Lot
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,688 Elo+
Solo
Hercules
Hercules
dramactic
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 11
1,556 SR
1,618 Elo+

VS

Team Averages
Level 17
1,541 SR
1,613 Elo+
Freya
Freya
Bhris4Smite
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 177L
1,666 Elo+
Solo
Nu Wa
Nu Wa
Lil_Miss_Luv96
Nu Wa
Level 22
God Stats
1W - 3L
1,544 SR
Queue Stats
11W - 10L
1,615 Elo+
Solo
Chaac
Chaac
XMuisemonX
Chaac
Level 27
God Stats
18W - 19L
1,572 SR
Queue Stats
202W - 181L
1,612 Elo+
Solo
Olorun
Olorun
blade099powerful
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,663 Elo+
Solo
Bellona
Bellona
gerson_ramms199
Bellona
Level 15
God Stats
8W - 10L
1,590 SR
Queue Stats
191W - 195L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Broex
Scylla
9
0 / 0 / 0
5,502
500
1,021
1,499
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 0
7,215
656
4,039
6,962
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
JD4D
Apollo
10
2 / 0 / 1
6,128
557
2,989
3,824
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 0
7,689
699
4,180
3,905
1,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
dramactic
Hercules
9
0 / 0 / 3
5,418
493
2,382
3,854
1,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,187
472
2,520
5,572
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 2 / 0
3,736
340
460
1,403
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
4
0 / 0 / 0
4,145
377
206
1,962
607
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 7 / 0
4,670
425
1,316
6,877
2,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 3 / 0
5,539
504
2,691
8,249
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
14
Kills
1
1
Deaths
14
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Scylla
Broex
Scylla
0
0
0
0
W
6
1
0
6
W
Apollo
JD4D
Apollo
2
0
1
2.5
L
0
2
0
0
W
6
0
0
6
L
Chaac
0
0
0
0
L
0
7
0
0
W
Hercules
dramactic
Hercules
0
0
3
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
7,193
20,044
Taken
24,063
7,484
Mitigated
8,696
9,921
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,520
789
0
2,142
5,572
2,095
0
0
5,572
23,916
2,410
W
Scylla
Broex
Scylla
1,021
49
0
675
1,499
358
606
0
1,499
21,323
0
W
4,039
2,887
0
3,274
6,962
3,078
0
558
6,318
0
47,423
W
Apollo
JD4D
Apollo
2,989
2,096
0
1,568
3,824
1,273
855
1,522
2,302
0
32,416
L
460
87
0
60
1,403
219
0
0
1,403
4,701
0
W
4,180
235
0
2,813
3,905
1,464
1,087
1,130
2,775
42,024
0
L
Chaac
206
0
0
444
1,962
607
0
0
1,962
0
8,338
L
1,316
441
0
536
6,877
2,266
50
3,664
3,213
19,075
0
W
Hercules
dramactic
Hercules
2,382
639
102
1,489
3,854
1,311
408
803
3,051
0
17,653
L
2,691
337
40
2,289
8,249
3,509
0
1,423
6,712
0
24,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
23,277
348
Minions Killed
177
0
Camps Cleared
0
978,977
Distance Traveled
851,320
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,187
472
55
5
0
180,868
3
W
Scylla
5,502
500
47
4
0
150,291
0
W
Arachne
7,215
656
90
8
0
236,207
3
W
Apollo
6,128
557
66
6
0
189,539
2
L
Nu Wa
3,736
340
11
1
0
154,405
0
W
Zeus
7,689
699
104
9
0
173,950
1
L
Chaac
4,145
377
23
2
0
113,610
0
L
Olorun
4,670
425
38
3
0
181,595
0
W
Hercules
5,418
493
41
4
0
228,990
2
L
Bellona
5,539
504
50
5
0
220,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role