Player Matchup

Ares
Ares
Endi223
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,475 Elo+
Solo
Hercules
Hercules
datJ3y
Hercules
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 5L
1,376 Elo+
Solo
Discordia
Discordia
eX1for1sex
Discordia
Level 13
God Stats
0W - 1L
1,566 SR
Queue Stats
4W - 11L
1,336 Elo+
Solo
Ra
Ra
pumdape333
Ra
Level 10
God Stats
2W - 4L
1,247 SR
Queue Stats
7W - 10L
1,149 Elo+
Solo
The Morrigan
The Morrigan
τoυchmyvajanna
The Morrigan
Level 6
God Stats
1W - 3L
1,484 SR
Queue Stats
16W - 18L
1,723 Elo+
Solo
Team Averages
Level 8
1,415 SR
1,412 Elo+

VS

Team Averages
Level 13
1,496 SR
1,430 Elo+
Chronos
Chronos
IxRâpeYouKid
Chronos
Level 27
God Stats
14W - 3L
1,752 SR
Queue Stats
83W - 43L
1,691 Elo+
Solo
Artemis
Artemis
PPKPM12
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Solo
Serqet
Serqet
RaMeroG1
Serqet
Level 13
God Stats
4W - 1L
1,231 SR
Queue Stats
10W - 10L
1,347 Elo+
Solo
Anhur
Anhur
Red丶
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,171 Elo+
Solo
Scylla
Scylla
SummersGoneD
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Endi223
Ares
14
5 / 5 / 5
8,699
512
7,163
15,704
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
datJ3y
Hercules
10
0 / 8 / 1
6,326
372
2,249
11,499
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
eX1for1sex
Discordia
13
4 / 7 / 4
7,954
468
7,173
8,733
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 9 / 10
8,844
520
8,980
14,310
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
τoυchmyvajanna
The Morrigan
14
7 / 5 / 4
8,777
516
8,822
10,889
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
18 / 1 / 3
13,243
779
23,562
13,814
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
PPKPM12
Artemis
14
5 / 6 / 5
9,176
540
5,562
9,409
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
RaMeroG1
Serqet
14
4 / 7 / 5
9,142
538
4,631
11,314
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Red丶
Anhur
15
4 / 4 / 5
9,699
571
7,915
12,024
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
14
3 / 5 / 4
8,970
528
2,694
8,916
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
23
Kills
34
34
Deaths
23
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
Endi223
Ares
5
5
5
1.5
W
Chronos
18
1
3
19.5
W
Artemis
PPKPM12
Artemis
5
6
5
1.25
W
Serqet
RaMeroG1
Serqet
4
7
5
0.93
W
Anhur
Red丶
Anhur
4
4
5
1.63
W
Scylla
3
5
4
1
L
Hercules
datJ3y
Hercules
0
8
1
0.06
L
Discordia
eX1for1sex
Discordia
4
7
4
0.86
L
7
9
10
1.33
L
The Morrigan
τoυchmyvajanna
The Morrigan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
44,364
61,135
Taken
55,477
34,183
Mitigated
21,526
8,630
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Endi223
Ares
7,163
1,532
0
502
15,704
15,060
0
1,727
13,977
30,270
0
W
Chronos
23,562
11,324
0
6,779
13,814
6,237
4,905
6,817
6,075
108,526
5,778
W
Artemis
PPKPM12
Artemis
5,562
2,612
0
250
9,409
3,345
1,225
5,736
3,627
0
32,326
W
Serqet
RaMeroG1
Serqet
4,631
1,094
0
0
11,314
4,169
0
5,846
5,162
0
48,311
W
Anhur
Red丶
Anhur
7,915
4,723
0
3,254
12,024
4,568
1,639
6,577
5,313
0
58,010
W
Scylla
2,694
30
0
2,776
8,916
3,207
602
5,987
2,669
37,594
0
L
Hercules
datJ3y
Hercules
2,249
803
0
1,809
11,499
7,024
72
8,878
2,621
0
14,598
L
Discordia
eX1for1sex
Discordia
7,173
398
0
0
8,733
2,595
635
3,806
4,448
35,530
0
L
8,980
1,245
1,233
2,672
14,310
5,510
214
5,453
8,455
46,984
0
L
The Morrigan
τoυchmyvajanna
The Morrigan
8,822
1,556
0
2,414
10,889
3,994
114
5,564
5,296
42,422
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
50,230
308
Minions Killed
477
0
Camps Cleared
0
1,386,218
Distance Traveled
1,527,743
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,699
512
45
3
0
321,116
0
W
Chronos
13,243
779
192
11
0
350,299
3
W
Artemis
9,176
540
42
2
0
280,480
2
W
Serqet
9,142
538
85
5
0
323,461
1
W
Anhur
9,699
571
90
5
0
286,413
4
W
Scylla
8,970
528
68
4
0
287,090
2
L
Hercules
6,326
372
33
2
0
227,791
1
L
Discordia
7,954
468
76
4
0
302,514
0
L
Ra
8,844
520
73
4
0
242,427
0
L
The Morrigan
8,777
516
81
5
0
292,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role