Player Matchup

Izanami
Izanami
Esdeline
Izanami
Level 83
God Stats
203W - 164L
1,554 SR
Queue Stats
358W - 342L
1,511 Elo+
Party 1
Cerberus
Cerberus
Xombotron
Cerberus
Level 79
God Stats
193W - 159L
1,582 SR
Queue Stats
349W - 340L
1,509 Elo+
Party 1
Poseidon
Poseidon
Ytimalac
Poseidon
Level 68
God Stats
10W - 7L
1,596 SR
Queue Stats
595W - 589L
1,496 Elo+
Solo
Fenrir
Fenrir
igeekonabih18
Fenrir
Level 113
God Stats
4W - 5L
1,804 SR
Queue Stats
35W - 55L
1,425 Elo+
Solo
Chang'e
Chang'e
rojasdominator
Chang'e
Level 80
God Stats
13W - 7L
1,523 SR
Queue Stats
363W - 353L
1,442 Elo+
Solo
Team Averages
Level 85
1,612 SR
1,476 Elo+

VS

Team Averages
Level 98
1,662 SR
1,425 Elo+
Nu Wa
Nu Wa
CakeyWakey
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,450 Elo+
Party 2
Horus
Horus
Chiefeagle2022
Horus
Level 104
God Stats
1W - 1L
1,934 SR
Queue Stats
3W - 9L
1,344 Elo+
Party 2
Izanami
Izanami
SGTdaDADDYTHICC
Izanami
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 66L
1,354 Elo+
Party 2
Ymir
Ymir
SgtHellaTHIC
Ymir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,494 Elo+
Party 2
Thanatos
Thanatos
Tyroilsmoochi232
Thanatos
Level 83
God Stats
19W - 13L
1,661 SR
Queue Stats
251W - 235L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Esdeline
Izanami
7
1 / 0 / 0
3,891
778
984
2,199
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Cerberus
Xombotron
Cerberus
6
1 / 0 / 1
3,893
779
620
1,153
417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Poseidon
Ytimalac
Poseidon
6
0 / 0 / 0
3,654
731
110
909
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,363
673
233
2,312
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 1
3,934
787
2,140
2,312
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
6
0 / 0 / 0
3,232
646
439
866
148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 1 / 0
2,626
525
214
713
197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,477
695
224
2,148
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
3,646
729
1,666
4,423
2,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,493
499
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
0
0
L
0
1
0
0
W
Izanami
Esdeline
Izanami
1
0
0
1
L
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
Cerberus
Xombotron
Cerberus
1
0
1
1.5
W
Poseidon
Ytimalac
Poseidon
0
0
0
0
W
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,087
Damage
2,543
8,885
Taken
8,150
2,430
Mitigated
2,840
4,707
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
439
101
0
230
866
148
0
92
756
11,165
0
L
214
78
0
44
713
197
0
0
713
0
1,000
W
Izanami
Esdeline
Izanami
984
481
0
1,022
2,199
635
293
0
2,169
0
20,537
L
224
208
0
1,117
2,148
358
0
0
2,148
0
16,169
L
1,666
428
0
1,791
4,423
2,137
0
2,760
1,663
16,363
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Xombotron
Cerberus
620
84
212
622
1,153
417
59
398
755
6,083
0
W
Poseidon
Ytimalac
Poseidon
110
0
0
203
909
176
0
233
594
18,353
0
W
233
100
0
1,326
2,312
558
0
84
2,188
0
13,140
W
2,140
244
84
1,238
2,312
644
75
1,268
1,044
15,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,735
Gold Earned
15,474
179
Minions Killed
102
0
Camps Cleared
0
480,362
Distance Traveled
307,874
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,232
646
19
4
0
83,649
0
L
Horus
2,626
525
4
1
0
41,230
1
W
Izanami
3,891
778
54
11
0
88,078
1
L
Izanami
3,477
695
37
7
0
92,200
1
L
Ymir
3,646
729
42
8
0
86,367
1
L
Thanatos
2,493
499
0
0
0
4,428
0
W
Cerberus
3,893
779
22
4
0
102,685
2
W
Poseidon
3,654
731
36
7
0
94,027
0
W
Fenrir
3,363
673
37
7
0
96,344
0
W
Chang'e
3,934
787
30
6
0
99,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role