Player Matchup

Chaac
Chaac
Ashoe2331
Chaac
Level 93
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 11L
1,346 Elo+
Party 3
Cernunnos
Cernunnos
GreedyMimic
Cernunnos
Level 135
God Stats
2W - 3L
1,857 SR
Queue Stats
196W - 192L
1,514 Elo+
Party 3
Ne Zha
Ne Zha
Grinoki
Ne Zha
Level 90
God Stats
8W - 4L
1,663 SR
Queue Stats
155W - 163L
1,456 Elo+
Party 3
Horus
Horus
Morbidferret257
Horus
Level 107
God Stats
8W - 6L
1,620 SR
Queue Stats
129W - 156L
1,370 Elo+
Party 3
Chronos
Chronos
Rexo_1992
Chronos
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 153L
1,456 Elo+
Solo
Team Averages
Level 110
1,666 SR
1,428 Elo+

VS

Team Averages
Level 70
1,482 SR
1,447 Elo+
Athena
Athena
Its_parmajohn
Athena
Level 64
God Stats
13W - 9L
1,618 SR
Queue Stats
523W - 505L
1,437 Elo+
Party 2
Raijin
Raijin
Itz_memarque
Raijin
Level 65
God Stats
3W - 1L
1,301 SR
Queue Stats
475W - 453L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
KenDawg314
Xbalanque
Level 61
God Stats
9W - 10L
1,528 SR
Queue Stats
145W - 157L
1,450 Elo+
Party 1
Nemesis
Nemesis
PeepAndTheWRLD
Nemesis
Level 82
God Stats
12W - 11L
1,417 SR
Queue Stats
301W - 281L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
llGordoPhantomll
Danzaburou
Level 79
God Stats
26W - 30L
1,545 SR
Queue Stats
180W - 195L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ashoe2331
Chaac
9
0 / 0 / 1
5,611
468
3,043
5,206
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
GreedyMimic
Cernunnos
11
2 / 0 / 0
6,222
519
4,137
5,285
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Grinoki
Ne Zha
9
1 / 0 / 1
5,719
477
1,592
6,267
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 0
5,745
479
2,967
9,831
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Rexo_1992
Chronos
10
0 / 3 / 2
6,000
500
3,454
7,884
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,172
514
2,464
6,554
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
10
1 / 2 / 2
5,982
499
4,095
5,933
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
KenDawg314
Xbalanque
12
2 / 1 / 3
6,753
563
6,126
6,682
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 1
7,222
602
4,088
7,243
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
llGordoPhantomll
Danzaburou
10
0 / 1 / 0
6,390
533
2,677
5,376
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ashoe2331
Chaac
0
0
1
0.5
L
Cernunnos
GreedyMimic
Cernunnos
2
0
0
2
L
Ne Zha
Grinoki
Ne Zha
1
0
1
1.5
W
0
0
2
1
W
Raijin
1
2
2
1
W
Xbalanque
KenDawg314
Xbalanque
2
1
3
3.5
L
2
4
0
0.5
W
4
2
1
2.25
L
Chronos
Rexo_1992
Chronos
0
3
2
0.33
W
Danzaburou
llGordoPhantomll
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
19,450
34,473
Taken
31,788
19,228
Mitigated
11,432
12,264
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ashoe2331
Chaac
3,043
84
0
2,691
5,206
2,926
0
970
4,196
0
21,646
L
Cernunnos
GreedyMimic
Cernunnos
4,137
1,109
0
2,371
5,285
1,533
51
594
4,691
0
36,335
L
Ne Zha
Grinoki
Ne Zha
1,592
381
0
1,945
6,267
1,831
0
355
5,872
0
28,058
W
2,464
722
0
2,772
6,554
2,669
0
139
6,415
23,859
0
W
Raijin
4,095
988
0
551
5,933
2,260
306
2,821
3,112
28,317
0
W
Xbalanque
KenDawg314
Xbalanque
6,126
3,420
0
3,681
6,682
1,841
243
0
6,292
0
30,212
L
2,967
1,203
398
4,219
9,831
10,610
0
0
9,831
0
19,536
W
4,088
1,825
0
286
7,243
3,120
523
494
6,689
0
44,133
L
Chronos
Rexo_1992
Chronos
3,454
1,212
0
640
7,884
2,328
0
4,324
3,324
32,281
0
W
Danzaburou
llGordoPhantomll
Danzaburou
2,677
774
0
1,715
5,376
1,542
0
0
5,376
0
36,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
32,519
277
Minions Killed
338
0
Camps Cleared
0
1,110,840
Distance Traveled
1,117,467
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,611
468
34
3
0
247,538
3
L
Cernunnos
6,222
519
91
8
0
205,626
2
L
Ne Zha
5,719
477
57
5
0
250,251
3
W
Athena
6,172
514
63
5
0
252,610
2
W
Raijin
5,982
499
50
4
0
208,071
0
W
Xbalanque
6,753
563
52
4
0
189,775
1
L
Horus
5,745
479
30
3
0
187,718
0
W
Nemesis
7,222
602
104
9
0
249,060
1
L
Chronos
6,000
500
65
5
0
219,707
3
W
Danzaburou
6,390
533
69
6
0
217,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role