Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 5
God Stats
40W - 39L
1,089 SR
Queue Stats
138W - 178L
993 Elo+
Solo
Merlin
Merlin
BUSxTIME
Merlin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 187L
1,321 Elo+
Party 1
Hades
Hades
Jnorbs
Hades
Level 44
God Stats
12W - 12L
1,548 SR
Queue Stats
196W - 254L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
RealSwanRonson
Guan Yu
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Chaac
Chaac
Sekobi
Chaac
Level 28
God Stats
38W - 35L
1,554 SR
Queue Stats
93W - 143L
1,374 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,318 Elo+

VS

Team Averages
Level 8
1,465 SR
1,441 Elo+
Bellona
Bellona
ArielMssgg
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Kadaroi
Izanami
Level 19
God Stats
24W - 24L
1,335 SR
Queue Stats
80W - 82L
1,285 Elo+
Solo
Medusa
Medusa
Rauchenimmer
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Scorpion100603
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Solo
Pele
Pele
kappamain
Pele
Level 6
God Stats
4W - 4L
1,490 SR
Queue Stats
88W - 97L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
11
3 / 2 / 2
7,185
449
2,647
7,148
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
BUSxTIME
Merlin
15
4 / 0 / 0
8,812
551
5,399
3,953
1,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Jnorbs
Hades
13
3 / 2 / 5
8,138
509
6,287
6,938
4,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 0
8,968
561
3,517
4,271
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
Sekobi
Chaac
13
4 / 1 / 2
7,879
492
7,066
9,563
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArielMssgg
Bellona
7
0 / 13 / 0
5,560
348
1,831
13,029
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Kadaroi
Izanami
12
2 / 6 / 3
7,150
447
4,802
11,291
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
1
0 / 0 / 0
4,452
278
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,077
380
2,589
7,049
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
15
2 / 1 / 2
8,374
523
1,288
8,790
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
21
Kills
4
5
Deaths
23
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AngeloAT01
Fenrir
3
2
2
2
L
Bellona
ArielMssgg
Bellona
0
13
0
0
W
Merlin
BUSxTIME
Merlin
4
0
0
4
W
Hades
Jnorbs
Hades
3
2
5
2.75
L
Izanami
Kadaroi
Izanami
2
6
3
0.58
L
Medusa
0
0
0
0
W
7
0
0
7
L
0
3
0
0
W
Chaac
Sekobi
Chaac
4
1
2
5
L
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
10,510
31,873
Taken
40,159
19,219
Mitigated
17,925
12,115
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AngeloAT01
Fenrir
2,647
511
0
1,406
7,148
2,182
738
526
6,542
0
22,554
L
Bellona
ArielMssgg
Bellona
1,831
623
0
150
13,029
8,910
99
3,582
9,147
0
25,408
W
Merlin
BUSxTIME
Merlin
5,399
456
0
1,896
3,953
1,568
1,160
862
3,009
51,750
0
W
Hades
Jnorbs
Hades
6,287
1,269
1,549
3,293
6,938
4,032
1,673
416
6,511
30,774
0
L
Izanami
Kadaroi
Izanami
4,802
2,055
0
2,550
11,291
3,825
0
3,476
7,815
0
29,110
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
3,517
1,913
0
866
4,271
4,017
1,144
347
3,878
0
33,988
L
2,589
305
0
500
7,049
1,859
380
2,645
4,404
25,612
0
W
Chaac
Sekobi
Chaac
7,066
906
0
3,105
9,563
7,420
131
179
9,344
0
46,397
L
Pele
1,288
163
0
3,779
8,790
3,331
0
1,983
6,807
0
57,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
31,613
345
Minions Killed
261
0
Camps Cleared
0
1,515,757
Distance Traveled
1,041,310
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,185
449
32
2
0
324,652
0
L
Bellona
5,560
348
31
2
0
256,614
3
W
Merlin
8,812
551
107
7
0
256,188
1
W
Hades
8,138
509
60
4
0
270,211
0
L
Izanami
7,150
447
62
4
0
225,319
1
L
Medusa
4,452
278
0
0
0
0
0
W
Guan Yu
8,968
561
71
4
0
345,281
0
L
Scylla
6,077
380
46
3
0
262,629
2
W
Chaac
7,879
492
75
5
0
319,425
0
L
Pele
8,374
523
122
8
0
296,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role