Player Matchup

Aphrodite
Aphrodite
Masters
Atothei13
Aphrodite
Masters
Level 158
God Stats
20W - 7L
1,951 SR
Queue Stats
523W - 359L
2,487 MMR
Party 1
Xing Tian
Xing Tian
Grandmaster
GeneralxRabbit
Xing Tian
Grandmaster
Level 160
God Stats
59W - 45L
1,726 SR
Queue Stats
835W - 494L
2,890 MMR
Party 1
Nike
Nike
Diamond I
TNT321bang
Nike
Diamond I
Level 160
God Stats
3W - 1L
1,890 SR
Queue Stats
366W - 217L
2,091 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,855 SR
2,489 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 94
1,675 SR
2,416 MMR
Fenrir
Fenrir
Diamond II
EyeLiekKids
Fenrir
Diamond II
Level 40
God Stats
11W - 4L
1,724 SR
Queue Stats
71W - 57L
2,393 MMR
Solo
Odin
Odin
Diamond V
SundownEV4
Odin
Diamond V
Level 81
God Stats
1W - 0L
1,603 SR
Queue Stats
28W - 12L
2,461 MMR
Solo
Ah Puch
Ah Puch
Diamond III
ThePrizmParadox
Ah Puch
Diamond III
Level 160
God Stats
191W - 195L
1,699 SR
Queue Stats
1,419W - 1,701L
2,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atothei13
Aphrodite
16
0 / 7 / 3
14,213
618
9,777
20,711
16,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
GeneralxRabbit
Xing Tian
17
1 / 2 / 3
12,660
550
18,315
25,938
34,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 5 / 0
14,519
631
17,094
20,495
22,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatAthenaSobekGilgameshScylla

VS

Bans
Guan YuThothTsukuyomiChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 2 / 8
16,425
714
15,186
21,970
23,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 0 / 9
14,870
647
16,750
19,949
13,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 5
14,973
651
24,110
18,197
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
14
14
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Atothei13
Aphrodite
0
7
3
0.21
W
Fenrir
6
2
8
5
L
Xing Tian
GeneralxRabbit
Xing Tian
1
2
3
1.25
W
2
0
9
6.5
L
6
5
0
1.2
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
56,046
67,144
Taken
60,116
73,626
Mitigated
44,114
18,993
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Atothei13
Aphrodite
9,777
329
6,476
7,415
20,711
16,361
0
9,478
11,233
61,504
0
W
Fenrir
15,186
3,606
0
5,909
21,970
23,825
1,256
10,609
11,361
3,914
37,514
L
Xing Tian
GeneralxRabbit
Xing Tian
18,315
1,645
687
1,452
25,938
34,407
0
9,980
15,958
58,149
0
W
16,750
7,280
0
7,910
19,949
13,459
1,362
7,426
12,523
0
122,961
L
17,094
2,699
1,390
1,573
20,495
22,858
0
5,838
14,657
0
55,658
W
24,110
251
0
6,938
18,197
6,830
653
9,685
8,086
96,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
46,268
244
Minions Killed
277
0
Camps Cleared
0
1,303,557
Distance Traveled
1,318,054
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,213
618
86
4
0
401,395
3
W
Fenrir
16,425
714
26
1
0
441,051
1
L
Xing Tian
12,660
550
58
3
0
477,354
1
W
Odin
14,870
647
140
6
0
481,138
7
L
Nike
14,519
631
100
4
0
424,808
0
W
Ah Puch
14,973
651
111
5
0
395,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role