Player Matchup

Geb
Geb
Gold V
Macdeeze
Geb
Gold V
Level 134
God Stats
2W - 2L
1,647 SR
Queue Stats
24W - 20L
1,466 MMR
Solo
Loki
Loki
Bronze III
MamaMortis
Loki
Bronze III
Level 65
God Stats
1W - 3L
1,443 SR
Queue Stats
6W - 13L
1,500 MMR
Solo
Tyr
Tyr
Gold III
NissixGG
Tyr
Gold III
Level 75
God Stats
14W - 20L
1,593 SR
Queue Stats
279W - 283L
1,494 MMR
Solo
Janus
Janus
Platinum IV
RentASQUID
Janus
Platinum IV
Level 127
God Stats
5W - 6L
1,719 SR
Queue Stats
574W - 566L
1,563 MMR
Solo
Anhur
Anhur
Gold II
RiverdI0
Anhur
Gold II
Level 157
God Stats
34W - 25L
1,634 SR
Queue Stats
143W - 141L
1,565 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,607 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,625 SR
1,518 MMR
Sol
Sol
Gold IV
F4yEr
Sol
Gold IV
Level 147
God Stats
2W - 0L
1,566 SR
Queue Stats
34W - 29L
1,544 MMR
Solo
Hercules
Hercules
Bronze III
HolyDryBear
Hercules
Bronze III
Level 49
God Stats
1W - 1L
1,491 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Skadi
Skadi
Gold II
NeroOG
Skadi
Gold II
Level 153
God Stats
5W - 2L
1,707 SR
Queue Stats
161W - 145L
1,505 MMR
Party 1
Awilix
Awilix
Gold I
cr3puscules
Awilix
Gold I
Level 144
God Stats
2W - 1L
1,724 SR
Queue Stats
40W - 41L
1,604 MMR
Party 1
Ymir
Ymir
Gold I
trashher
Ymir
Gold I
Level 146
God Stats
119W - 121L
1,635 SR
Queue Stats
1,446W - 1,452L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,279
656
1,150
2,333
765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
2 / 2 / 0
3,364
673
897
1,774
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
3,505
701
1,659
3,561
1,086
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
2
0 / 0 / 0
2,623
525
298
803
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
RiverdI0
Anhur
5
0 / 1 / 1
3,127
625
1,498
2,902
642
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
SetAthenaGilgameshTsukuyomiTiamat

VS

Bans
ChironSun WukongDanzaburouSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
F4yEr
Sol
5
1 / 1 / 0
3,398
680
2,129
1,870
324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
HolyDryBear
Hercules
7
2 / 0 / 0
4,111
822
2,032
2,910
1,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Skadi
NeroOG
Skadi
7
1 / 0 / 0
3,992
798
1,349
1,669
382
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
6
1 / 1 / 0
3,812
762
628
2,817
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
5
0 / 0 / 1
3,502
700
470
2,466
542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
5
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
F4yEr
Sol
1
1
0
1
W
Hercules
HolyDryBear
Hercules
2
0
0
2
L
0
0
1
0.5
L
2
2
0
1
W
Skadi
NeroOG
Skadi
1
0
0
1
L
0
2
0
0
L
Janus
0
0
0
0
L
Anhur
RiverdI0
Anhur
0
1
1
0.5
W
Awilix
1
1
0
1
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,502
Damage
6,608
11,373
Taken
11,732
3,104
Mitigated
3,011
3,216
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
F4yEr
Sol
2,129
1,443
0
928
1,870
324
0
434
1,436
15,459
0
W
Hercules
HolyDryBear
Hercules
2,032
941
0
1,542
2,910
1,064
0
0
2,910
0
16,374
L
1,150
335
0
1,039
2,333
765
0
1,228
1,105
6,097
0
L
897
414
0
135
1,774
510
0
0
1,774
0
6,086
W
Skadi
NeroOG
Skadi
1,349
693
0
250
1,669
382
0
266
1,371
0
18,058
L
1,659
95
0
786
3,561
1,086
0
0
3,561
0
14,443
L
Janus
298
40
0
250
803
101
0
0
803
2,285
0
L
Anhur
RiverdI0
Anhur
1,498
1,015
0
1,006
2,902
642
0
1,371
1,531
0
11,081
W
Awilix
628
500
0
1,192
2,817
699
0
309
2,508
0
13,142
W
Ymir
470
132
0
500
2,466
542
0
407
2,059
5,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,898
Gold Earned
18,815
100
Minions Killed
155
0
Camps Cleared
0
428,387
Distance Traveled
497,444
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,398
680
26
5
0
91,058
2
W
Hercules
4,111
822
41
8
0
109,043
0
L
Geb
3,279
656
17
3
0
103,048
0
L
Loki
3,364
673
15
3
0
102,665
1
W
Skadi
3,992
798
41
8
0
91,122
1
L
Tyr
3,505
701
41
8
0
114,334
2
L
Janus
2,623
525
7
1
0
30,538
1
L
Anhur
3,127
625
20
4
0
77,802
0
W
Awilix
3,812
762
39
8
0
113,394
1
W
Ymir
3,502
700
8
2
0
92,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role