Player Matchup

Mulan
Mulan
DoujinSenpai
Mulan
Level 17
God Stats
5W - 3L
1,459 SR
Queue Stats
16W - 21L
1,204 Elo+
Party 1
Fenrir
Fenrir
MrEatYourSoul
Fenrir
Level 105
God Stats
1W - 2L
1,642 SR
Queue Stats
28W - 35L
1,433 Elo+
Party 1
Medusa
Medusa
ReDeadRyan
Medusa
Level 11
God Stats
11W - 10L
1,433 SR
Queue Stats
40W - 42L
1,133 Elo+
Party 1
Terra
Terra
Zwee512
Terra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
gorgon321
Heimdallr
Level 7
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 1
Team Averages
Level 43
1,455 SR
1,301 Elo+

VS

Team Averages
Level 13
1,469 SR
1,497 Elo+
Loki
Loki
Bert76
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Paladin Animo
Heimdallr
Level 27
God Stats
0W - 8L
1,227 SR
Queue Stats
94W - 103L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
TotalFlaccid
Gilgamesh
Level 30
God Stats
19W - 37L
1,360 SR
Queue Stats
178W - 214L
1,412 Elo+
Party 2
Ra
Ra
crazysmartass09
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ares
Ares
krescentrose13
Ares
Level 3
God Stats
7W - 4L
1,756 SR
Queue Stats
28W - 39L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 1
9,153
509
10,823
11,706
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
13 / 2 / 4
10,988
610
10,231
12,915
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
ReDeadRyan
Medusa
13
2 / 4 / 2
8,185
455
3,453
7,249
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Zwee512
Terra
14
5 / 0 / 14
9,742
541
11,053
12,403
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
gorgon321
Heimdallr
14
8 / 1 / 10
9,316
518
10,981
12,330
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bert76
Loki
11
1 / 7 / 2
7,670
426
4,556
10,532
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Paladin Animo
Heimdallr
12
1 / 7 / 0
7,563
420
7,773
14,262
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
TotalFlaccid
Gilgamesh
15
6 / 7 / 0
9,706
539
10,108
12,711
8,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 9 / 0
8,649
481
6,270
13,450
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 0
6,773
376
5,531
14,579
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
37
Kills
11
11
Deaths
38
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
Bert76
Loki
1
7
2
0.29
W
9
4
1
2.38
W
13
2
4
7.5
L
Heimdallr
Paladin Animo
Heimdallr
1
7
0
0.14
W
Medusa
ReDeadRyan
Medusa
2
4
2
0.75
L
Gilgamesh
TotalFlaccid
Gilgamesh
6
7
0
0.86
W
Terra
Zwee512
Terra
5
0
14
12
L
3
9
0
0.33
W
Heimdallr
gorgon321
Heimdallr
8
1
10
13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,541
Damage
34,238
56,603
Taken
65,534
34,407
Mitigated
33,287
21,600
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bert76
Loki
4,556
1,709
0
1,782
10,532
2,853
0
975
9,467
0
23,009
W
10,823
3,171
0
2,430
11,706
7,691
726
792
10,882
0
33,241
W
10,231
3,694
0
6,735
12,915
5,860
0
733
12,130
0
75,802
L
Heimdallr
Paladin Animo
Heimdallr
7,773
2,274
0
1,453
14,262
6,299
194
5,083
9,179
0
42,860
W
Medusa
ReDeadRyan
Medusa
3,453
1,424
0
0
7,249
2,753
1,560
3,300
3,799
0
32,860
L
Gilgamesh
TotalFlaccid
Gilgamesh
10,108
2,853
0
205
12,711
8,512
0
0
12,276
0
38,805
W
Terra
Zwee512
Terra
11,053
2,668
3,063
5,303
12,403
12,212
654
3,716
8,617
33,407
0
L
6,270
1,338
346
2,930
13,450
5,399
1,766
556
12,834
46,637
0
W
Heimdallr
gorgon321
Heimdallr
10,981
6,644
0
4,069
12,330
5,891
1,406
2,918
9,374
0
44,907
L
5,531
419
0
719
14,579
10,224
0
4,439
10,140
18,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
40,361
339
Minions Killed
282
0
Camps Cleared
0
1,699,386
Distance Traveled
1,553,808
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,670
426
38
2
0
309,802
1
W
Mulan
9,153
509
57
3
0
308,587
1
W
Fenrir
10,988
610
114
6
0
371,022
1
L
Heimdallr
7,563
420
77
4
0
278,857
0
W
Medusa
8,185
455
59
3
0
260,063
0
L
Gilgamesh
9,706
539
51
3
0
309,470
0
W
Terra
9,742
541
46
3
0
406,606
2
L
Ra
8,649
481
98
5
0
299,440
1
W
Heimdallr
9,316
518
63
4
0
353,108
0
L
Ares
6,773
376
18
1
0
356,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role