Player Matchup

Danzaburou
Danzaburou
Billsagington
Danzaburou
Level 10
God Stats
0W - 2L
1,241 SR
Queue Stats
11W - 18L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
CanIBeAFish
Kuzenbo
Level 87
God Stats
1W - 3L
1,603 SR
Queue Stats
81W - 116L
1,570 Elo+
Party 1
Hera
Hera
KingOfTheBoos
Hera
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,521 Elo+
Party 1
Team Averages
Level 54
1,448 SR
1,552 Elo+

VS

Team Averages
Level 44
1,510 SR
1,740 Elo+
Nu Wa
Nu Wa
FeloniousPunk
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 50L
1,790 Elo+
Party 2
Yemoja
Yemoja
SkinnyMFC
Yemoja
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 159L
1,806 Elo+
Party 2
Skadi
Skadi
TheLonelyBamboo
Skadi
Level 61
God Stats
43W - 34L
1,531 SR
Queue Stats
311W - 300L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Billsagington
Danzaburou
9
0 / 3 / 1
6,444
586
4,109
7,849
2,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
CanIBeAFish
Kuzenbo
9
1 / 2 / 1
6,602
600
4,079
10,956
6,644
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 4 / 1
6,678
607
6,439
6,489
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,717
702
6,886
4,814
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
SkinnyMFC
Yemoja
11
2 / 0 / 6
8,234
749
5,502
8,376
4,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 4
7,700
700
8,157
6,828
2,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Billsagington
Danzaburou
0
3
1
0.17
L
Kuzenbo
CanIBeAFish
Kuzenbo
1
2
1
0.75
W
3
1
5
5.5
L
1
4
1
0.38
W
Yemoja
SkinnyMFC
Yemoja
2
0
6
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,627
Damage
20,545
25,294
Taken
20,018
10,509
Mitigated
7,545
6,150
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Billsagington
Danzaburou
4,109
1,914
0
2,130
7,849
2,273
0
3,348
4,501
0
21,975
L
Kuzenbo
CanIBeAFish
Kuzenbo
4,079
1,862
0
2,610
10,956
6,644
0
5,365
5,591
17,277
0
W
6,886
2,775
0
1,185
4,814
1,462
322
3,024
1,682
33,719
0
L
6,439
778
0
1,410
6,489
1,592
0
3,716
2,773
25,659
0
W
Yemoja
SkinnyMFC
Yemoja
5,502
1,074
1,278
2,781
8,376
4,074
90
2,687
5,537
20,675
0
W
8,157
4,033
852
1,979
6,828
2,009
261
4,301
2,201
0
26,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,724
Gold Earned
23,651
107
Minions Killed
133
0
Camps Cleared
0
517,024
Distance Traveled
541,848
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,444
586
44
4
0
164,969
0
L
Kuzenbo
6,602
600
24
2
0
180,399
4
W
Nu Wa
7,717
702
59
5
0
181,820
1
L
Hera
6,678
607
39
4
0
171,656
3
W
Yemoja
8,234
749
19
2
0
184,313
0
W
Skadi
7,700
700
55
5
0
175,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role