Player Matchup

Sol
Sol
Platinum IV
ElementsOfKlone
Sol
Platinum IV
Level 122
God Stats
6W - 1L
1,776 SR
Queue Stats
61W - 52L
1,847 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
Liquid_Bat
Guan Yu
Platinum III
Level 121
God Stats
4W - 2L
1,756 SR
Queue Stats
72W - 63L
1,751 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Pegswins
Sylvanus
Gold III
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 30L
1,474 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,677 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,534 SR
1,607 MMR
Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
TheBrainStain
Chaac
Gold I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 116L
1,661 MMR
Party 1
Anhur
Anhur
Gold I
kumo rain
Anhur
Gold I
Level 122
God Stats
7W - 11L
1,601 SR
Queue Stats
106W - 116L
1,661 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
9,274
662
8,817
10,965
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Liquid_Bat
Guan Yu
12
1 / 0 / 6
8,715
623
5,638
13,119
6,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Sylvanus
Pegswins
Sylvanus
12
4 / 0 / 3
10,107
722
7,676
11,445
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
HeraTiamatGaneshaGilgameshCupid

VS

Bans
AthenaDanzaburouCerberusMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 1
7,919
566
6,664
8,293
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
7,979
570
8,856
11,221
6,814
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
kumo rain
Anhur
11
0 / 1 / 1
7,992
571
12,331
10,152
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
2
1
4
4
W
Guan Yu
Liquid_Bat
Guan Yu
1
0
6
4
W
Sylvanus
Pegswins
Sylvanus
4
0
3
5.5
L
1
3
0
0.33
L
Anhur
kumo rain
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
27,851
35,529
Taken
29,666
17,518
Mitigated
13,969
25,434
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,664
789
6,052
4,862
8,293
3,438
0
4,080
4,213
32,461
0
W
8,817
3,443
0
3,277
10,965
3,020
2,424
1,200
9,765
58,551
0
W
Guan Yu
Liquid_Bat
Guan Yu
5,638
1,205
4,642
5,904
13,119
6,105
861
3,608
9,511
0
27,584
W
Sylvanus
Pegswins
Sylvanus
7,676
2,771
5,459
6,152
11,445
8,393
506
2,157
9,288
18,898
0
L
8,856
562
0
2,189
11,221
6,814
40
6,913
4,308
0
29,774
L
Anhur
kumo rain
Anhur
12,331
6,751
0
1,241
10,152
3,717
240
5,598
4,554
0
45,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
23,890
150
Minions Killed
166
0
Camps Cleared
0
758,861
Distance Traveled
725,889
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,919
566
58
4
0
238,366
4
W
Sol
9,274
662
81
6
0
228,696
3
W
Guan Yu
8,715
623
37
3
0
281,210
2
W
Sylvanus
10,107
722
32
2
0
248,955
4
L
Chaac
7,979
570
40
3
0
252,575
5
L
Anhur
7,992
571
68
5
0
234,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role