Player Matchup

Scylla
Scylla
ChungyDungy
Scylla
Level 14
God Stats
10W - 10L
1,423 SR
Queue Stats
60W - 38L
1,654 Elo+
Party 1
Camazotz
Camazotz
FreeCarry42069
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 28L
1,936 Elo+
Party 1
Guan Yu
Guan Yu
Oinion
Guan Yu
Level 31
God Stats
2W - 0L
1,834 SR
Queue Stats
101W - 64L
1,752 Elo+
Party 1
Bacchus
Bacchus
ShieldQued
Bacchus
Level 17
God Stats
9W - 1L
1,922 SR
Queue Stats
63W - 14L
1,892 Elo+
Party 1
Anhur
Anhur
Yáwñ
Anhur
Level 29
God Stats
12W - 2L
1,891 SR
Queue Stats
161W - 27L
1,965 Elo+
Party 1
Team Averages
Level 21
1,714 SR
1,840 Elo+

VS

Team Averages
Level 20
1,558 SR
1,511 Elo+
Cthulhu
Cthulhu
ANTONbE
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 3
Chaac
Chaac
ActuallyDogWater
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 103L
1,609 Elo+
Party 2
Agni
Agni
Ankifft
Agni
Level 29
God Stats
2W - 1L
1,789 SR
Queue Stats
117W - 98L
1,632 Elo+
Party 2
Medusa
Medusa
Fedortt21
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,428 Elo+
Party 3
Arachne
Arachne
vaultguybrah
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 2
5,447
545
2,089
4,288
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
11
9 / 0 / 1
6,587
659
5,551
6,770
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Oinion
Guan Yu
11
2 / 2 / 1
5,888
589
3,769
8,333
4,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ShieldQued
Bacchus
10
4 / 0 / 8
6,472
647
4,430
5,490
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Yáwñ
Anhur
9
5 / 4 / 3
5,792
579
5,628
8,011
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANTONbE
Cthulhu
6
0 / 5 / 0
4,075
408
3,021
5,979
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 4 / 2
5,540
554
5,141
8,023
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
Ankifft
Agni
11
3 / 2 / 2
6,001
600
6,727
4,837
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Fedortt21
Medusa
6
0 / 6 / 0
4,147
415
1,344
5,690
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Arachne
vaultguybrah
Arachne
9
1 / 3 / 1
5,247
525
2,728
7,134
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
8
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANTONbE
Cthulhu
0
5
0
0
L
3
4
2
1
L
Agni
Ankifft
Agni
3
2
2
2
W
Scylla
0
2
2
0.5
L
Medusa
Fedortt21
Medusa
0
6
0
0
W
Camazotz
9
0
1
9.5
W
Guan Yu
Oinion
Guan Yu
2
2
1
1.25
W
Bacchus
ShieldQued
Bacchus
4
0
8
8
W
Anhur
Yáwñ
Anhur
5
4
3
1.63
L
Arachne
vaultguybrah
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,467
Damage
18,961
32,892
Taken
31,663
13,929
Mitigated
10,097
13,422
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANTONbE
Cthulhu
3,021
646
0
588
5,979
3,117
0
1,561
4,418
11,850
0
L
5,141
386
0
2,552
8,023
2,745
0
2,725
5,298
0
24,840
L
Agni
Ankifft
Agni
6,727
845
0
974
4,837
962
78
0
4,837
28,898
0
W
Scylla
2,089
575
0
1,050
4,288
1,178
210
309
3,937
28,270
0
L
Medusa
Fedortt21
Medusa
1,344
696
0
0
5,690
1,049
0
1,566
4,124
0
12,804
W
Camazotz
5,551
1,998
0
5,543
6,770
2,220
282
1,563
5,117
0
34,514
W
Guan Yu
Oinion
Guan Yu
3,769
598
85
2,566
8,333
4,385
0
3,799
4,162
0
29,805
W
Bacchus
ShieldQued
Bacchus
4,430
929
0
2,893
5,490
3,817
240
1,123
4,122
18,984
0
W
Anhur
Yáwñ
Anhur
5,628
3,520
0
1,285
8,011
2,329
0
1,987
5,806
0
24,005
L
Arachne
vaultguybrah
Arachne
2,728
1,355
0
2,215
7,134
2,224
0
667
6,467
0
27,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
25,010
292
Minions Killed
200
0
Camps Cleared
0
919,529
Distance Traveled
881,006
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,075
408
21
2
0
156,459
0
L
Chaac
5,540
554
35
4
0
197,956
0
L
Agni
6,001
600
59
6
0
175,068
0
W
Scylla
5,447
545
67
7
0
157,383
2
L
Medusa
4,147
415
32
3
0
175,885
1
W
Camazotz
6,587
659
68
7
0
184,917
3
W
Guan Yu
5,888
589
76
8
0
195,877
4
W
Bacchus
6,472
647
27
3
0
213,799
4
W
Anhur
5,792
579
54
5
0
167,553
3
L
Arachne
5,247
525
53
5
0
175,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role