Player Matchup

King Arthur
King Arthur
LilElfMan
King Arthur
Level 86
God Stats
1W - 3L
1,427 SR
Queue Stats
191W - 191L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
NACHO_COOL_1
Danzaburou
Level 110
God Stats
5W - 2L
1,715 SR
Queue Stats
173W - 163L
1,565 Elo+
Party 1
Chang'e
Chang'e
Rageman54
Chang'e
Level 125
God Stats
15W - 4L
1,641 SR
Queue Stats
283W - 243L
1,584 Elo+
Party 1
Anubis
Anubis
SlayingPeaches4
Anubis
Level 121
God Stats
12W - 7L
1,768 SR
Queue Stats
151W - 111L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
UnholyDivinity
Sylvanus
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 6L
1,085 Elo+
Party 1
Team Averages
Level 91
1,610 SR
1,455 Elo+

VS

Team Averages
Level 92
1,531 SR
1,476 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NotAMercyMain21
Neith
Level 142
God Stats
2W - 10L
1,680 SR
Queue Stats
259W - 245L
1,615 Elo+
Party 2
Chang'e
Chang'e
PrincessJeanie86
Chang'e
Level 67
God Stats
43W - 70L
1,420 SR
Queue Stats
102W - 179L
1,292 Elo+
Solo
Athena
Athena
Stoopidhead6996
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 2
Awilix
Awilix
XxTheWongxX
Awilix
Level 127
God Stats
1W - 2L
1,554 SR
Queue Stats
176W - 163L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilElfMan
King Arthur
12
2 / 0 / 0
6,812
619
5,357
5,722
2,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
NACHO_COOL_1
Danzaburou
10
3 / 3 / 1
5,979
544
3,764
6,682
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rageman54
Chang'e
12
5 / 0 / 2
7,074
643
7,910
4,487
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 5
6,593
599
6,191
5,757
2,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
8
0 / 2 / 1
5,108
464
960
4,873
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,575
507
2,469
8,915
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 3
6,385
580
9,026
7,296
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,884
444
682
6,341
1,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 6
5,929
539
1,984
7,399
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
9
2 / 2 / 3
5,418
493
1,789
7,321
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
7
7
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
King Arthur
LilElfMan
King Arthur
2
0
0
2
W
Danzaburou
NACHO_COOL_1
Danzaburou
3
3
1
1.17
L
4
2
3
2.75
L
0
3
0
0
W
Chang'e
Rageman54
Chang'e
5
0
2
6
W
2
2
5
2.25
L
1
3
6
1.33
W
Sylvanus
0
2
1
0.25
L
Awilix
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
15,950
27,521
Taken
37,272
12,341
Mitigated
12,930
11,555
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,469
348
0
2,650
8,915
3,953
0
1,848
7,025
0
18,940
W
King Arthur
LilElfMan
King Arthur
5,357
855
0
2,161
5,722
2,855
0
162
5,560
0
42,255
W
Danzaburou
NACHO_COOL_1
Danzaburou
3,764
1,331
0
1,414
6,682
1,753
0
977
5,705
0
26,183
L
9,026
4,760
0
1,910
7,296
1,958
0
3,200
4,004
0
45,244
L
682
183
72
2,539
6,341
1,793
0
3,212
2,867
17,849
0
W
Chang'e
Rageman54
Chang'e
7,910
589
637
1,710
4,487
1,545
270
574
3,913
33,868
0
W
6,191
34
0
2,727
5,757
2,867
0
377
5,380
37,241
0
L
1,984
465
159
1,962
7,399
3,177
32
2,648
4,701
9,696
0
W
Sylvanus
960
507
1,068
1,838
4,873
3,321
0
576
4,297
5,887
0
L
Awilix
1,789
561
0
2,503
7,321
2,049
0
3,487
3,614
0
21,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
28,191
304
Minions Killed
254
0
Camps Cleared
0
1,030,776
Distance Traveled
1,049,377
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,575
507
46
4
0
221,156
5
W
King Arthur
6,812
619
90
8
0
233,606
5
W
Danzaburou
5,979
544
34
3
0
192,370
0
L
Neith
6,385
580
92
8
0
194,346
0
L
Chang'e
4,884
444
44
4
0
172,761
4
W
Chang'e
7,074
643
82
7
0
233,162
0
W
Anubis
6,593
599
79
7
0
204,019
0
L
Athena
5,929
539
23
2
0
223,853
0
W
Sylvanus
5,108
464
19
2
0
167,619
1
L
Awilix
5,418
493
49
4
0
237,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role