Player Matchup

Sobek
Sobek
CommonMisfit
Sobek
Level 12
God Stats
3W - 3L
1,722 SR
Queue Stats
13W - 15L
1,782 Elo+
Party 3
Janus
Janus
FeitNSaurow
Janus
Level 127
God Stats
1W - 0L
1,268 SR
Queue Stats
189W - 189L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
KDbGangsta
Gilgamesh
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 33L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 23
God Stats
59W - 56L
1,499 SR
Queue Stats
98W - 88L
1,526 Elo+
Solo
Chernobog
Chernobog
PapaCleric
Chernobog
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
69W - 80L
1,552 Elo+
Party 3
Team Averages
Level 39
1,498 SR
1,532 Elo+

VS

Team Averages
Level 22
1,475 SR
1,475 Elo+
Thor
Thor
Astromastor2
Thor
Level 27
God Stats
1W - 3L
1,522 SR
Queue Stats
109W - 114L
1,572 Elo+
Solo
Zeus
Zeus
ITorukmaktoI
Zeus
Level 24
God Stats
13W - 7L
1,662 SR
Queue Stats
36W - 36L
1,490 Elo+
Solo
Ganesha
Ganesha
MrsJuicyJuice
Ganesha
Level 18
God Stats
6W - 9L
1,525 SR
Queue Stats
37W - 40L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
chunk22
Heimdallr
Level 13
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 1
Achilles
Achilles
randomized91
Achilles
Level 29
God Stats
0W - 6L
1,334 SR
Queue Stats
160W - 149L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,038
473
3,037
7,741
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 5
8,507
500
6,343
6,703
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
KDbGangsta
Gilgamesh
15
2 / 2 / 7
8,915
524
5,069
11,916
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KOMercy
Danzaburou
16
7 / 1 / 4
10,563
621
11,407
9,440
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
PapaCleric
Chernobog
14
5 / 1 / 0
9,011
530
5,908
9,054
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,322
490
9,296
14,738
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
4,782
281
0
0
0
Ganesha
12
0 / 4 / 4
7,555
444
5,784
12,217
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
chunk22
Heimdallr
14
3 / 2 / 0
7,883
464
4,872
6,262
2,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
randomized91
Achilles
14
2 / 5 / 2
8,308
489
7,750
12,764
11,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
8
8
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
1
1
6
4
W
3
3
5
1.83
L
0
0
0
0
W
Gilgamesh
KDbGangsta
Gilgamesh
2
2
7
2.75
W
Danzaburou
KOMercy
Danzaburou
7
1
4
9
L
Ganesha
0
4
4
0.5
W
Chernobog
PapaCleric
Chernobog
5
1
0
5
L
Heimdallr
chunk22
Heimdallr
3
2
0
1.5
L
Achilles
randomized91
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
27,702
44,854
Taken
45,981
18,912
Mitigated
27,263
14,388
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,296
2,317
0
2,971
14,738
5,542
146
2,965
11,773
0
51,344
W
3,037
231
0
2,921
7,741
5,566
150
1,486
6,252
10,593
0
W
6,343
397
0
1,373
6,703
1,796
1,112
1,572
5,131
50,610
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
KDbGangsta
Gilgamesh
5,069
1,947
0
966
11,916
5,253
882
408
11,501
0
62,811
W
Danzaburou
KOMercy
Danzaburou
11,407
5,158
0
6,144
9,440
3,408
0
875
8,565
0
55,134
L
Ganesha
5,784
339
0
2,554
12,217
7,211
0
3,019
9,198
30,267
0
W
Chernobog
PapaCleric
Chernobog
5,908
3,616
0
2,984
9,054
2,889
1,152
1,443
7,608
0
48,052
L
Heimdallr
chunk22
Heimdallr
4,872
2,420
0
1,964
6,262
2,518
77
1,476
4,786
0
30,988
L
Achilles
randomized91
Achilles
7,750
837
0
1,953
12,764
11,992
0
1,920
10,844
0
48,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
36,850
418
Minions Killed
307
0
Camps Cleared
0
1,756,010
Distance Traveled
1,190,334
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,322
490
93
5
0
322,869
1
W
Sobek
8,038
473
14
1
0
352,847
4
W
Janus
8,507
500
88
5
0
347,296
4
L
Zeus
4,782
281
0
0
0
0
0
W
Gilgamesh
8,915
524
101
6
0
364,327
1
W
Danzaburou
10,563
621
117
7
0
335,839
5
L
Ganesha
7,555
444
21
1
0
275,110
1
W
Chernobog
9,011
530
98
6
0
355,701
3
L
Heimdallr
7,883
464
99
6
0
254,272
3
L
Achilles
8,308
489
94
6
0
338,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role