Player Matchup

Da Ji
Da Ji
JadedYuri
Da Ji
Level 109
God Stats
4W - 1L
1,669 SR
Queue Stats
86W - 83L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
MiniLeo15
Gilgamesh
Level 105
God Stats
7W - 4L
1,581 SR
Queue Stats
78W - 79L
1,452 Elo+
Party 1
Sol
Sol
vRaginCajun
Sol
Level 129
God Stats
2W - 1L
1,280 SR
Queue Stats
33W - 15L
1,801 Elo+
Party 1
Team Averages
Level 114
1,510 SR
1,574 Elo+

VS

Team Averages
Level 57
1,551 SR
1,346 Elo+
Chaac
Chaac
andy_amaro
Chaac
Level 107
God Stats
1W - 1L
1,785 SR
Queue Stats
43W - 33L
1,489 Elo+
Solo
Nu Wa
Nu Wa
emloz
Nu Wa
Level 17
God Stats
3W - 8L
1,376 SR
Queue Stats
3W - 8L
1,089 Elo+
Party 2
Neith
Neith
yeehonk
Neith
Level 48
God Stats
109W - 132L
1,490 SR
Queue Stats
210W - 274L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JadedYuri
Da Ji
15
13 / 1 / 6
11,695
900
9,057
7,734
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
MiniLeo15
Gilgamesh
14
6 / 4 / 15
10,609
816
11,277
9,909
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
4 / 3 / 12
9,941
765
10,899
9,313
2,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 5 / 3
9,424
725
9,958
15,243
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
emloz
Nu Wa
5
0 / 7 / 0
6,796
523
1,019
5,652
1,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
yeehonk
Neith
12
4 / 11 / 3
9,446
727
5,955
14,758
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
8
8
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
JadedYuri
Da Ji
13
1
6
16
W
Gilgamesh
MiniLeo15
Gilgamesh
6
4
15
3.38
L
Chaac
4
5
3
1.1
L
Nu Wa
emloz
Nu Wa
0
7
0
0
W
4
3
12
3.33
L
Neith
yeehonk
Neith
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
16,932
26,956
Taken
35,653
16,567
Mitigated
18,223
8,043
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
JadedYuri
Da Ji
9,057
2,412
0
2,144
7,734
4,466
660
249
7,365
0
28,837
W
Gilgamesh
MiniLeo15
Gilgamesh
11,277
3,253
0
2,024
9,909
9,166
462
418
9,341
0
36,045
L
Chaac
9,958
1,838
195
5,285
15,243
12,683
0
6,338
8,559
0
31,568
L
Nu Wa
emloz
Nu Wa
1,019
407
0
113
5,652
1,022
0
2,413
3,059
2,824
0
W
10,899
3,172
0
3,875
9,313
2,935
2,110
408
8,485
65,477
0
L
Neith
yeehonk
Neith
5,955
3,511
0
1,646
14,758
4,518
410
2,246
11,792
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
25,666
170
Minions Killed
100
0
Camps Cleared
0
768,239
Distance Traveled
478,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,695
900
38
3
0
257,379
2
W
Gilgamesh
10,609
816
43
3
0
282,995
1
L
Chaac
9,424
725
39
3
0
211,324
3
L
Nu Wa
6,796
523
3
0
0
86,390
0
W
Sol
9,941
765
89
7
0
227,865
2
L
Neith
9,446
727
58
4
0
180,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role