Player Matchup

Yemoja
Yemoja
Beetleself
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Nemesis
Nemesis
GresolveG
Nemesis
Level 21
God Stats
8W - 3L
1,630 SR
Queue Stats
83W - 64L
1,604 Elo+
Solo
Chiron
Chiron
Kajaboo
Chiron
Level 28
God Stats
15W - 8L
1,755 SR
Queue Stats
136W - 137L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Lunaticddragon
Nu Wa
Level 40
God Stats
2W - 1L
1,229 SR
Queue Stats
42W - 50L
1,448 Elo+
Party 1
Freya
Freya
我也想努力
Freya
Level 29
God Stats
1W - 0L
1,768 SR
Queue Stats
78W - 78L
1,454 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,505 Elo+

VS

Team Averages
Level 16
1,473 SR
1,426 Elo+
Olorun
Olorun
Conize
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,670 Elo+
Solo
Chang'e
Chang'e
MultipleOxOP
Chang'e
Level 5
God Stats
0W - 3L
1,093 SR
Queue Stats
8W - 10L
1,100 Elo+
Solo
Ares
Ares
PotatoChild
Ares
Level 21
God Stats
7W - 4L
1,637 SR
Queue Stats
39W - 44L
1,408 Elo+
Solo
Izanami
Izanami
jayvibezzzz
Izanami
Level 16
God Stats
254W - 200L
1,568 SR
Queue Stats
316W - 252L
1,494 Elo+
Solo
Da Ji
Da Ji
pig121
Da Ji
Level 27
God Stats
13W - 8L
1,566 SR
Queue Stats
90W - 97L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beetleself
Yemoja
15
0 / 5 / 13
9,271
927
3,793
8,369
5,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
GresolveG
Nemesis
17
8 / 1 / 13
11,040
1,104
12,587
9,423
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Kajaboo
Chiron
18
7 / 0 / 17
12,168
1,217
15,489
5,623
1,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 4 / 19
11,131
1,113
13,875
6,761
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 1 / 14
13,388
1,339
27,259
12,248
4,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

265

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Conize
Olorun
14
1 / 8 / 3
9,093
909
7,781
12,750
4,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
MultipleOxOP
Chang'e
15
0 / 11 / 3
8,857
886
5,368
17,787
6,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 8 / 2
9,848
985
9,372
24,216
22,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
jayvibezzzz
Izanami
15
0 / 6 / 5
9,212
921
7,654
14,518
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
pig121
Da Ji
15
7 / 4 / 2
10,500
1,050
6,602
10,174
3,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
37
Kills
11
11
Deaths
37
76
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Beetleself
Yemoja
0
5
13
1.3
L
Olorun
Conize
Olorun
1
8
3
0.31
W
Nemesis
GresolveG
Nemesis
8
1
13
14.5
W
Chiron
Kajaboo
Chiron
7
0
17
15.5
W
5
4
19
3.63
L
Chang'e
MultipleOxOP
Chang'e
0
11
3
0.14
L
3
8
2
0.5
L
Izanami
jayvibezzzz
Izanami
0
6
5
0.42
L
Da Ji
pig121
Da Ji
7
4
2
2
W
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,003
Damage
36,777
42,424
Taken
79,445
18,354
Mitigated
43,569
12,901
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Beetleself
Yemoja
3,793
889
317
0
8,369
5,388
0
4,778
3,591
10,398
0
L
Olorun
Conize
Olorun
7,781
5,819
270
1,972
12,750
4,395
0
5,224
7,320
23,216
0
W
Nemesis
GresolveG
Nemesis
12,587
6,892
0
2,184
9,423
3,897
0
6,016
3,407
0
28,482
W
Chiron
Kajaboo
Chiron
15,489
7,593
1,008
2,213
5,623
1,999
0
3,128
2,495
0
45,230
W
13,875
3,601
0
280
6,761
2,339
0
2,981
3,780
24,599
0
L
Chang'e
MultipleOxOP
Chang'e
5,368
1,538
1,340
1,695
17,787
6,958
0
9,733
7,734
20,954
0
L
9,372
551
0
1,317
24,216
22,969
0
12,740
11,336
30,612
0
L
Izanami
jayvibezzzz
Izanami
7,654
5,522
0
0
14,518
5,353
0
10,158
4,230
0
33,709
L
Da Ji
pig121
Da Ji
6,602
1,424
0
14
10,174
3,894
0
6,110
3,898
0
15,330
W
27,259
9,624
0
6,899
12,248
4,731
0
5,618
6,630
54,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,998
Gold Earned
47,510
197
Minions Killed
181
9
Camps Cleared
6
860,669
Distance Traveled
749,036
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,271
927
14
1
0
121,344
0
L
Olorun
9,093
909
33
3
3
123,303
1
W
Nemesis
11,040
1,104
35
4
2
225,477
2
W
Chiron
12,168
1,217
66
7
0
173,373
0
W
Nu Wa
11,131
1,113
38
4
1
147,484
1
L
Chang'e
8,857
886
41
4
1
149,125
0
L
Ares
9,848
985
44
4
0
171,161
5
L
Izanami
9,212
921
44
4
2
130,192
0
L
Da Ji
10,500
1,050
19
2
0
175,255
1
W
Freya
13,388
1,339
44
4
6
192,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role